Not sure I agree on variation, there are some good level design and I especially like the train level.
Enemies however I don't think there is enough variety, and all the MAJOR baddies have almost the exact same build and can be killed by dodging and attacking from behind.
It needs to borrow from No more heros for some really cool and different characters.
I also think there is room for more weapons as I said in the other thread.
Oh and AI isn't really inspiring, they seem to wait for you or run at you.
I agree with most of the other point, I don't think the story is rubbish more average and mundane (though MUCH better than conduit confusing mess!).
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Topic: considering the high points and low points of red steel 2............
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