Microsoft DID send reps to WiiU demo events at bestbuy - http://mynintendonews.com/2013/06/16/footage-of-microsoft-emp...
This shows just how desperate Microsoft are, knowing they have lost the Next-gen before the Xbone has even launched.
I particularly like the bit when someone tells the rep, I don't want a Spybox in his house and says about being watched the rep says 'you can always throw a blanket over it' (listen carefully its right at the end) Lol.
There always been a Frosty relationship between the developers and Microsoft, hence why Ps3 seen Oddworld Games but 360 didn't.
For WiiU to be getting New and Tasty, and I think Strangers Wrath if I remember right, is major Blow to the excusivity of the titkes on Sony Systems, aswell as showing how much the Indie/Smaller developers hate Microsofts Self Publishing system for the Xbox brand.
Except my sister's boyfriend. His undying love of Halo will be the death of him.
Yeah I'm a Halo fan but there's only so many negatives for a console I can take. Thankfully with the original Halo devs creating a Halo-ish game on the PS4, missing out on Halo is a complete nonissue for me.
No doubt some people will stick with MS for life though, especially some of those bro gamers that don't know any better.
the halo franchise started sucking when halo wars was released. everything after that is sh*t.
That is an interesting perspective not shared by many consumers or critics.
Also if an aggregate score of 87+ completely sucks to you, you must have a rough time being a Nintendo fan. Whether you liked the story or not, the production value and technology of the last two games were enough to make them some of the most well put-together FPS games on the market.
the halo franchise started sucking when halo wars was released. everything after that is sh*t.
That is an interesting perspective not shared by many consumers or critics.
Also if an aggregate score of 87+ completely sucks to you, you must have a rough time being a Nintendo fan. Whether you liked the story or not, the production value and technology of the last two games were enough to make them some of the most well put-together FPS games on the market.
halo wars just sucks (but it sucks in a special way), and Reach and Halo 4 are just like CoD. and CoD gets good scores, but it still sucks, so dont bring scores in this mix. these games got good scores, but that doesnt mean they're good.
Please let me know which changes in Reach and Halo 4 make the game just like Call of Duty. Considering the games were vastly similar to previous Halo games in the series.
Its one thing to not like the games, that's fine. But when you generalize every game after a specific game, and attribute it to a comparison that no critics (or even people from what I've seen) have ever made, and then say the games flat out suck because of that comparison, it makes you really not seem like you know what you're talking about.
And you're right, no scores matter, or user reviews. Just your opinion... Because you say its just like Call of Duty... because it just is. Makes perfect sense.
the halo franchise started sucking when halo wars was released. everything after that is sh*t.
That is an interesting perspective not shared by many consumers or critics.
Also if an aggregate score of 87+ completely sucks to you, you must have a rough time being a Nintendo fan. Whether you liked the story or not, the production value and technology of the last two games were enough to make them some of the most well put-together FPS games on the market.
halo wars just sucks (but it sucks in a special way), and Reach and Halo 4 are just like CoD. and CoD gets good scores, but it still sucks, so dont bring scores in this mix. these games got good scores, but that doesnt mean they're good.
You're right, score =/= a good game. The fact that they're well-put-together games that achieve what they set out to do makes them good games, and yes, Halo and Call of Duty are good games. Seriously, you gotta learn to separate "quality" from "taste". Just because you don't find it particularly "fun" doesn't make it "bad", it needs more than that.
i'm just trying to say that reach and halo 4 are less like the previous halo games and more like CoD, which, you have to agree, is a mindless FPS. their stories are horrible, and the only reason people defend them is because they're fun. yes they are fun, but halo games aren't only about fun, they're about story, and Reach and Halo 4 have terrible stories.
You have to realize you're in the vast minority here. The stories for those games are objectively 'horrible' yet this isn't mentioned by any reviews? What great insight do you have that the rest of us don't? There are plenty of people that believe Reach has the best standalone story out of any of them. You're acting as if the first trilogy were all Pulitzer winning stories, and the last two have been similar to children's books.
The disparity, if there is one, isn't all that great. Maybe its because you're looking at the original three as a trilogy and the other two don't seem connected, but that's as much sense as I can make out of your line of thinking.
Comparing it to Call of Duty, in which the story is practically nonexistent, just makes it seem like you're out to troll the past couple Halo games. There's no gameplay elements or other deviations from the Halo series to make it seem like COD, so saying they're 'just like it' is misguided, nicely put.
You're also speaking as if Call of Duty is a bad game. No its not, they hit a great formula years ago and they've kept it fresh enough for millions and millions of people each year. You might not like it because its not innovative, but other companies (ie. Nintendo) do the same thing, find a recipe and stick with it, and they're all generally worshipped (on sites such as this). Its just easy to hate on COD because its incredibly popular, but there's really no reason for them to do anything differently than what they're doing. We're seeing Assassin's Creed start to do this as well. Nearly the same game every year, but they're all well put-together games from a technical and production value standpoint.
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