@Zerodactyl: Best advice is learn to kill and to do it efficiently.
It's much more efficient for the outcome to focus on staying alive. It's usually just the bad players who gets splatted multiple times anyway.
I've played my fair share of ranked at this point and the teams that win most of the time are the ones that despatch of the opposing team quickly locking down the zone/tower, this is why I said efficiently as there isn't much point going kill against kill with someone.
Just finished the craziest "Splat Zone" match. Neither team had both splat zones at any one point during the match. Which left the game at 100 seconds remaining to 100 seconds remaining. I was curious to see who Judd would rule in favor of. Match ended and Judd held the flag to their side... with a final score showing up as 0 to 1. I wonder if the game just picks a random winner in the case of a tie?
Apparently someone did a test and when it's even they randonly decide who wins but that was in Turf Wars.
Is there any point in using a sniper weapon in Turf Wars? I got to Level 19 last night, and I think when I hit 20 I will start trying out different weapons, but they seem kind of pointless. I had a match last night on Moray Towers where the other team had a sniper that just kept picking us off. I managed to sneak by him a couple of times, but they still beat us pretty handily. Even with the extra 300 points, though, I still got the same amount of points as he/she did, so it seemed kind of pointless because they got a lot of kills, but not a lot of points. It is obviously more useful in the ranked battles, though.
Also, I have not seen Splat Zones since Tower Control came out. I usually only get to play late at night (between 10-midnight Eastern time). Is it always Tower Control at this time, or am I just unlucky, because I think I like Splat Zones better.
Just played for about an hour, started B- 40, ended B- 40, so just treading water. No Moray stage either, skatepark and kelp dome in splat zone, warehouse and another in turf war so I didn't bother since I'm already level 20.
Looking forward to 3 stages per mode and 2 ranked modes at a time so I have more reason to play, right now the game is withholding more than it's giving, and thats not what I paid $60 for. When they add things they need to ADD things, not REPLACE things. Though replacing some old levels w/ new ones wouldn't be the end of the world, right now stuck playing old modes on old levels isn't enticing.
Someday we'll find it
The rainbow connection
The lovers, the dreamers and me
@rjejr: I do believe in August we'll be allowed to select our own Maps, Modes, and Rules with friends and we can play rank mode in official teams. Hopefully they make it so we use those features in normal modes, or at least increase the map limit and remove mode rotation.
So I just got back to playing this game after 3 weeks. I tried out Moray Towers, and I think it's the worst level in the whole game. It's too simple.
I also am still trying to complete the campaign but I don't think I can. Not that it's hard, but it's boring to me and feels like a chore. I wish I didn't feel this way. I don't know why I feel this way. I still have fun when playing multiplayer, though.
I'm trying to complete the campaign because I want to be able to use my amiibo to get the exclusive gear. I'm beginning to feel it's not worth it.
@TylerTheCreator: I actually really liked Moray Towers, mainly because of how different it is from most other maps, and it was basically built for Tower Control. Just Camp Triggerfish and then we get 4 unknown maps, and the creators have been teasing the addition of Single Player elements into Multiplayer. So they can spice things up using the Sponges, Ink Rails, Invisible Walls, and Geysers.
@TylerTheCreator: I actually really liked Moray Towers, mainly because of how different it is from most other maps, and it was basically built for Tower Control. Just Camp Triggerfish and then we get 4 unknown maps, and the creators have been teasing the addition of Single Player elements into Multiplayer. So they can spice things up using the Sponges, Ink Rails, Invisible Walls, and Geysers.
Moray Towers already introduces game mechanics from the single player campaign. The steep vertical traversal jumps to the walls were only found in single player before.
@Aromaiden: I'm looking forward to the big August update, hopefully closer to Aug 1 than 31 but this being Nintendo Sept 7 wouldn't surprise me either.
And maybe we'll get 3 different stages for this weeks Splatfest.
Someday we'll find it
The rainbow connection
The lovers, the dreamers and me
@TylerTheCreator: How far did you get in single player? World 3 is great, and you get the aerospace for completing it. The rest was more of the same but the boss was not boring, took me about 13 tries to beat it.
I never got the amino b/c they didn't seem worth it from the get go for me, but I'm glad I finished single player. It's worth it just for the closing game credits.
Someday we'll find it
The rainbow connection
The lovers, the dreamers and me
I was going into turf wars to level up my gear (which only had 1 ability on each piece) and to experiment with the blaster which is one of my weaker/less used weapons only to mistakenly go into rank instead, luckily I was with a decent team and managed to win although I was the weakest player in both teams with 6 kills and 12 deaths.
@arronishere Happened to me too to enter Rank mode by mistake while being badly equipped, I guess that after a while it become automatic to press Up+A in mode selection XD
I was even unlucky in my case, I played well enough despite being unready, but the team was pretty bad in general; still it was better so, I wasn't daring to play anymore after reaching max points, that defeat gave me a good excuse for get back in rank battles XP
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