I didn't like Cursed Mountain, and gave up.....and swapped it for Metroid Trilogy....and that was my last purchase for the Wii, and gave the Wii to my sister....But i have a 3DS, and will get a Wii U!
Today I've bought: Sengoku Basara: Heroes, Rune Factory: Frontier and Tatsunoko Vs. Capcom They've cost me 23 euros!! ^ ^ I hope they get me entertained 'til I get a Wii JRPG (doubting between getting Xenoblade or TLS :/ ).
Currently playing: Persona 4 Golden (Vita), Persona (PSP), Disgaea 3 (Vita), Yumi's Odd Odyssey (3DS), Devil Survivor Overclocked (3DS).
Recently finished: Pokémon X (3DS), Persona 3 Portable (PSP), Fire Emblem Awakening (3DS), Virtue's Last Reward (3DS).
FC: 0748-1618-4432
Today I've bought: Sengoku Basara: Heroes, Rune Factory: Frontier and Tatsunoko Vs. Capcom They've cost me 23 euros!! ^ ^ I hope they get me entertained 'til I get a Wii JRPG (doubting between getting Xenoblade or TLS :/ ).
Wow. I'm looking for these 3 games too. Where did you get them so cheap?
Link's Crossbow Training with Wii Zapper - I'm visiting my nephew soon and according to his father he likes shooting games. Since I only had M rated shooters I decided to grab this. So far it looks pretty cool.
Resident Evil: Darkside Chronicles - Not as great as Dead Space: Extraction but RE:DC has quite a bit going for it. 1) It has more levels and upgrades = more replay value. 2) You don't need a Nunchuk Controller to play. 3) Sadly, Dead Space crashes periodically but I've never had it happen (so far) playing Resident Evil: Darkside Chronicles. 4) Tofu Mode!!!
I bought Goldeneye, and was not impressed. I didn't want to believe that it was "Call of Duty in a coat of 007 paint," but sadly, that's pretty much accurate. All the FPS conventions that have become necessities in modern games are shoved into Goldeneye, with almost no regard for what made the original so special and exciting. In the original, your objectives were laid out for you, but exactly HOW you needed to accomplish them was up to the player to figure out. In the Wii remake, you are constantly being led around by a map marker, so you never have to use your brain. Also, in these sections, you can't even access your array of gadgets from M16; instead, pretty much everything you can do is streamlined into your smartphone, and if it isn't it will just appear out of thin air! For example, in the Facility level, you need to place mines on the gas tanks (just like old times), but you can't access the mines in your inventory, they will just simply appear when they are ready to be placed. You can no longer run around and collect guns from every enemy in the level, dual wielding an arsenal of retarded firepower. Now you are limited to holding 3 guns at a time.
alright, rant over. long story short, they traded in magic for accessibility and realism, which is sad and lame. and I traded it back.
Elebits, saw it for $4.50 used, picked it up. It was a near-launch title, and hasn't aged really well since the newness of motion controls has worn off, but it is still pretty fun, and was certainly worth the price.
I am not a number, I am a free man! Er, except on my 3DS - 3308-4553-9848
In the original, your objectives were laid out for you, but exactly HOW you needed to accomplish them was up to the player to figure out. In the Wii remake, you are constantly being led around by a map marker, so you never have to use your brain.
Scouring every inch of the map for over an hour aimlessly trying to figure the obscure mission objectives.
Also, in these sections, you can't even access your array of gadgets from M16; instead, pretty much everything you can do is streamlined into your smartphone, and if it isn't it will just appear out of thin air! For example, in the Facility level, you need to place mines on the gas tanks (just like old times), but you can't access the mines in your inventory, they will just simply appear when they are ready to be placed.
You can no longer run around and collect guns from every enemy in the level, dual wielding an arsenal of retarded firepower. Now you are limited to holding 3 guns at a time.
Yeah, I'll admit that will be missed, but it makes the transition to multiplayer much more smooth, since there's no way they'd have guys running around with every gun in the game in a multiplayer match.
alright, rant over. long story short, they traded in magic for accessibility and realism, which is sad and lame. and I traded it back.
Or they took out the bullcrap that no one these days wants to put up with and replaced it ith tried and true formulas that people are more familiar with, whichever way you want to look at it.
And really, as much as I despise Goldeneye 007 on the N64, I can think of much, much better reasons why it was so unique and fun for other than those that you listed.
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Topic: Your latest Wii purchase
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