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Topic: What do you want from SMG2?

Posts 41 to 60 of 94

ItsFuzzyPickles

What it needs is higher difficulty, more levels, more exploration levels, unique musics, much harder bosses, and be able to use Yoshi in any level and even the in overworld (Boss stages are exceptions).

ItsFuzzyPickles

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Blue_Protoman

It must have Mario travelling to strange worlds in outer space, through fantastic means. Gravity must also be a big part of the game. Oh, and there should be a HUB world, too, which lets you play levels in any order.

Brawl: 4468-0656-5286 (Jesse)

Adam

Bowser in SMB1 was challenging... but mostly because I never got to him with Super Mario (in World 8, that is) and had to be extra careful. Lost Levels was even worse as I think you had to fight two, if I recall correctly.

Come on, friends,
To the bear arcades again.

CanisWolfred

weirdadam wrote:

Bowser in SMB1 was challenging... but mostly because I never got to him with Super Mario (in World 8, that is) and had to be extra careful. Lost Levels was even worse as I think you had to fight two, if I recall correctly.

Okay, I'll give you those, although I think in SMB1 you could run right under him a lot of the time.

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retired_account

I want the platforming to feel more like platforming, to be honest. Also I'd like more control over Mario. I felt a bit too restricted in SMG1.

retired_account

Timwario

pixelman wrote:

I want the platforming to feel more like platforming, to be honest. Also I'd like more control over Mario. I felt a bit too restricted in SMG1.

What more control do you need?
You can run, jump, climb. What else? To control mario's arms?

[Edited by Timwario]

Timwario

V8_Ninja

weirdadam wrote:

V8, how on earth can you say you want the game to be harder and then suggest allowing Mario to take over twice as many hits? That makes no sense. It's not 3 strikes and you're out. It's one strike, find a coin, get another strike, find another coin, ad infinitum.

you've got a point there. Hmm...I should really rethink that statement. I probably meant to say that I want the game to be harder because you can take more hits (I'm pretty sure that doesn't make sense either, but I've been up for over 16 hours playing video games or being on the interwebz, so I could care much less at this point ).

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Adam

So what you're saying is that it should be harder by making it easier to die. Are you also hoping the objective of the game is changed so that the goal is to die? That's a little dark for a Mario game.

Come on, friends,
To the bear arcades again.

Moco_Loco

TwilightV wrote:

Also, does it really get any better than an inflatable Yoshi?

I find this...disturbing...on so many levels.

Moco Loco
If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.

skywake

My expectations are low because I know that way it will be great regardless. All I want is another 120 Super Mario Galaxy stars because that alone would be awesome. It doesn't need to be harder, it doesn't need to have different controls because the first one was fine. Just 120 more of the same quality of stars thanks.

As for things that I think would be nice little extras. I don't like water levels, they annoy the hell out of me although not so much after I worked out how to control it properly. Another thing, in the first one there were only a handful of levels that had 2D sections with the crazy gravity mechanics. I know New SMB Wii has covered that but I'd really liked those parts and would like to see them again. Oh, and more ice mario wall jump waterfalls and less spring mario.

I don't think I want too much

[Edited by skywake]

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An opinion is only respectable if it can be defended. Respect people, not opinions

Kid_A

More challenge, less linear. And some amazingness.

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Timwario

skywake wrote:

My expectations are low because I know that way it will be great regardless. All I want is another 120 Super Mario Galaxy stars because that alone would be awesome. It doesn't need to be harder, it doesn't need to have different controls because the first one was fine. Just 120 more of the same quality of stars thanks.

As for things that I think would be nice little extras. I don't like water levels, they annoy the hell out of me although not so much after I worked out how to control it properly. Another thing, in the first one there were only a handful of levels that had 2D sections with the crazy gravity mechanics. I know New SMB Wii has covered that but I'd really liked those parts and would like to see them again. Oh, and more ice mario wall jump waterfalls and less spring mario.

I don't think I want too much

Do this, and it will be a 10/10!

Timwario

Outrunner

No Rosalina... no Lumas... more new suits.

"And she shall bring forth a son, and thou shalt call his name JESUS: for he shall save his people from their sins." Matt. 1:21.

Timwario

Outrunner wrote:

No Rosalina... no Lumas... more new suits.

Yes! Thank you!

Timwario

Xkhaoz

Screw SMG2, I want SMS2. Wait, did I say that out loud?

http://steamcommunity.com/id/xkhaoz

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