Forums

Topic: considering the high points and low points of red steel 2............

Posts 1 to 3 of 3

toby_bob3

.......... you may have you opinions on if nintendo will accomplish creating there latest "zelda" a polished game.

good points:
challenging
intuiative
variation

bad point:
short small replay value
repative map at time
controls not spot on (still realy great)
rubbish story

[Edited by toby_bob3]

i keep being blocked ?

robtyketto

Not sure I agree on variation, there are some good level design and I especially like the train level.

Enemies however I don't think there is enough variety, and all the MAJOR baddies have almost the exact same build and can be killed by dodging and attacking from behind.

It needs to borrow from No more heros for some really cool and different characters.

I also think there is room for more weapons as I said in the other thread.

Oh and AI isn't really inspiring, they seem to wait for you or run at you.

I agree with most of the other point, I don't think the story is rubbish more average and mundane (though MUCH better than conduit confusing mess!).

robtyketto

  • Page 1 of 1

This topic has been archived, no further posts can be added.