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Topic: SMG 2 - Online or Multiplayer?

Posts 1 to 20 of 21

SuperMarioFan1995

The first one didn't had one of those. But which do you prefer? Online or multiplayer?

[Edited by SuperMarioFan1995]

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Raylax

Both.

Raylax

kevohki

Neither. We just got a multi-player Mario game last year.

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moomoo

If we had online, a lot more options would be available, like DLC and leaderboards.
Also, there could be a patch available to include multiplayer, which would be a win-win.

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Faildude

moomoo wrote:

If we had online, a lot more options would be available, like DLC and leaderboards.
Also, there could be a patch available to include multiplayer, which would be a win-win.

You are dreaming, considering the small amount of space on the Wii (256 MB).

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moomoo

Faildude wrote:

moomoo wrote:

If we had online, a lot more options would be available, like DLC and leaderboards.
Also, there could be a patch available to include multiplayer, which would be a win-win.

You are dreaming, considering the small amount of space on the Wii (256 MB).

SD cards.
Plus, you can do a lot with 256 MB.

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M00se

regular mp. online is not as fun especially since you dont know the person and you dont have wii speak with NO FRIEND CODES!

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CheifThunder

pikmaniac02 wrote:

Monix2598 wrote:

Raylax wrote:

Both.

same here

same

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M00se

moomoo wrote:

Faildude wrote:

moomoo wrote:

If we had online, a lot more options would be available, like DLC and leaderboards.
Also, there could be a patch available to include multiplayer, which would be a win-win.

You are dreaming, considering the small amount of space on the Wii (256 MB).

SD cards.
Plus, you can do a lot with 256 MB.

yeah LBP DLC has alot to offer and only takes kb's of space!

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moomoo

My one problem with multiplayer that isn't like the first game is that it wouldn't really enhance the experience. This is a game meant to be played by one person. Unless they create levels where you have to work together and coordinate, I don't think it would help at all.

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mnementh

256? I think it's 512.

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moomoo

mnementh wrote:

256? I think it's 512.

I think a lot of the 512 megabytes is unusable. It's more around, say, 400 MB of space, maybe a little less.

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cheetahman91

Neither.

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fatality

local multiplayer. they would have trouble getting the online to run without friend codes. leader boards would be nice though.

[Edited by fatality]

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Cia

Local multiplayer. Online gaming is overrated anyways, an online wouldn't even fit in this kind of game.

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Adam

moomoo wrote:

This is a game meant to be played by one person.

Well, it did have a 2P option, albeit a very uninteresting one, so it was certainly not meant for just one person. It wasn't a terrible idea, but the game just wasn't anywhere near hard enough for it to be necessary, and it would just result in a bored second player wishing he could be Mario instead.

That said, online play is never going to happen. The best hope for multi-player is that they make the current multi-player more interesting somehow, either by granting player two more abilities or making harder levels to make it worth playing -- perhaps even an option where if you play two-players the level will be populated with more enemies? I would also welcome a return to Mario's roots with alternating play, something I think the change from hub to map would facilitate.

Mario has always been a game meant to be played together. One of the greatest disappointments with the 3D Marios was the move away from this, so I was glad to see Galaxy at least putting some minimal effort to correct this.

[Edited by Adam]

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