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Topic: Wii U game discusion thread

Posts 21 to 40 of 57

irken004

Arkham City is a must-have, and Ghost Recon is certainly interesting since the free PC version (coming out soon) will have online profiles that can be transferred to whatever console you can play it on. Aliens looks promising too.

komicturtle

@mariofanatic

There was an interview with Iwata and Sakurai very recently. Sakurai wants to start with Brawl and work his way up and wants the whole team more involved in balancing the game because he was personally doing it himself. He goes on to say that with the 3DS, you can make it a more solo, personal experience and customize your characters to then bring them to the big screen on WiiU. He doesn't want to simply add characters, stages and throw HD on and then move on. Seems like he wants to expand Smash Bros. features even further. There was even a chance that Super Smash Bros. 3DS would have been in development before Kid Icarus Uprising but Iwata didn't want to push Sakurai to do one just one- up until now.

I would hope he brings back ideas he had for Brawl that had to be "trimmed" out. Wicked exciting. I've always thought the "stickers enhance your character's attributes" in Subspace Emissary would be perfect for regular 4-player matches. Of course, having the option in using custom characters or not should be implemented. But it would also throw in strategic elements and I think that may be the focus for the 3DS version.

Cannot wait.

Edited on by komicturtle

komicturtle

shingi_70

Five ubisoft games

Ghost Recon online
Killer Freaks from outer space
assassins creed
Rabbids

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

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Malkeor

KaiserGX wrote:

FF Mal?

Haha heck yes!

3DS Friend Code: 4296-2988-0518
Currently playing:
Kid Icarus Uprising
Radiant Historia

JimmyWhale

Do you think it would work if they made a hybrid first/third person shooter, or would it just end up being a clusterf***? Imagine you control in third person on the controller and first person on the TV (or vice versa). Maybe they just make it so that the HUD/minimap is there. For some reason, I'd love to see this done with Gundam. Probably since that cockpit arcade game...

Oh, PS, No More Heroes 3 was announced a while back to be on Wii's successor. Since I love NMH to death I was sold before I even so Wii U. Now I wonder what it's going to be like on Wii U. Hopefully not drastically different

JimmyWhale

shingi_70

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U. going back to pressing a button to swing your sword and the like is taking a huge step backwards and goes against everyting nintendo has done with the Wii....This is what's pissing me off with the WiiU. Scacrificing pointer controls in favor of another window into the gaming world kind of irks me.

I can't imagine NOT using Wii Pointer controls for 3rd or first person titles, or anything that requires aiming ect ect.

Funny enough, if 3rd or first person titles do infact use the Wii remote/Nunchuck as an alternate control method I'll toss the U Tablet aside and go for that no question.

You do realize that it wan't a playable demo and will most likely have multiplier control schemes.

In all the demos so far there have been wimotes and the system has a built in ir bar. this is just adding a thrid way to play.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

Malkeor

@Wave. I think we're gonna see alot more innovation and surprises with the Wii U.
I think that was just something put together just to show us a tiny little taste. I believe MOST of the focus was on the visuals, and of course they had to show HUD information on the controller, that's just a gimme.
Don't count it out yet, have faith!
The more I imagine the more I begin to think how awesome these games could be on the new system.

Though it is a tad sad that Skyward Sword is gonna be one of the true games to take the motion plus to it's maximum and most creative level. The critics are saying this is probably going to be the best 3D Zelda yet. A sad swan song. But a happy memory to wave goodbye too.
Though if the Wii sticks around or if motion games will just switch to the Wii U, that's one of many questions I have.

Edited on by Malkeor

3DS Friend Code: 4296-2988-0518
Currently playing:
Kid Icarus Uprising
Radiant Historia

Despair1087

i agree ive been using pointer controls for years now. i cant go back to double joysticks. i hope that there will be tons of games that alow you to use wii remote+ i look forward to many years of use out of that golden wiimote that comes with skyward sword.

Why lie? I'm a Nintendo fanboy.
I prefer jumping on my enemies rather than shooting at them.

3DS FC: 4554-0003-3637

yoyogamer

WaveBoy wrote:

shingi_70 wrote:

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U. going back to pressing a button to swing your sword and the like is taking a huge step backwards and goes against everyting nintendo has done with the Wii....This is what's pissing me off with the WiiU. Scacrificing pointer controls in favor of another window into the gaming world kind of irks me.

I can't imagine NOT using Wii Pointer controls for 3rd or first person titles, or anything that requires aiming ect ect.

Funny enough, if 3rd or first person titles do infact use the Wii remote/Nunchuck as an alternate control method I'll toss the U Tablet aside and go for that no question.

You do realize that it wan't a playable demo and will most likely have multiplier control schemes.

In all the demos so far there have been wimotes and the system has a built in ir bar. this is just adding a thrid way to play.

Hopefully you're right. Wii Pointer controls are a MUST for any game that requires aiming like Metroid Prime ect ect.
I'm starting to warm up to the Wii U now...Well not the name anyways.
But yup! As long as Nintendo and the developers utilize the Wii remote/Nunchuck for 3rd, first person titles and the like I'll be happy. It will be like playing the Wii with Next Gen visuals(ahem, ok maybe PS3 + graphics) with HD graphics and superior sound quality.

But for many other genres i'm totaly open for the U Tablet.

Anyways, I thought Piere from IGN went hands on with that Zelda demo, or maybe it just let you fiddle around witht he Hud Menu on the Wii U Tablet and gave you another perspective to see that massive spider, OR just switching the game on the U Tablet itself.

Even though it's pretty cool that you can switch the game and play it on the Wii U Tablet itself, it's rarely something that I would do since opting for the big screen with HD visuals obviously seems more ideal.

Did you see the trailer that showed a Zapper with the Wii controller attached? It controls like wii pointer games but allows you to shoot objects not currently on the Screen! Also, the new controller has a gyroscope, meaning you could use it for motion control aiming.

This is a signature.

shingi_70

yoyogamer wrote:

WaveBoy wrote:

shingi_70 wrote:

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U. going back to pressing a button to swing your sword and the like is taking a huge step backwards and goes against everyting nintendo has done with the Wii....This is what's pissing me off with the WiiU. Scacrificing pointer controls in favor of another window into the gaming world kind of irks me.

I can't imagine NOT using Wii Pointer controls for 3rd or first person titles, or anything that requires aiming ect ect.

Funny enough, if 3rd or first person titles do infact use the Wii remote/Nunchuck as an alternate control method I'll toss the U Tablet aside and go for that no question.

You do realize that it wan't a playable demo and will most likely have multiplier control schemes.

In all the demos so far there have been wimotes and the system has a built in ir bar. this is just adding a thrid way to play.

Hopefully you're right. Wii Pointer controls are a MUST for any game that requires aiming like Metroid Prime ect ect.
I'm starting to warm up to the Wii U now...Well not the name anyways.
But yup! As long as Nintendo and the developers utilize the Wii remote/Nunchuck for 3rd, first person titles and the like I'll be happy. It will be like playing the Wii with Next Gen visuals(ahem, ok maybe PS3 + graphics) with HD graphics and superior sound quality.

But for many other genres i'm totaly open for the U Tablet.

Anyways, I thought Piere from IGN went hands on with that Zelda demo, or maybe it just let you fiddle around witht he Hud Menu on the Wii U Tablet and gave you another perspective to see that massive spider, OR just switching the game on the U Tablet itself.

Even though it's pretty cool that you can switch the game and play it on the Wii U Tablet itself, it's rarely something that I would do since opting for the big screen with HD visuals obviously seems more ideal.

Did you see the trailer that showed a Zapper with the Wii controller attached? It controls like wii pointer games but allows you to shoot objects not currently on the Screen! Also, the new controller has a gyroscope, meaning you could use it for motion control aiming.

but ins't that what the ir is for?

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

Gamesake

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U.

I'm not baffled. Nintendo introduced motion controls because they're different, not because they're better. It's been five years and motion controls aren't new anymore. Nintendo knows they need another hook. Enter the Wii U controller.

@yoyogamer That looked perfect for Silent Scope.

...in my pants.

Platypus

I want some really coo, RTS games for Wii U(other than Pikimin) they would work perfectly on the system.

Wii code: 3761-1403-5495-2750PSN ID: Nintendodude686
Steam Community ID; Platypus

Gamesake

shingi_70 wrote:

Five ubisoft games

Ghost Recon online
Killer Freaks from outer space
assassins creed
Rabbids

Killer Freaks from Outer Space is looking way cooler than it sounds. It's a 4 player FPS (hopefully online) that mixes horror and comedy. The killer freaks look like deranged Rabbids (I guess they shouldn't have fed them after midnight). Here's a link to some screenshots from Gamespot.
http://www.gamespot.com/wii-u/action/killer-freaks-from-outer...

...in my pants.

Gamesake

Killer Freaks is giving me a Left4Dead vibe too.
Untitled

...in my pants.

skywake

soccer686 wrote:

I want some really coo, RTS games for Wii U(other than Pikimin) they would work perfectly on the system.

This, definitely.

The Wii U might just be the first home console that does the traditional RTS close to as well as the PC does. You could have the map on either screen and quickly move to the area of action. You could easily select units or groups of units and send them to wherever you want on the map. Set control points and building queues. Decent sized touch screens were built for RTS........ the only thing the Wii U is missing is multi-touch.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

yoyogamer

Gamesake wrote:

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U.

I'm not baffled. Nintendo introduced motion controls because they're different, not because they're better. It's been five years and motion controls aren't new anymore. Nintendo knows they need another hook. Enter the Wii U controller.

@yoyogamer That looked perfect for Silent Scope.

In this case though, motion controls are better. You can't have the accurate movement motion control offers on a traditional controller. And since a lot of people are saying SS could be the best 3D Zelda yet, I think there is a high chance motion controls will be an option for this game.

This is a signature.

Lan

guys just think of the zelda demo like the realistic(ish) gamecube zelda demo back before wind waker

Lots of censorship here...
3DS: 1676-4603-1823
Dragon friend safari

Nintendo Network ID: Dylan1

skywake

WaveBoy wrote:

As far as that Zelda tech demo goes....I'm still baffled that Nintendo is opting for traditional controls for link....I mean MotionPlus controls for Skyward sword look like a giant leap forward in terms of gameplay and immersion, yet this isn't the case with Zelda Wii U.

The Zelda Tech demo isn't a game. It uses the Wii U controller but all it's doing is rendering a scene and giving you lighting and camera controls. That's it. They aren't forced to use the Wii U controller if they don't want to.

Also, the Wii U controller does have a pointer. Look at the videos online showing the Shield demo in particular. It can use a pointer, it has a gyro and motion sensors. It's a Classic Controller with Wii Motion Plus and a 6" touch screen. They COULD use motion plus in a different sort of way with the Wii U controller. Now I agree that it wouldn't be anywhere near like Skyward Sword if they used the Wii U (having your hands together is restrictive) but..... there are options.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

GameLord08

I better see an Animal Crossing on Wii U. And some hardcore Final Fantasy.

GameLord08

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