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Topic: Wii RPGs

Posts 81 to 100 of 150

Bankai

Mickeymac wrote:

^It's on my top 10 Wishlist. The music in that game is fantastic.

WaltzElf wrote:

Mickeymac wrote:

^Unless they make it like the free flash game they have on the Dragon Age website where it's grid-based and everything.

Comparing that game and Dragon Age: Origins is like comparing Starcraft 2 with Desktop Tower Defence

Guess which one I spent more hours with, though?

If you didn't spend at least 20 hours with Dragon Age, you haven't given it the chance it deserves. That's the perfect example of a game that grows on you, rather than instant gratification.

If you spent over 20 hours on that flash game, then hats off to you, dude. That's amazing commitment

Perhaps I missed something important with DA: Origins but doesn't it just follow the same Bioware formula they've been using for ten years now. KOTOR and Jade Empire worked fine on a system with less raw power than the Wii. I think you have it slightly wrong anyway in the case of WRPGs, the developers were PC focused, jumped onto the Xbox because it was similar to the PC, followed up on the 360 but because of the ballooning dev costs they've moved onto the PS3 as well now.

In the case of the JRPG if you want to keep costs low you're better off going with the PSP or DS, or now the 3DS and if you're planning to go big(which most devs can't afford to do) you may as well go as big as possible and go with PS3 or 360(especially if Sony/MS are willing to subsidise development which they've shown they are). I don't think it's really go anything to do with the Wii's audience because the Nintendo audience in general is (J)RPG friendly.

That's my take on it anyway.

Dragon Age makes previous Bioware games look primative. And not just visually - the game is a better realised fantasy world than anything I've come
across (other than potentially Oblivion, but that's a style over substance game).

As for your second par - I agree wholeheartedly. The DS and PSP (perhaps moreso the latter) has become a home for niche RPGs, because they are relatively inexpensive to produce on those consoles, and the audience (especially the PSP) are, generally speaking, more friendly towards RPGs.

The PS3 and Xbox360 is there for the blockbuster RPG. The Wii, for RPGs, is uncomfortably sitting in the middle - still expensive in terms of production, but not as lucrative as the HD consoles.

[Edited by Bankai]

CanisWolfred

I only Borrowed Dragon Age and played the beta for Starcraft II, so it's really a poor example, but I just find it funny how I've spent many more hours on those two flash games than those big name games.

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Bankai

Mickeymac wrote:

I only Borrowed Dragon Age and played the beta for Starcraft II, so it's really a poor example, but I just find it funny how I've spent many more hours on those two flash games than those big name games.

You need to play Dragon Age properly. It's everything a Western RPG should be, and then some.

SKTTR

WaltzElf wrote:

But Fragile Dreams is an RPG as you level up and gain more power, life and defense by fighting enemies.

That is not what makes an RPG and RPG! That's such a superficial interpretation of what the genre is about.

By that definition Samurai Warriors 3 is an RPG.

For me that's just what makes Fragile Dreams an RPG.

And yeah, Samurai Warriors 3 must be a RPG too.

You could say it's a mix. Fragile is a RPG/adventure mix, and SW3 is maybe a RPG/brawler, just like Super Paper Mario is a RPG/platformer and Fire Emblem is a RPG/strategy game.

I know RPG's are more than just fighting, but there's one thing every RPG has, one thing that is a basic defintion of what is an RPG, and that is leveling up by fighting imo.

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Bankai

SKTTR wrote:

WaltzElf wrote:

But Fragile Dreams is an RPG as you level up and gain more power, life and defense by fighting enemies.

That is not what makes an RPG and RPG! That's such a superficial interpretation of what the genre is about.

By that definition Samurai Warriors 3 is an RPG.

For me that's just what makes Fragile Dreams an RPG.

And yeah, Samurai Warriors 3 must be a RPG too.

You could say it's a mix. Fragile is a RPG/adventure mix, and SW3 is maybe a RPG/brawler, just like Super Paper Mario is a RPG/platformer and Fire Emblem is a RPG/strategy game.

I know RPG's are more than just fighting, but there's one thing every RPG has, one thing that is a basic defintion of what is an RPG, and that is leveling up by fighting imo.

What makes an RPG is not mechanics - if you said that to Gary Gygax (RIP) or Monte Cook they would be very saddened to see their work degenerated in such a fashion.

RPG is a concept. It's a concept where you take definite control over a character and shape his/ her growth within a world that reacts to his/ her actions. There doesn't need to be any combat at all. Some of the best RPGs in the Pen & Paper world (which is where the core RPG experience still comes from) involve little to no fighting, and little to no stat tracking - Grimm, Vampire: The Masquade, even Kobolds Ate My Baby (for comedy lols).

It's only once you get into the world of computer games, and start having Zelda fans (just as an extreme example) claiming Zelda games are "RPGs" despite never having experienced a properly-run pen and paper RPG, that the definition of what is an RPG in the world of video games gets confused.

It's disappointing, to say the least. But then, if you follow the actual concept of RPGs, there's very few out there (and none whatsoever on the Wii) - Dragon Age: Origins, Oblivion, Deus Ex, The Witcher, and World of Warcraft (in theory, anyway, in practice it's game-ified by too many people) are close appoximations of the RPG mould.

If you then create the JRPG sub-genre - recognising that in the early days of videogames, Final Fantasy and Dragon Quest were as close approximations of Dungeons and Dragons and other pen-and-paper RPGs as the came, and the subsequent evolution of that style of game - then you have something that's somewhat more stat-orientated, but even then, simply levelling up and getting more HP doesn't count as an "RPG". Something like Demon's Souls or Eldar Saga (to use a Wii example), still feature elements of the RPG concept that go beyond the mere stats stuff.

I have this debate far too often, and it just demonstrates how few people have played a real RPG before. Anyone who has had the good fortune of playing D & D with a good quality Dungeon Master would never consider Samurai Warriors even close to an RPG. The fact you have a jump button actually brings it closer to a platformer, to be honest.

[Edited by Bankai]

Oregano

WaltzElf wrote:

It's disappointing, to say the least. But then, if you follow the actual concept of RPGs, there's very few out there (and none whatsoever on the Wii) - Dragon Age: Origins, Oblivion, Deus Ex, The Witcher, and World of Warcraft (in theory, anyway, in practice it's game-ified by too many people) are close appoximations of the RPG mould.

Epic Mickey would probably count but then Warren Spector refers to that aspect of it as Adventure, not RPG. Then there's the issue of where you draw the line, Dragon Age 2 is stripping a lot of the choice away so would that still coubt?

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Bankai

Oregano wrote:

WaltzElf wrote:

It's disappointing, to say the least. But then, if you follow the actual concept of RPGs, there's very few out there (and none whatsoever on the Wii) - Dragon Age: Origins, Oblivion, Deus Ex, The Witcher, and World of Warcraft (in theory, anyway, in practice it's game-ified by too many people) are close appoximations of the RPG mould.

Epic Mickey would probably count but then Warren Spector refers to that aspect of it as Adventure, not RPG. Then there's the issue of where you draw the line, Dragon Age 2 is stripping a lot of the choice away so would that still coubt?

Epic Mickey would indeed be the closest to a genuine RPG that I could think of on the Wii.

As for Dragon Age 2. I haven't done a lot of reading into it to be honest, but if they have stripped the moralising, the brancing paths and character development away from the game in favour of a more linear progression then yes, I would consider it less of an RPG, and leaning more towards JRPG or hack & slah territory.

Oregano

It does seem (sadly) like a hack and slash game, no origin stories, I don't think you can customise your dude and I think the moral choices are pretty much good or evil You get to choose gender though! It sounds like the gameplay is basically hack and slash as well rather than the traditional pen and paper style combat.

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Bankai

Oregano wrote:

It does seem (sadly) like a hack and slash game, no origin stories, I don't think you can customise your dude and I think the moral choices are pretty much good or evil You get to choose gender though! It sounds like the gameplay is basically hack and slash as well rather than the traditional pen and paper style combat.

If that's the case I'm not even sure I'll buy the game.

I have my Warriors games (and other Koei action games) for that kind of stuff. Why Bioware thought it would be a good idea to enter the realm of Diablo 3, God of War and Dungeon Explorer mystifys me.

Oregano

I may be totally wrong though.

After the initial reveal where they said they cut out the origins and were making the combat more action-oriented I've not being it too much attention and I also may have hear completely wrong,

Oh I forgot to mention, you can only be human!(although it was implied)

[Edited by Oregano]

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feder

Mine are:
*Muramasa
*Tales of Symphonia: Dawn of the New World
*Arc Rise Fantasia

Looking forward to playing
*Xenoblade
*The Last Story

It's not surprising the Wii has a weak RPG line up. Nintendo has never been too RPG oriented since the SNES. We got very few RPGs on the Gamecube, and basically none on the N64. And no, Zelda does not count as an RPG.

I don't think the Wii has a GREAT RPG line up, but I don't think the PS3 or 360 does either, at least when it comes to JRPGs.

[Edited by feder]

feder

Bankai

feder wrote:

Mine are:
*Muramasa
*Tales of Symphonia: Dawn of the New World
*Arc Rise Fantasia

Looking forward to playing
*Xenoblade
*The Last Story

It's not surprising the Wii has a weak RPG line up. Nintendo has never been too RPG oriented since the SNES. We got very few RPGs on the Gamecube, and basically none on the N64. And no, Zelda does not count as an RPG.

I don't think the Wii has a GREAT RPG line up, but I don't think the PS3 or 360 does either, at least when it comes to JRPGs.

You're kidding?!? The PS3 has become, slowly but steadily, the home of a great many good-to-brilliant JPGS (And a good range of Western RPGs on top of that).

My PS3 collection is around 25 games, 80% of which are RPGs.

liammiller18

feder wrote:

I don't think the Wii has a GREAT RPG line up, but I don't think the PS3 or 360 does either, at least when it comes to JRPGs.

Yo, the PS3 has an awesome selection of JRPGs; there must be at least forty.

Bacon, RPG elements and cute girls, what more could you want?

Oregano

feder wrote:

It's not surprising the Wii has a weak RPG line up.Nintendo has never been too RPG oriented since the SNES. We got very few RPGs on the Gamecube, and basically none on the N64. And no, Zelda does not count as an RPG.

I just want to say that's wrong, Nintendo is one of the biggest RPG publishers out there and a number of their first parties make them(and they work with third parties on them too). Of course Pokémon is the biggest but they have plenty of RPGs.... a lot of them are Japan only though.

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JeanLuc_Vaycard

Keep in mind many of its RPG's are on the DS

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SKTTR

feder wrote:

Mine are:
*Muramasa
*Tales of Symphonia: Dawn of the New World
*Arc Rise Fantasia

Looking forward to playing
*Xenoblade
*The Last Story

It's not surprising the Wii has a weak RPG line up. Nintendo has never been too RPG oriented since the SNES. We got very few RPGs on the Gamecube, and basically none on the N64. And no, Zelda does not count as an RPG.

Come on, the N64 had a few good ones:

  • Paper Mario
  • Aidyn Chronicles: The First Mage
  • Ogre Battle 64: Person of Lordly Caliber
  • Gauntlet Legends
  • Shiren the Wanderer
  • Holy Magic Century / Quest 64
  • Hybrid Heaven

Gamecube:

  • Paper Mario: The Thousand-Year Door
  • Fire Emblem: Path of Radiance
  • Skies of Arcadia Lagends
  • Tales of Symphonia
  • Baten Kaitos
  • Baten Kaitos Origins
  • Pokémon Colosseum
  • Pokémon XD: Gale of Darkness
  • Phantasy Star Online Episode I & II
  • Phantasy Star Online Episode III
  • Final Fantasy Crystal Chronicles
  • Summoner: A Goddess Reborn
  • killer7
  • Baldur's Gate: Dark Alliance
  • Lost Kingdom
  • Lost Kingdom 2
  • Evolution Worlds
  • Giftpia

Switch fc: 6705-1518-0990

Taya

Giftpia

That game was on my most wanted list forever and it was never localized.

Taya

CanisWolfred

WaltzElf wrote:

feder wrote:

I don't think the Wii has a GREAT RPG line up, but I don't think the PS3 or 360 does either, at least when it comes to JRPGs.

You're kidding?!? The PS3 has become, slowly but steadily, the home of a great many good-to-brilliant JPGS (And a good range of Western RPGs on top of that).

My PS3 collection is around 25 games, 80% of which are RPGs.

Yeah, The PS3 has Atelier Ronona, Final Fantasy XIII, Eternal Sonata, Star Ocean: The Last Hope, and Demon's Souls. Personally, that's all I'd need, yet that's not even all there is. The Wii is the one that's seriously lacking, unfortunately. It does have at least 5 games I'm interested in, which quich quite frankly is quite enough to make me happy, yet none of them seem to reach the caliber of the RPGs on the Gamecube. Luckily there are some great ones on the horizon, yet the chances of them coming to the West are slim...

[Edited by CanisWolfred]

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