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Topic: Super Mario Galaxy 3?

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kkslider5552000

I think after that absurd running into the ground Nintendo tried a couple of years ago, they should not be allowed to make a sequel to one of their other Mario games until they release a Mario game that actually innovates again.

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Bolt_Strike

kkslider5552000 wrote:

I think after that absurd running into the ground Nintendo tried a couple of years ago, they should not be allowed to make a sequel to one of their other Mario games until they release a Mario game that actually innovates again.

Eh, Galaxy is distinct enough that a third one won't be as stale, plus it's been 5 years since the last one, so I think they could get away with it. The next gen Mario game absolutely does need to innovate though.

Bolt_Strike

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Haru17

Bolt_Strike wrote:

kkslider5552000 wrote:

I think after that absurd running into the ground Nintendo tried a couple of years ago, they should not be allowed to make a sequel to one of their other Mario games until they release a Mario game that actually innovates again.

Eh, Galaxy is distinct enough that a third one won't be as stale, plus it's been 5 years since the last one, so I think they could get away with it. The next gen Mario game absolutely does need to innovate though.

Let's be clear here; the next gen Mario game needs to do something different. Innovating is creating completely new gameplay types, I don't need a Mario game to do that. Something like Sunshine, how they put a third person shooter twist on the 3D platformer, would be good for me. I don't need anymore Miyamoto 'innovative' controllers, etc.

Don't hate me because I'm bnahabulous.

Bolt_Strike

Haru17 wrote:

Bolt_Strike wrote:

kkslider5552000 wrote:

I think after that absurd running into the ground Nintendo tried a couple of years ago, they should not be allowed to make a sequel to one of their other Mario games until they release a Mario game that actually innovates again.

Eh, Galaxy is distinct enough that a third one won't be as stale, plus it's been 5 years since the last one, so I think they could get away with it. The next gen Mario game absolutely does need to innovate though.

Let's be clear here; the next gen Mario game needs to do something different. Innovating is creating completely new gameplay types, I don't need a Mario game to do that. Something like Sunshine, how they put a third person shooter twist on the 3D platformer, would be good for me. I don't need anymore Miyamoto 'innovative' controllers, etc.

I'm fine with either really. Just as long as I'm not running and jumping in the exact same way as every other Mario games.

Bolt_Strike

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Jacob717

Bolt_Strike wrote:

Jason723 wrote:

Jazzer94 wrote:

I hope it isn't Galaxy 3 would prefer a new 3D Mario more in the vain of Sunshine and 64 ie open.

Super Mario Galaxy is open.

Not quite. You have some room to explore individual planets, but most of the levels on the whole are not very open ended, you proceed along a set path hopping from planet to planet. It's not like in 64 or Sunshine where you could just wander around the level any way you want.

Well in that case, Sunshine is linear too. You can only go after the stars you pick, as opposed to 64 where you can almost always get any star no matter which one you pick. Also, you can go to the final boss after you've collected 70 stars and you could skip a few levels, in Sunshine, you have to get all the main stars in each world to be able to do the final boss.

Jacob717

Haru17

Jason723 wrote:

Well in that case, Sunshine is linear too. You can only go after the stars you pick, as opposed to 64 where you can almost always get any star no matter which one you pick. Also, you can go to the final boss after you've collected 70 stars and you could skip a few levels, in Sunshine, you have to get all the main stars in each world to be able to do the final boss.

We're talking about the world structure. In that sense Sunshine is the most explorable, open world, playground-like 3D Mario.

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Bolt_Strike

Haru17 wrote:

Jason723 wrote:

Well in that case, Sunshine is linear too. You can only go after the stars you pick, as opposed to 64 where you can almost always get any star no matter which one you pick. Also, you can go to the final boss after you've collected 70 stars and you could skip a few levels, in Sunshine, you have to get all the main stars in each world to be able to do the final boss.

We're talking about the world structure. In that sense Sunshine is the most explorable, open world, playground-like 3D Mario.

This. Sunshine may not have let you get whatever Shine you want, but it didn't stop you from going to the different parts of the level where you find them and exploring the level the way you want. Galaxy is even more restricted because you can only go where the episode wants you to go and the only freedom of exploration you get is within individual planetoids.

Anyway, I think Galaxy 3 should move more in the direction of 64 and Sunshine, but maybe retain some linear elements to it. One thing I like about Sunshine and Galaxy that wasn't present in 64 was that the episode structure provided a sort of story arc to it and the next episode built on what happened in the previous one. So I wouldn't mind some degree of restriction to maintain this structure, but they really need to go more open ended like 64 and Sunshine. What I think they should do is have the area consist of one or a few large planetoids to consist of the "main area" of the level and you can freely explore them as you see fit, but for some of the episodic stars that tie into the area's storyline you use a Launch Star on the main path to branch off to a specific path in the level. I think that would be a good compromise.

Bolt_Strike

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Reznor52

Bolt_Strike wrote:

Reznor52 wrote:

Tasuki wrote:

Nintendo usually release one maybe two Mario platforms per gen and since they already have NSMU and SM3DW I doubt a other one will be made.

I have to respectively disagree. Both NSMU and SuperMario3DW imo don't constitute for a full scale 3D adventure Mario game. If anything, history is on our side in terms of getting that new Mario game. N64 had Super Mario 64, GameCube had Super Mario Sunshine and the Wii had Mario Galaxy 1 & 2. The wii u doesn't really have that type of Mario game yet. I believe we'll get a new Mario adventure game but I don't think it'll be Mario Galaxy 3. Amongst those games I've mentioned, Nintendos never carried on a specific Mario series from one console to the next( only regarding the Full Scale 3D Mario Adventure Games).
Yes to new 3D Mario Adventure Game
No to Mario Galaxy 3
Are my predictions.

Except the difference between past console patterns and this gen is that in past gens, the collectathon games were the first Mario games we got. This gen it's not, it's not even the first 3D game we got. So I don't think they really consider 3D World not to be a full scale Mario experience. I think what the collectathons do have going for them though, is that they're a different gameplay style from the NSMB and 3D series games (3D Land/3D World) and almost no one else on the market is making them. Additionally, I think the gravity gimmick is a unique mechanic that they probably don't want to throw away, and probably wouldn't fit other Mario games that well. So I think there's a good chance we will get Galaxy 3 on the Wii U, and if not that, then they'll take Galaxy and turn it into a Rosalina spinoff.

Jazzer94 wrote:

I hope it isn't Galaxy 3 would prefer a new 3D Mario more in the vain of Sunshine and 64 ie open.

They can make open ended Galaxy levels. They'd probably be more likely to in 3 anyway since we can already play linear Mario levels in 3D World.

We'll I'm glad you collectively understand my logic. I'm not against getting a new Mario Galaxy 3 but I'd prefer to just get a whole new full scale 3D Mario adventure game all together. Either way, if we get one or the other we both win. I think it's universally clear that the Nintendo community wants a new Mario game that shares the same vein as a super Mario 64 or a sunshine, galaxy 1 or 2. For the guy, bashing on me and saying I created a fake criteria. I believe my logic and conceptual understanding of what I put forth makes feasible sense in regards to NSMB and Super Mario 3d world not counting as that type of Mario game the community wants. Don't get me wrong I own and love super Mario 3d world but it's not exactly the same experience as a sunshine or Mario 64 game.

Reznor52

Grumblevolcano

Reznor52 wrote:

Bolt_Strike wrote:

Reznor52 wrote:

Tasuki wrote:

Nintendo usually release one maybe two Mario platforms per gen and since they already have NSMU and SM3DW I doubt a other one will be made.

I have to respectively disagree. Both NSMU and SuperMario3DW imo don't constitute for a full scale 3D adventure Mario game. If anything, history is on our side in terms of getting that new Mario game. N64 had Super Mario 64, GameCube had Super Mario Sunshine and the Wii had Mario Galaxy 1 & 2. The wii u doesn't really have that type of Mario game yet. I believe we'll get a new Mario adventure game but I don't think it'll be Mario Galaxy 3. Amongst those games I've mentioned, Nintendos never carried on a specific Mario series from one console to the next( only regarding the Full Scale 3D Mario Adventure Games).
Yes to new 3D Mario Adventure Game
No to Mario Galaxy 3
Are my predictions.

Except the difference between past console patterns and this gen is that in past gens, the collectathon games were the first Mario games we got. This gen it's not, it's not even the first 3D game we got. So I don't think they really consider 3D World not to be a full scale Mario experience. I think what the collectathons do have going for them though, is that they're a different gameplay style from the NSMB and 3D series games (3D Land/3D World) and almost no one else on the market is making them. Additionally, I think the gravity gimmick is a unique mechanic that they probably don't want to throw away, and probably wouldn't fit other Mario games that well. So I think there's a good chance we will get Galaxy 3 on the Wii U, and if not that, then they'll take Galaxy and turn it into a Rosalina spinoff.

Jazzer94 wrote:

I hope it isn't Galaxy 3 would prefer a new 3D Mario more in the vain of Sunshine and 64 ie open.

They can make open ended Galaxy levels. They'd probably be more likely to in 3 anyway since we can already play linear Mario levels in 3D World.

We'll I'm glad you collectively understand my logic. I'm not against getting a new Mario Galaxy 3 but I'd prefer to just get a whole new full scale 3D Mario adventure game all together. Either way, if we get one or the other we both win. I think it's universally clear that the Nintendo community wants a new Mario game that shares the same vein as a super Mario 64 or a sunshine, galaxy 1 or 2. For the guy, bashing on me and saying I created a fake criteria. I believe my logic and conceptual understanding of what I put forth makes feasible sense in regards to NSMB and Super Mario 3d world not counting as that type of Mario game the community wants. Don't get me wrong I own and love super Mario 3d world but it's not exactly the same experience as a sunshine or Mario 64 game.

I disagree about including Galaxy 2 in that list, that game was too linear (they went for the World Map with no exploration option). It deserves to be placed in the same category as 3D World.

Grumblevolcano

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Eel

I'm sure you can get some shines outside of their missions

Like how you can reach the top of the windmill in the first mission of the first level and beat petey.

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Bolt_Strike

Grumblevolcano wrote:

I disagree about including Galaxy 2 in that list, that game was too linear (they went for the World Map with no exploration option). It deserves to be placed in the same category as 3D World.

Not having a hub is hardly a difference maker in terms of linearity. Galaxy isn't that much less linear than Galaxy 2.

Morpheel wrote:

I'm sure you can get some shines outside of their missions

Like how you can reach the top of the windmill in the first mission of the first level and beat petey.

For the most part, you can't. In fact, that one sequence break is the only example that really comes to mind. Aside from that, the only other Shines you can get in a particular mission are the 100 Coin Shine and some of the Secret Shines.

Bolt_Strike

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LavaTwilight

I think Mario Galaxy was pretty epic and I think it'll be hard to beat. But a Mario Galaxy 3 would just be milking it. The prime Mario Series have always been about innovation. The NSMB series wasn't...

Either way what I'd love to see next is Mario rescuing, not one princess, but 3. With 3 separate worlds. I'd love to see Tatanga, from the Mario Land games on the GB return. He's kidnapped Daisy again and has taken her off to that weird land of his. Baby Bowser has gone after 'mama Peach' whilst Mario is off saving Daisy. And once Mario has saved Peach in the Shroom'Dom he must go off into the 'Galaxy' to save Rosalina who has also ended up getting kidnapped.

Cuz what else would you do with 3 Princess's?

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Bolt_Strike

LavaTwilight wrote:

I think Mario Galaxy was pretty epic and I think it'll be hard to beat. But a Mario Galaxy 3 would just be milking it. The prime Mario Series have always been about innovation. The NSMB series wasn't...

Either way what I'd love to see next is Mario rescuing, not one princess, but 3. With 3 separate worlds. I'd love to see Tatanga, from the Mario Land games on the GB return. He's kidnapped Daisy again and has taken her off to that weird land of his. Baby Bowser has gone after 'mama Peach' whilst Mario is off saving Daisy. And once Mario has saved Peach in the Shroom'Dom he must go off into the 'Galaxy' to save Rosalina who has also ended up getting kidnapped.

Cuz what else would you do with 3 Princess's?

Can we please not have a kidnapping plot? They're really stale.

Bolt_Strike

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Reznor52

Linear or not, Mario Galaxy 2 imo is in the same category as a super Mario 64 or sunshine. It's merely the gameplay feels different but it's certainly a full scale 3D adventure game. Super Mario 3d world was unique in the sense it was a hybrid 2D side scroller 3D adventure game but it still felt more of a classical Mario side scroller incorporated into a 3D environment than it did as a super Mario 64 type game. I suppose it's all subjective to the user.

Reznor52

blaisedinsd

super mario UUUUUUUUUniverse people!

Wii U Wii U Wii U Wii U!!!!!

I don't think anyone thinks 3D world counts. It is an awesome game but I will be pissed after getting 2 amazing Galaxy games on Wii they don't give a proper 3D mario to a home console for the first time since the N64 launch.

Edited on by blaisedinsd

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NinjaWaddleDee

Haru17 wrote:

CaviarMeths wrote:

^ my favorite part is the final ESRB rating for a game that isn't even announced yet.

Yeah, a mainline Mario game is going to be M, or even E10+, suuure...

Honestly, I hope they inject some new ideas into the series instead of making another direct sequel. I did not care for Galaxy 2, it felt idealess.

Agreed. I'm not a fan of galaxy 2. Too much of the same thing, and it felt far less epic. Now, if I hadn't played galaxy 1, then I probably would have loved it.

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Reznor52

blaisedinsd wrote:

super mario UUUUUUUUUniverse people!

Wii U Wii U Wii U Wii U!!!!!

I don't think anyone thinks 3D world counts. It is an awesome game but I will be pissed after getting 2 amazing Galaxy games on Wii they don't give a proper 3D mario to a home console for the first time since the N64 launch.

Oh they're definitely individuals who feel Super Mario 3D world counts as the wii u's answer to a Super Mario 64, Sunshine, etc. Just check the previous comments in this topic. And to each their own but I do believe the majority including myself do feel the game is not in the same type of category as a mario 64 or sunshine. I'd honestly be surprised if we don't see a full scale 3d mario adventure game before the wii u's life is up. The wii u has sold over 11 million units, you have to assume that they'll be about to get at least 1/3 if not 1/2 of the wii u user base to buy said game. That's a potential 5 million copies sold. Regardless the wii u mainstream success, selling 4-5 million copies of any game is a profitable outcome.
So with that logic, I feel its still largely in Nintendo's best interest to develop and sell a Mario game

Reznor52

NinjaWaddleDee

Reznor52 wrote:

blaisedinsd wrote:

super mario UUUUUUUUUniverse people!

Wii U Wii U Wii U Wii U!!!!!

I don't think anyone thinks 3D world counts. It is an awesome game but I will be pissed after getting 2 amazing Galaxy games on Wii they don't give a proper 3D mario to a home console for the first time since the N64 launch.

Oh they're definitely individuals who feel Super Mario 3D world counts as the wii u's answer to a Super Mario 64, Sunshine, etc. Just check the previous comments in this topic. And to each their own but I do believe the majority including myself do feel the game is not in the same type of category as a mario 64 or sunshine. I'd honestly be surprised if we don't see a full scale 3d mario adventure game before the wii u's life is up. The wii u has sold over 11 million units, you have to assume that they'll be about to get at least 1/3 if not 1/2 of the wii u user base to buy said game. That's a potential 5 million copies sold. Regardless the wii u mainstream success, selling 4-5 million copies of any game is a profitable outcome.
So with that logic, I feel its still largely in Nintendo's best interest to develop and sell a Mario game

Yeah, I'd really love a good ol' hub world Mario game again, with huge open areas to explore! Now granted, Galaxy was a masterpiece, but I wish it had more open areas instead of the linear ones that we got. Heck, maybe we can see the concept in Splatoon's next singleplayer campaign? That would be pretty cool.

Edited on by NinjaWaddleDee

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unrandomsam

NinjaWaddleDee wrote:

Haru17 wrote:

CaviarMeths wrote:

^ my favorite part is the final ESRB rating for a game that isn't even announced yet.

Yeah, a mainline Mario game is going to be M, or even E10+, suuure...

Honestly, I hope they inject some new ideas into the series instead of making another direct sequel. I did not care for Galaxy 2, it felt idealess.

Agreed. I'm not a fan of galaxy 2. Too much of the same thing, and it felt far less epic. Now, if I hadn't played galaxy 1, then I probably would have loved it.

Galaxy 2 had better levels and less pointless story (And other bits of messing around) hence I prefer it.

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