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Topic: Michel Ancel "Creator Of Rayman" Could Leave Ubisoft

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xBASSxMONSTAx

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Michel Ancel, the creator of Rayman, is getting ready to leave Ubisoft. The man recently protested Ubisoft’s decision to delay his latest project, Rayman Legends. According to sources in the french media, many developers from the Ubi Montpellier studio could follow his move after Legends gets released. Gamekult reports that this imminent departure is not the result of Rayman’s delay, but more of a cause. Differences in philosophy between Ubisoft and Nintendo in regards to the promotion and distribution of Rayman Legends are also cited as a probable cause of the game’s move from Wii U exclusive to multiplatform status. This could potentially be bad news for projects such as Beyond Good And Evil 2, if the rumor does turn out to be true.

Source - gamefocus.ca

Oh god, we don't want this to happen.

[Edited by xBASSxMONSTAx]

xBASSxMONSTAx

Joeynator3000

Honestly I don't blame him. >_>
We all hate Ubisoft at the moment, kinda wondering what this means for Rayman though...Ubisoft owns him huh?

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KingDunsparce

Oh no, and I thought this whole ordeal was ending :0

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Snagrio

This is sad news. But what if Nintendo took him under their wing?

Snagrio

I completely selfishly hope this doesn't happen, just because I remember what happened to Megaman after Inafune left.

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shingi_70

He,s going to end up like Patrice Desilet.

WAT!

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TwilightV

Did nobody else notice the part that clearly said rumor? :/

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ShadJV

CrimsonFire13 wrote:

I read that he will be tied to Rayman or something like that

Actually, I saw that too somewhere. No idea if that's true but even this is just a rumor so far. Honestly his talents would be better elsewhere from Ubisoft, so long as he can take Rayman with him... Otherwise I have mixed feelings.

Also, I honestly don't blame him.

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Joeynator3000

It would be awesome if he joined Nintendo.

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Joeynator3000

Retro_on_theGo wrote:

Nintendo had something to do with the Rayman delay it says. I don't think he'd be joining Nintendo if this is true. Which I hope it's not. Not only does that mean Nintendo is significantly stupider than I already thought, but hey, this guy's gonna have to find another job. And who knows what could happen to Rayman.

I thought it was some stupid policy of Sony's? Where a Multiplatform game had to be released at the same time or something. (or maybe it was Microsoft, can't remember, lol)

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Sean_Aaron

People have been assuming the fault lies with a Microsoft policy, but there's no real evidence this is the case.

I think someone of Ancel's stature is better off on his own where he can exercise more control over his projects. We'll see what happens, but I wish him all the best regardless.

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zoroarkrules25

He should join the nintendo side of the force, he would help nintendo rule the gaming world muhwhawha

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steamhare

If he IS going to jump ship, now would be a great time. Last rayman game reached the hit phase of sleeper hit, next rayman game was moved to be buried by several super games... He's very employable for the next few months, but could become a marketing victim if he sticks around too long.

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luisesteban

Differences in philosophy between Ubisoft and Nintendo in regards to the promotion and distribution of Rayman Legends are also cited as a probable cause of the game’s move from Wii U exclusive to multiplatform status.

Well Ubisoft says that the base of units of WiiU consoles was to low, and that makes that a mayor game didn't get enouch sales. Could be ACIII, could be ZU, and because of that they make it multiplaform. The delay, that's a different matter and the MS policy of multiplatform date releases has to be the obvious reason.

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LzWinky

Too much salt for me to believe this

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edhe

Differences in philosophy between Ubisoft and Nintendo in regards to the promotion and distribution of Rayman Legends are also cited as a probable cause of the game’s move from Wii U exclusive to multiplatform status

I'd like to know these "differences in opinion". Didn't Nintendo plug Rayman as one of the must have games on the console? Demo units? Prominent E3 space? Was this not enough for Ubisoft or were they actually looking for less exposure?

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