I've just realized the import of the fact that the propeller flower is actually visible in the shadow of the onion in the recent winged pikmin video. In the previous games, the body of the onion was so large that the smaller flower on the top could not possibly cast a shadow like that. In comparison to the pikmin, the flower itself doesn't appear to have changed in size meaning the body of the onion has become smaller.
This could be for a number of reasons that could apply to all onions in the game or just the winged pikmin's onion. It could be a strictly asthetic change—the onion just looks different now. It could be that the size of the body of the onion reflects the number of pikmin stored inside. The clip does seem to be just as the player discovers the pikmin, so the onion would be empty and subsiquently smaller. As the player gains more pikmin, the onion would increase in size. This possibility could potentially also suggest a max capacity for onion storage. It could also be smaller specifically for winged pikmin to represent a more limited onion capacity for their specific pikmin type, which would be one of their limitations.
Also, I like how the legs of the onion are like long blades of grass. Pikmin will probably ride them like slides.
Goodness, I'm feeling like I keep scaring everyone away from this thread! Seems like there's a dry spell after I comment.
I'm the same way in the Game & Wario thread.
Don't worry, I see your glorious GIFs, it's just we don't have much to talk about on either of these threads. Since the releases seems so far away, yet they really aren't. Maybe it's the delays.
Yeah. "Launch window." What a joke that turned out to be.
We're almost getting it a year later! D:
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
Nintendo totally blew this game's chances of being a game changer after getting delayed several times.
Seriously dude, do you EVER look on the positive side of things? Besides, the Pikmin series aren't exactly system sellers, so it doesn't really matter if its been delayed as long as it has. If anything it means we'll be getting an overall better game.
History will tell us that a Pikmin game is no game changer. On the contrary it's the Super Smash Bros game that ended up being sort of a game changer for Nintendo on the Original Wii. I don't think that this game will be a game changer on the Wii U as the Wii U needs more than a single game as game changer. Pikmin 3 for sure is on the running before it good delayed so many times. Playing Pikmin 2 yesterday made me think twice of the next Pikmin game. It will just be another Pikmin game on HD but the gameplay I think will remain the same. The game will sell for sure but it's by no means a game changer.
I'll bet this is a future soundtrack for Pikmin 3, since practically all the others are remixes of themes from the previous two games.
Yeah I was pleasantly surprised to hear this unique track in Nintendoland.
Gah, I'm so excited for Pikmin 3! As long as I can play the game before getting back to school, I'll be good.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
As a recent Nintendo convert coming out on the PC gaming side, the way I look at it with Nintendo is that its core gamers are the younger generation to the casual gaming population. Reading on some of the posts here, people seems to love talking about Mario, Donkey Kong, Luigi & some other games that more or less defined Nintendo's game console as the kiddie game console.
I would have like reading posts about Watch Dogs, Splinter Cell, etc. & some true hardcore stuff but I find very little of it here making me go to some other sites to read for more. For me, it's all about the same of Nintendo. It's what makes it so successful in the past & I saw very little from gamers here going away of Nintendo's original theme.
The shadow of Mario will cast on any games that will truly change Nintendo's future. I don't see it on Pikmin but the coming game sure helps.
Reading on some of the posts here, people seems to love talking about Mario, Donkey Kong, Luigi & some other games that more or less defined Nintendo's game console as the kiddie game console.
I would have like reading posts about Watch Dogs, Splinter Cell, etc. & some true hardcore stuff but I find very little of it here making me go to some other sites to read for more.
I think defining Nintendo's console as the kiddie game console isn't correct. Most people think Nintendo's games are kiddie because that is what they played as a kid. Nintendo games still provide fantastic gameplay that a lot of "modern" games miss. Considering games like Watch Dogs and Splinter Cell to be "true hardcore" is a perception that is damaging our industry.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
Reading on some of the posts here, people seems to love talking about Mario, Donkey Kong, Luigi & some other games that more or less defined Nintendo's game console as the kiddie game console.
I would have like reading posts about Watch Dogs, Splinter Cell, etc. & some true hardcore stuff but I find very little of it here making me go to some other sites to read for more.
I think defining Nintendo's console as the kiddie game console isn't correct. Most people think Nintendo's games are kiddie because that is what they played as a kid. Nintendo games still provide fantastic gameplay that a lot of "modern" games miss. Considering games like Watch Dogs and Splinter Cell to be "true hardcore" is a perception that is damaging our industry.
yeah I get sick of people saying that only games that are dark and have mass amounts of useless violence and language are "hardcore games". Personally, I find games like Zelda 2 or Super Mario Bros : Lost Worlds (as we in the US know it as) much more challenging then COD.
Anyway, back to Pikmin discussion...
I'm hoping they really make good use of the gamepad with this game. I see a lot of potential with Pikmin gameplay that the screen in your hand. Nothing like leading a little army around.
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I wouldn't be surprised if we were given a captain selection for co-op/versus. It shouldn't be too hard to add in the captains from the previous games (i.e. Olimar, Louie, and the President).
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
I wouldn't be surprised if we were given a captain selection for co-op/versus. It shouldn't be too hard to add in the captains from the previous games (e.i. Olimar, Louie, and the President).
I could see some advantages to players being able to pick their own captains in multiplayer. That would be nice.
I have a feeling (and a feeling is absolutely all it is—no evidence at all) that Olimar might be an unlockable playable character, similar to the president in Pikmin 2.
I could see some advantages to players being able to pick their own captains in multiplayer. That would be nice.
I have a feeling (and a feeling is absolutely all it is—no evidence at all) that Olimar might be an unlockable playable character, similar to the president in Pikmin 2.
I have thought about this as well; perhaps too, Louie is a secret unlockable character for getting 100% completion (whatever that would mean in a Pikmin game ). I kind of feel like Nintendo would want to find a way to include the previous captains in the game, at the very least like they did in FE:A.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
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