I just realized... the custom sounds you record will not work on someone else's end. They will only work when you play the stage...
I added Wendy's laugh in the beginning of the stage but it will not work if you play the stage. I'm guessing it only works if you download someone's stage completely or you will only hear your own custom sound effects.
Put it on this morning and was delighted to see my 3rd level awarded 5 stars,I've got 8 in total now.My 2nd level has been largely ignored though,not sure why?I think it's pretty good myself..My first level which is short and boring has been played over 70 times.
I am kind of frustrated that in the North American version the nine day unlock still applies. I have a decent level idea, but can't implement it until I have everything unlocked. Looks like I will be time traveling tomorrow...
UGH! It is Animal Crossing all over again.
Nintendo should have made an in-game store where you can buy the items you want. You could unlock money by playing and making levels. Make it happen Nintendo!
I'm not sure, but for completion rate it counts how many times each person died trying to beat the level. So if you had one person play the level, and he beat it but he died 9 times, it should give you a 10% completion rate... otherwise, I don't understand what the feet number is since it doesn't equal the total number in the completion rate fraction.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario
I have 4 levels. I haven't unlocked everything. Please try them if you have time. I really appreciate it. Whether you love it or hate it. 1 is easy, 1 is normal, and 2 are hard to very hard. I made the first 3 with the point of maintaining the amiibo costume so that it gives a different feeling to the level.
4 levels...i forgot two of the codes...search my nintendo name, "Corey" or "Parrydox"
#we're not in green hills anymore toto (Course ID: FB47-0000-0016-63F8)
Mega Man vs Bowser in Spike Land (C537-0000-0017-875F)
The Flight of the Icarus
Yesterday'S TOMORROW (My girlfriends level. complete mario noob. leave a comment. would be thankful)
THANKS ALL! Post a comment on Mario Maker and i'll play your levels and comment.
I am kind of frustrated that in the North American version the nine day unlock still applies. I have a decent level idea, but can't implement it until I have everything unlocked. Looks like I will be time traveling tomorrow...
UGH! It is Animal Crossing all over again.
Nintendo should have made an in-game store where you can buy the items you want. You could unlock money by playing and making levels. Make it happen Nintendo!
Do your research, buddy. The patch for North America also removed the nine day unlock cycle. You just need to queue up the next delivery (it'll tell you that it will arrive the next day). Then, you need to use every new tool you unlocked AND put down a certain number of tiles (just spam ground tiles if you want to make it quick). You'll get a message saying the delivery truck came earlier than expected. Rinse and repeat.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I am kind of frustrated that in the North American version the nine day unlock still applies. I have a decent level idea, but can't implement it until I have everything unlocked. Looks like I will be time traveling tomorrow...
UGH! It is Animal Crossing all over again.
Nintendo should have made an in-game store where you can buy the items you want. You could unlock money by playing and making levels. Make it happen Nintendo!
You're doing something wrong because in one night I've unlocked most of the items. Keep playing and stuff will show up. The 1 day does not apply. Is your game patched? Launch the game from the main menu, not the quick launch.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario
If you have time, please check out this stage. I spent all day making it.
Wendy O. Koopa's Hideout
course ID:
40F5-0000-001C-030C
That P switch tube was unfair
but you can go back and get it because I thought the pipe keeps spitting them out. I've played some stages where if you miss a certain item or something, your only choice is to restart the stage.
I am kind of frustrated that in the North American version the nine day unlock still applies. I have a decent level idea, but can't implement it until I have everything unlocked. Looks like I will be time traveling tomorrow...
UGH! It is Animal Crossing all over again.
Nintendo should have made an in-game store where you can buy the items you want. You could unlock money by playing and making levels. Make it happen Nintendo!
Do your research, buddy. The patch for North America also removed the nine day unlock cycle. You just need to queue up the next delivery (it'll tell you that it will arrive the next day). Then, you need to use every new tool you unlocked AND put down a certain number of tiles (just spam ground tiles if you want to make it quick). You'll get a message saying the delivery truck came earlier than expected. Rinse and repeat.
If only I knew how to get them earlier sooner.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
If you have time, please check out this stage. I spent all day making it.
Wendy O. Koopa's Hideout
course ID:
40F5-0000-001C-030C
That P switch tube was unfair
I couldn't agree more though I made my own unfair level
Course ID: EC96-0000-001D-445D
Let me know what you think I gunna go to the sharing forum if I can find it.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
After playing this for a few days (Japanese version) I've come to really like Super Mario Maker. I was originally rather disappointed and underwhelmed by it and didn't really have many good ideas. However now that I've unlocked more items, I really like it and I made a stage that I am happy with. I really liked how all the ideas seemed to just randomely inspire new ones as I worked on it. I'm going to write about it, so since it will be kind of long, feel free to skip past this.
It is called "Underwater Fire".
8D94-0000-0019-1383
I first started with an idea of making a Super Mario Bros. 3 underwater level and have some sort of hidden area like one from the original game (I believe it led to a mushroom or something?). I then decided that a fire flower would work best underwater over a raccoon suit and then decided to make it fire themed. From there I added fire bars and fireballs, many at first wouldn't go above ground and just be for effect. I then started fooling around with the flamethrowers and put some bullet bill launchers with fire balls I top of them. Next I added a giant Bowser, but later put him on top of a regular sized one and jr. just because I thought it would look kind of funny to see Jr. holding up 2 enemies larger than himself. I also added in Lakitus at the top with fireballs so people couldn't just cheat and swim over everything, but it has an interesting look to it when the fireballs rain from above. I also had some relatively harmless bob-ones, but I found it neat that fire would cause them to blow up shortly after touching them. Lastly I added a giant wall of fireballs just because it looked cool haha and a bunch of firebars that were just out of reach of the goal, but spinned in unison to create an interesting effect.
After playing this for a few days (Japanese version) I've come to really like Super Mario Maker. I was originally rather disappointed and underwhelmed by it and didn't really have many good ideas. However now that I've unlocked more items, I really like it and I made a stage that I am happy with. I really liked how all the ideas seemed to just randomely inspire new ones as I worked on it. I'm going to write about it, so since it will be kind of long, feel free to skip past this.
It is called "Underwater Fire".
8D94-0000-0019-1383
I first started with an idea of making a Super Mario Bros. 3 underwater level and have some sort of hidden area like one from the original game (I believe it led to a mushroom or something?). I then decided that a fire flower would work best underwater over a raccoon suit and then decided to make it fire themed. From there I added fire bars and fireballs, many at first wouldn't go above ground and just be for effect. I then started fooling around with the flamethrowers and put some bullet bill launchers with fire balls I top of them. Next I added a giant Bowser, but later put him on top of a regular sized one and jr. just because I thought it would look kind of funny to see Jr. holding up 2 enemies larger than himself. I also added in Lakitus at the top with fireballs so people couldn't just cheat and swim over everything, but it has an interesting look to it when the fireballs rain from above. I also had some relatively harmless bob-ones, but I found it neat that fire would cause them to blow up shortly after touching them. Lastly I added a giant wall of fireballs just because it looked cool haha and a bunch of firebars that were just out of reach of the goal, but spinned in unison to create an interesting effect.
I played it and gave it a star.
It took me two tries. The first time I didn't get the fire flower but the second time I did and tried to fight the Bowsers and got hit so I just kept swimming away to the end. Your stage has way better stats for your clears / played ratio than mine did.
Mines was 4/49.
I wish I could go back and edit/change something about my stage without having to delete it and re upload it but oh well.
Ah ha! So if you take your/downloaded courses and arrange them into a row of four in the coursebot, you can play them all in a row like a mini-world! That way you can make those extra lives meaningfull if you put a difficult level at the end there.
I knew there was a reason you saved your courses in "worlds".
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario
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