After playing it for a good while I think it's definitely better than a 5/6 rating.the problem for me is that the game starts very well but then seems to go in reverse and gets less enjoyable the further you get into it unlike mario which starts well and just gets better, which is very disappointing for me as I really enjoyed the early part.its a a shame the game doesn't kick on from there because im still replaying the windy hill levels,most of the rest of the game just doesn't flow as wepl as those early parts.i prefer sonic generations to this tbh.
Whoa that gameplay was cool.
Honestly, so far, my main problem with this game is the graphics. They look so ...idk just doesn't look as good as generations.
Whoa that gameplay was cool.
Honestly, so far, my main problem with this game is the graphics. They look so ...idk just doesn't look as good as generations.
You can see it on the opposite way. Generations was overloaded with stuff and grafics that you can have problems always having sight on Sonic.
Lost World is made for pure gameplay. That's why they gave it 60 fps, without ignoring some good grafics and not beeing overloaded like Gen.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
While the controls for the game could use some fixing and tweaking... I'm having alotta fun with it. Just like with Wonderful 101... this game also got trashed for no good reason.
I both love and hate this game. I love when things are going well which is about 3/4 of the levels, but I hate when things are going bad. I've already given up 3 or 4 times saying I wasn't ever going back, only to go back and beat the level I was stuck on in 1 or 2 tries. The more frustrated you get the harder the game gets,which is true in all aspects of life but this game gets really annoying. I honestly don't see the point in dieing and having a game over screen just to be put back to the front of a level. And having a feather put you to the next checkpoint when you are down to 0 lives, only to be taken to a boss and dieing, and having to redo the entire level again - I 'm thinking Jungle World 2 w/ the missile boss at the end - is just aggravating for aggravations sake. And why am I collecting all those rings if they don't give me extra lives? I can't find a reason to ever have more than just a few rings you can grab 1 back when you get hit. but I do enjoy the variety, a litle KAtamari, a littl eDonkey Kong, a whole lot of SMG. The Wisps are pretty useless and uncontrollable though, I only like the underground 1.
I'ld give it a 7/10 or 3 1/2 out of 5. I'ld give it a 8 or 4 for an infinite lives option, or even 99, dont think I'ld ever really need more than 15 or 20 to beat a level. I'm just too stressed once I get to 1 or 2 lives I just lose it. I don' tthink it should always be this away, I know more people like a challenge than a cakewalk, but a cheat code would be nice. Letting me skip the minecart levels in DKCR is the only way I kept going, I HATE those minecart levels. There is no enjoyment in memorization of timed jumps. The sonic grinding levels were a piece of cake in comparison.
Someday we'll find it
The rainbow connection
The lovers, the dreamers and me
I've given up again at Skyroad 2 - those laser beams are not my idea of Sonic fun - but I've read there's a quick way to 99 lives using the 4th flower in Desert Ruins 2 so maybe I'll try that. If I can have a cache eof 40 or 50 lives I should be able to finsih it. Maybe.
Someday we'll find it
The rainbow connection
The lovers, the dreamers and me
Forums
Topic: Sonic Lost World Review Roundup
Posts 61 to 80 of 81
This topic has been archived, no further posts can be added.