FFXV Royal Edition is a massive improvement over the original release. I wouldn't call it one of the best games of the generation, or even one of the best Final Fantasy games let alone Square games due to its lackluster story and kind of tedious combat mechanics, as well as the sluggish pace towards the endgame content, but it's definitely a solidly made JRPG and one of the better action-based Final Fantasy games that isn't a Kingdom Hearts title.
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
I may have to do that, I just spent a couple of hours playing Red Dead 2 and was bored to within an inch of my life. Why is everything you do so slow!? Also, my brain is wired to invert both axis but it only lets me do one of them, I spent any time not in cutscenes failing the camera around like a madman.
@Dezzy I didn’t realise the DLC was so essential, thanks for the heads up. I’ve got a month’s trial of Game Pass so I’ll redeem that and get FFXV on there instead.
@TheFrenchiestFry KH3 is also on the list. I lost what’s going on in the plot a long time ago but everything else about the games is a delight.
The combat of Final Fantasy XV is only mindless if you want it to be so. The only issues I had is that I still don't know how to make my friends avoid my magic attacks. It's one of the real-time battles RPGs I've enjoyed the most and I liked the story, too.
Including Sonic, Rare Replay, Street Fighter 30th Anniversary, Sega Mega Drive Classics, Unravel, Bayonetta+Vanquish, Mega Man, Monster Hunter World, Tekken 7, Far Cry, Wolfenstein...
If you're unsure where the DLC is supposed to be played, feel free to come back here and ask. The main game stupidly doesn't tell you when you're supposed to play it!
Xbox Remote Play to android devices... it 'currently' isn't compatible with backwards compatible games. Is there much cause for hope that this will change?
I've just set my remote play up for the first time and immediately cheesed when I realise it won't run the games I wanted to play with it.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
Yesssss, they've announced exactly what I was hoping for. All of the backcompat "enhancements" for the Xbox One X will also be adapted for the Series S. Meaning the selection of old 360 games will play in 1440p and with advanced texture filtering.
They also include this example of their new enhancement of 60fps for Xbox One games. Apparently this will only work automatically with "some" games though, due to differences in how games were originally designed. Hopefully most games that had a PC version will work with it, given that those were designed for 60fps on PC. The Series S/X is shaping up to be the best backwards compatible console ever made! The Series S is probably worth the console price purely based on backcompat, even if no next gen games were coming out.
@Dezzy I want a series s. However what I really want to play is Soul Calibur 6. That game was xbox one x enhanced and ran at 1440p. On the One S it ran at 720p? If I buy a Series S will it upgrade to 1440p. That is the real question? Id much prefer a larger amount of games seeing improvements than a few selected curated games.
Is there an equivalent website to Deku Deals for Xbox games, wishlist etc? I find it super-useful for Switch games, but have only come across comparison sites for different region stores.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama
Key people and 70 percent of the designers crowd have left Naughty Dog. Some of them are joining The Initiative. People from Bungie, Crystal Dynamics, Rockstar Games and Respawn Entertainment have also joined Microsoft's new studio.
As a result of these problems, Naughty Dog has seen a steady trickle of departures over the past five years. That kind of attrition can be crushing, not just because people are forced to say goodbye to dear friends but because those friends leave holes that make all of these problems even worse.
After the brutal development cycles of Uncharted 4 and Uncharted Lost Legacy, Naughty Dog has found itself with little choice but to hire a disproportionately high number of juniors and contractors for The Last of Us II, even if that perpetuates many of the problems that caused senior staff to leave.
Some at Naughty Dog who spoke to me for this story said they expect more people to quit, or that they plan to leave themselves, once The Last of Us II has shipped and bonuses come in (which is usually six months after release). And so the cycle will continue.
Uncharted 4 started development in 2011. So 14 out of 20 people left in 9 years. I don't think that's too bad. People tend to move to other companies a lot in the industry, especially after a game is finished.
They definitely don't hide the crunch, people kinda know what to expect when they start working there, and maybe some do it knowing they'll stay only for one game. If it's unsustainable, they will have to change. It's inevitable.
Oh right, so just that particular group of 20 people.
Well that doesn't really tell us anything. It could be that lots of those people were specifically hired for a 1-game contract, so they were never expecting to stay with the company long term.
I thought you meant 70% of the entire team. Which WOULD be rather alarming.
Forums
Topic: The everything Xbox thread
Posts 10,661 to 10,680 of 11,914
Please login or sign up to reply to this topic