@Linkus: If you go to either the flag at the end of the level or the bar at the bottom of the creation screen that shows the stage, you can slide the flag either left or right to make the stage longer or shorter.
Great, thanks!
You can unlock sub-worlds too so that if you go into a pipe, you end up in a different screen altogether. You can make the stages a lot longer like that.
You're doing something wrong because in one night I've unlocked most of the items. Keep playing and stuff will show up. The 1 day does not apply. Is your game patched? Launch the game from the main menu, not the quick launch.
I must be doing something wrong then...I have played for at least 7 hours now and only unlocked a new set of items and the underwater stage. The progressive unlocking didn't bother me at all when I first read about it - I thought it was a good way to get people used to the level editor in steps, but after seeing how easy it is to come up with stuff, it's really getting on my tits.
@TylerTheCreator I have played your level - it looks very pretty but I had to give up at some point because it was hard. You should fix one small thing - there a room with an invisible flying block that gives you a flower: that room doesn't have a solid ceiling, so if you accidentally go through the top you get stuck and have to restart the game.
Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...
You're doing something wrong because in one night I've unlocked most of the items. Keep playing and stuff will show up. The 1 day does not apply. Is your game patched? Launch the game from the main menu, not the quick launch.
I must be doing something wrong then...I have played for at least 7 hours now and only unlocked a new set of items and the underwater stage. The progressive unlocking didn't bother me at all when I first read about it - I thought it was a good way to get people used to the level editor in steps, but after seeing how easy it is to come up with stuff, it's really getting on my tits.
@TylerTheCreator I have played your level - it looks very pretty but I had to give up at some point because it was hard. You should fix one small thing - there a room with an invisible flying block that gives you a flower: that room doesn't have a solid ceiling, so if you accidentally go through the top you get stuck and have to restart the game.
Yeah, I have the same problem only unlocked something after a day and like 5 hours of playing
Please check out my Super Mario Maker Levels and drop 'em a star!
Bowser's Punishment Chambers: 55A0-0000-002F-A3B4
The Palace of Bowser (Hard): D1E2-0000-002C-642E
Goomba Village: 0373-0000-001E-7083
The Great Bouncy Castle: 27B4-0000-0016-6454
I'm not sure, but for completion rate it counts how many times each person died trying to beat the level. So if you had one person play the level, and he beat it but he died 9 times, it should give you a 10% completion rate... otherwise, I don't understand what the feet number is since it doesn't equal the total number in the completion rate fraction.
I think the feet are how many people played but I'm not sure yet
So I turned on the game and got a surprise..
I just earned my second medal! Got over 50 stars now!
My limit is 20 uploads now... ... ... And I was worried I'll never reach it.. pff...
This might be the dumbest question ever, but I haven't followed the news - how do you access all the professional levels we have seen pre-release, like the NWC levels, the IGN levels, the facebook levels etc?! They are available, aren't they?!
Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...
@spizzamarozzi: You unlock the NWC levels by completing all the sample courses in 10x Mario Mode. I haven't seen the others yet. I guess they will appear eventually.
@spizzamarozzi: You unlock the NWC levels by completing all the sample courses in 10x Mario Mode. I haven't seen the others yet. I guess they will appear eventually.
What happens after you get the NWC levels? Does the 10x Mario Mode just repeat all the sample courses or start using online levels?
Time played, 4 hours, my ext unlock is SMW. Keep playing, I also get the feeling that laying bricks helps. Some of my levels I filled in with bricks and I unlocked underwater pretty quick.
Something a lot of people like to place in their levels for some reason are blocks that contain an enemy that will screw you over if you release it. Levels should be designed so that players can make it through in one try if they are skilled enough. Trial-and-error type things in levels really grind my gears.
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@MisterMan yeah keeps things interesting. There's one level where I went down a pipe and the next room didn't have a floor. You have to know to press right from there otherwise you'll fall to your death. Trial and error levels are the worst.
I don't know.... I kinda like the enemy in the block thing. It always makes me mad, but I usually laugh a bit too.
I don't actually have a problem with enemies in blocks. What I have a problem with is enemies in blocks where releasing them makes it impossible to pass without taking a hit. That's punishing the player for being inquisitive and exploring, and that's just plain stupid.
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