Harder bosses. Both SMG and Zelda:TP had to easy bosses,I think I died at just one boss in TP.
I hear its amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on hari-kiri rock!!! I NEED SCISSORS!!! 61!!!
Wasn't the last one technically 240 stars? My guess is 480
Sean Aaron ~ "The secret is out: I'm really an American cat-girl." Q: How many physicists does it take to change a light bulb? A: Two, one to hold the light bulb, the other to rotate the universe.
Being able to use the different power ups in all the levels.
How could I forget that from my list? Yes, this is what I want more than anything.
I'm pretty sure the ghost thing was only used in one level which kind of sucked.
Sean Aaron ~ "The secret is out: I'm really an American cat-girl." Q: How many physicists does it take to change a light bulb? A: Two, one to hold the light bulb, the other to rotate the universe.
Well, I'd like two things: #1. Higher Difficulty (like everyone else) and #2. An 8-Hit Life Bar. I never liked the "3 Strikes n' You're Out!" gig from Galaxy 1. I don't know why. Maybe it's because of the fact that Mario has survived CANNON BALLS AND EXPLOSIONS that makes me want to see him not die by a turtle.
Thanks given to Xkhaoz for that one avatar. Please contact me before using my custom avatar!
A (Former) Reviewer for Digitally Downloaded.net
My Backloggery: http://backloggery.com/v8_ninja
V8, how on earth can you say you want the game to be harder and then suggest allowing Mario to take over twice as many hits? That makes no sense. It's not 3 strikes and you're out. It's one strike, find a coin, get another strike, find another coin, ad infinitum.
It also needs orchestrated music, unlike the awful synthesized music in the trailer. I'm also glad their taking a no-story approach, mario games don't need a story.
Forums
Topic: What do you want from SMG2?
Posts 21 to 40 of 94
This topic has been archived, no further posts can be added.