Okay, I know this is an odd question, but I can't find an answer anywhere else so i'll ask here. A few people have said online that you can skip the Squid Sisters broadcast thingamajig by holding down (ZL + ZR + A). Is this true? If not is there any way to skip there cutscene? And how often do their cutscenes play? I don't own the game yet so I can't try out the (ZL + ZR + A) thing.
Nope doesn't work.They only appear when you first start the game to tell you the current maps and again every 4 hours when the map rotation changes.You can quickly skip through them in literally 5 seconds by pressing A so there's nothing for you to be concerned about or anyone else for that matter.
ugh it takes 2 hits to mow people over with the new roller instead of been better than the other rollers its worse at least for defending yourself anyways.
ugh it takes 2 hits to mow people over with the new roller instead of been better than the other rollers its worse at least for defending yourself anyways.
It makes sense. It's probably the fastest weapon there is for painting turf consistently, unless I wrong?
Since I started keeping track of my stats a few days ago, I'm 31 wins, 15 losses, 154 kills, and 99 deaths in Turf Wars. I felt like I was above average, but wow!
Here's the overview map of Camp Triggerfish. Seems like a map without a center.
Looks like another map built for the rainmaker mod like that 1 long road skyscraper level. If the moving platform goes down the center between the 2 sides that could be kind of cool as well.
From what I seen the Carbon roller is even easier to splat then the others. It can be a good weapon in the right hands on turf wars if you avoid fights.
Also I main the .52 deco so much that is probably my most used weapon by about 10x over all others combinded. Now I do use others in the dojo but for any online I usually like to stick with one and that's how I've been playing online shooters in general. Find the one I like and never look back.
@rjejr That doesn't look like it would be a fun level. Too many small walk ways and hardly any open areas.
I find the Carbon Roller really fun to use due to its speed being close to the Inkbrush while still being able to cover a lot of ink, it's still pretty effective to fight as well. It's usually more effective to splat people with the spray attack for any roller so the 2-shot squishing doesn't really matter to me. The burst bombs it comes with is really good at weakening opponents since it usually only takes one or two to make the foe weak enough to be splatted from 1 squish or spray.
Hopefully the servers will be able to handle both the European and American Splatfests. So far I've only had very occasional disconnects and lag, so it should be fine. However, I'm wondering if they had a reason for originally planning the Splatfests at different weekends.
I thought Splatfest was this weekend for Europe. Isn't America's Splatfest next weekend too?
Splatfest was delayed for Europe as well so both of them is going to happen on July 4th.
Actually, Japan will get its second Splatfest at the same time, probably as a compensation for last time's technical issues. So everyone is playing 3 different Splatfests at the same time.
My general Splat Zone tips (may or may not apply to Turf War as well):
My number one tip is STAYING ALIVE. You are more useful to your team alive than dead. If you're being pushed back, do a tactical retreat. Get pursuers off your back, or even pick them off as they try to hunt you down.
If at all possible, help keep your team mates alive. They are more useful to you alive than dead.
Support team mates that are using their specials. Inkstrikers are particularly vulnerable, although they can usually send off their inkstrike before getting splatted. Bazookaers need support too, as potential firepower is lost if the opponents manage to take him out.
Always hide behind a wall / corner when using your inkstrike, don't use it out in the open. The extra 3 seconds it takes to swim to a safe spot is worth it when it keeps you alive.
Do your best to killl enemy inkstrikers before they launch their inkstrike.
Do your best to kill enemy bazookaers. This can be difficult, but it is worth sacrificing yourself if it means saving the rest of the team.
Don't be afraid of bomb rushers (maybe Splat bombs). If you charge at them, they generally keep throwing bombs instead of shooting at you, leaving them totally open. The bombs will most likely land behind you and you have a free shot at the bomb rusher.
In the same vein, protect an allied bomb rusher.
Killer Wail is the most useless special, pick a different one if you can. Echolocator is the #1 special.
If you own the zone and can push the enemy back, don't get overly cocky and try to paint their half of the map - stay reasonably close to the splat zone, because that's where you are needed. You have a decent foothold and can more easily pick off enemies that are coming your way than the other way around.
If your team is leading in a double-zone map and there is not much time left (1 minute left is probably a good time), unless you are dominating the match, forget about controlling both zones and just focus on defending your own zone (the one closest to your base). Get your team mates with you with a "To me!"
Always "Nice" your team mates for saving your butt, getting nice kills (like taking out that sniper), or recapturing the zone. Keeps the morale up!
Just some things I personally find very useful/helpful in ranked battles. Anyone else got more good tips?
Finally reached A- today in Ranked Battles, the Custom Dual Squelcher is a bit too useful for me. The Squid Beakons is really helpful for the team and the Killer Wail is a solid special. I think I may have to say goodbye to the Kelp Splatterscope as my main Ranked weapon because I'm really helpful for my teams with the Custom Dual Squelcher.
So last night I finished the single player campaign, and... holy crap, what a final boss. Up there with Ocarina of Time's Ganondorf/Ganon as one of my favorites of all time.
Boss fights in general were pretty great in the campaign, but that last one, man. It left me kinda lost for words.
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