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Topic: Standard or Widescreen?

Posts 21 to 25 of 25

Slapshot

I have a 23, 36 and 40in All Flat Screen HD Tvs in my house. The 23 and 36in are in my GameRoom as the 23 works way better with the Wii as the screen doesnt stretch and distort the image as bad. 36in is the perfect HD size IMO though for PS3/360 gaming.

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nintendonerd0011

I have a 32" Sony Trinitron HDCRT 4:3 that I play all my retro games on (NES,SNES,N64,GC,Wii). Since it is 4:3 I play all of them in standard, and they all look great! I have the Wii and GC hooked up with component cables, and they look way better on this set than they do on my 32" Samsung LN32B460.
Most people say that HDCRT televisions are the best for anything that isn't HD, and I have to agree!

nintendonerd0011

Slapshot

Well I grabbed some Wii Component Cables for my Wii today, have fun tracking some down as it took me hours driving the city looking for some. It really makes a big difference to the graphics clarity on HD Widescreens. No more blurry edges, etc.

I highly recommend it.

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My Nintendo: Slapshot82 | X:

iphys

Standard Definition Television (SDTV) in North America is 4:3 480i by definition. It has nothing to do with what the standard is in terms of what people actually use.

If you play with the 16:9 Wii resolution it still outputs an image that is the same number of pixels as the 4:3 one, but it basically takes a wider image and squishes it into the same number of pixels across, so the extra details you get at the sides come at the expense of having as detailed an image in the middle as you would with 4:3.

I find it very annoying, because I have a 16x10 gaming monitor, and if I set the Wii to 16x9, I just get a squished image in 4x3 aspect, and then my only option is to fill the screen and have the 16x9 image filling 16x10, which still looks a little squished. If the resolution of the image were actually 16x9 like my DVD player sends, my monitor would automatically put little bars at the top and bottom of the screen so that it would actually appear as 16x9. As it is, I often set the Wii to 4:3, because it's the only way I can get a signal that doesn't look squished. I only set it to 16x9 if I actually want to see more details to the sides, or for bit.trip core I can make the screen squarer by setting it to 16x9 and leaving it as a 4:3 image on my screen. I do use the component cable and set the Wii to 480p though, which is really the most important thing for having a good image on the Wii.

Raylax

Depends on what I'm playing. Widescreen for 16:9 games; 4:3 for non-widescreen 2D games, and a setting called Super Live for non-widescreen 3D games (the center of the image is 4:3 and scaled normally but it's gradually pulled out towards the edges. It gives a bit of a panorama effect but it's rarely a problem. Looks weird on 2D games though)

Raylax

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