Forums

Topic: Duck Hunt

Posts 1 to 17 of 17

LaserdiscGal

I'm actually happy to see this coming to WiiU the NES version's light gun is so inaccurate, not to mention noisy.

I'll be happily upgrading.

LaserdiscGal

My Nintendo: pokefraker

Yoshi

Play on a small TV and you'll go far.

Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)

Peach64

Whaaat? This wasn't on the European direct. A new game, or via the VC?

Peach64

faint

man this opens up a few doors. i hope we receive the other light gun games.

[email protected]
friend code: 0103-9004-2456

Yoshi

Through the VC. Wii Remote required, of course.

EDIT: It's technically VC, but some could argue that it's a sort-of remake because they'll have to add a reticle of some sort for aiming. But Nintendo is calling it VC.

[Edited by Yoshi]

Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)

faint

Peach64 wrote:

Whaaat? This wasn't on the European direct. A new game, or via the VC?

original duck hunt with wiimote

[email protected]
friend code: 0103-9004-2456

Samurai_Goroh

The first Zapper game they release on the VC. Always thought it would be easy to do since the Wii Remote IR pointer works similar to the NES Zapper. And now I want Wild Gunman too.

Samurai_Goroh

Peach64

That's awesome. I still think I have that Wii Zapper thing that came out the same time Link's Crossbow training.

Peach64

Dizzy_Boy

Peach64 wrote:

Whaaat? This wasn't on the European direct. A new game, or via the VC?

It was announced on the U.S direct, so expect it to come out on their VC first.

Dizzy_Boy

X:

Samurai_Goroh

I saw it on the European direct, right after the Smash Bros. trailer with the Dog...

Samurai_Goroh

Dizzy_Boy

I wonder if Taito will update the Wii VC NES version of Operation Wolf. I was so dissapointed the Wiimote support never happened on the Wii VC.

Dizzy_Boy

X:

Captain-N

I didn't see the Direct. Was an on-screen targeting reticule confirmed? Whether they are, or not, they don't have to. The only reason they would, is b/c of the changing in difference in pointing accuracy. It's possible that a Wiimote could easily mis-aim, despite the player aiming in the general direction. The difference is in going from a photoeye that "sees" only black/white, then tells the game, which decides hit/miss, to instead a system of pointer tracking, & the game (itself) deciding hit/miss based on location of pointer @ time of pressing fire, rather than white/black check. It all really depends on how Nintendo chooses to program the emulator, & game; more appropriately, the Zapper functionality. The "Zapper" could be accomplish @ least 2 different ways.

[Edited by Captain-N]

Captain-N

  • Page 1 of 1

This topic has been archived, no further posts can be added.