Forums

Topic: wii power rant!

Posts 1 to 20 of 26

toby_bob3

today the developers of Tales of Monkey Island: Chapter 1 announced that the problem with framerate issues on wii is because of the power of the console along with that they said the iphone is more powerful http://www.gamesindustry.biz/articles/iphone-is-much-more-pow... . thats why i think miyomoto should Finlay kill this machine and upgrade it to be a more powerful console than finally we will get games like Batman: Arkham Asylum, Final Fantasy XIII,grand theft auto,.the wii is my fav console and to see that it beginning to go down the drain saddens me

[Edited by toby_bob3]

i keep being blocked ?

Mange

Framerate problems is just a proof of crappy programmers/testers whatever... They have seen it during development and didn´t care. There are many games with a lot of action taking place without framedrops. One reason I got a console instead of gaming on the PC was that I´m allergic to framedrops. I thought... known hardware, no problems for developers creating nice flowing games. Was I wrong

Mange

Reala

There are already 2 HD consoles on the market and both are in a rush to copy Nintendo's strategy, there is no reason for Nintendo to copy theirs.

Reala

Golgo

Power of console 'cause of framerate issues on a point-n-click adventure?! Give me a break. Lousy optimization, more like. Damn, they're HD remix of 15 yr old Secret of Monkey Island on my dual-core PC has similar problems!

aka AbusedDog...
Wii Friend Code/Console Number: 5187 2674 6845 1702
WarioWare DIY (DS) Friend Code: 1463 0244 5199
PSN ID: Abused_Dog

toby_bob3

irken004 fine i should of been more specific on what should of been done to the console but you get the picture

[Edited by toby_bob3]

i keep being blocked ?

toby_bob3

Blaze,also i dint propose to copy xbox360 or ps3 just re ramp the wii to be more powerful but keeps its original ideas

[Edited by toby_bob3]

i keep being blocked ?

Reala

PS3 is coming out with its own wiimote type controller, and PS3 and 360 already prove more powerful hardware does not = better sales.

Reala

Bahamut_ZERO

Yeah, like I would want to spend over $300 for a system upgrade when I could buy a whole new system for the same price. I don't care about the Wii's power, just wait another 4 years for the next cycle. If you really want games that or more technically advanced, that's what the other systems are for.

I could care less if CoD4 went to the Wii. That's why I have a 360.

Bahamut_ZERO

toby_bob3

i have a 360 and i love it two but i still disagree because so many developers are bringing us rubbish casual game and not that same hardcore wii so need on the wii just because of the power

i keep being blocked ?

toby_bob3

Blaze wrote:

PS3 is coming out with its own wiimote type controller, and PS3 and 360 already prove more powerful hardware does not = better sales.

its not about better sales,but the developers potential to make a great game so
more power+developers=more hard core game

[Edited by toby_bob3]

i keep being blocked ?

Reala

But there are already 2 consoles to play those games on, I bought wii because it was supposed to be unique, not to play the same games I can play on the other 2 with motion controls, PS3 will even have that soon enough.

[Edited by Reala]

Reala

SSBFan_12

There is already great games on the Wii that have great rame rates and everything else.

Layton Fan001
Professor Layton and the Diabolical Box, Puzzle maniacs rejoice

NeoRausch

well yeah that explanes why other teltale gmaes hat framerate issues on other consoles too....oh boy! while let's say.....strang bad games run totally smooth...this guy is a jerk.

3DS FC: 4639-8940-9147

warioswoods

The problem with the framerate in Monkey Island has nothing to do with graphical power or anything related, it's being caused by the severe compression required for fitting the game into the 40Mb WiiWare limit. If you play the game, you'll notice that it skips each time a new sound file is being decompressed and loaded into memory, just before the new music or background noise appears. The devs have confirmed that the size limit and compression are the source of all these difficulties.

That being said, Nintendo is in a difficult situation on that one. Contrary to popular belief, the SD card menu is just a shortcut that copies the entire game onto the Wii's internal storage and then launches it; it doesn't run it off the SD card at all in reality, so the same size / space issues apply. They could raise it a bit past 40Mb, but not much further before the copying time is extended each time to play the game, not to mention the potentially negative effects of copying that much data on a frequent basis.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

grenworthshero

Ha! Bad framerate on a point-and-click. That, my friend, is just horrible game design, not lack of hardware power. I've never noticed any other games have problems dropping frames. Super Smash Bros. has A LOT going on at one time on the screen and it does just fine.

PSN ID: grenworthshero
Steam: grenworthshero
WiiU: grenworthshero
***
YouTube--backloggery--tumblr--

NeoRausch

yeha i dislike the 40 Mb limit also...but it's their freaking job to get it right with the posibilities they have. if they can't they do it wrong.
evne if it's impossible to work he problem out (while many other devs have), why not smash the game into smaller pieces and sell them for less. or make it full price and free downloads for the rest after that?
i pay them for good work, so they should do good work.

3DS FC: 4639-8940-9147

jbrodack

If there are issues with the compression they should have done it differently or load things at times that wouldn't affect the game. Many other wiiware developers have had to severely compress there games.

wii code: 2630-2655-0027-8482
onslaught friend code: 1977-7779-8949
bomberman blast: 1634 2282 0930

Bahamut_ZERO

@toby bob: So, there's crap games. You can't stop it, just don't buy them. They're on every console, just a lot are on Wii for mass market appeal.

Anyways, you have to look at the number of good games, not bad ones. The Wii is still behind, but not by that much.

Bahamut_ZERO

This topic has been archived, no further posts can be added.