@Dezzy Well, of course. But that's true for any development studio. A 300-employee studio doesn't consist of 300 game designers and programmers either.
Well of course, but the ratio isn't necessarily gonna be the same for every developer. Developers that focus on open-worlds are probably gonna have a larger fraction of artists.
Compare something like Cyberpunk to something like Portal. One is very art heavy, the other is very minimalist and conceptual.
& then, when a company gets a bit bigger, it starts to need more admin & other such staff .... I'm sure you could find out how many of their employees actually work on games! Then, they are working on the separate multi-player game & quite possibly whatever else is coming next
Glitch on entire copy distribution.
Hm...
Remind me of Harvest Moon Tree of Tranquility Wii USA version where the game will always freeze when you play as a Girl and having cutscene of Calvin's 5 heart event at Ganache Mine 10th floor. The glitch is only happened to USA version and it happened to all entire USA copies, so Natsume rereleased again the 2nd copy of USA version (with different back cover and disc cover design) with fixed version. They pulled back the first copy release and if you are looking at that game on Ebay, do not buy the game if you see the disc cover design is green on entire disc with monochromatic green color of 2 protagonists (1st release) as the 2nd release have colorful grassy field with colorful 2 protagonists on the cover.
Well I can't speak for the PS4 version, but I've just played a few hours into it on the Series S with patch 1.04, and so far it's........completely fine. A handful of bugs, but nothing too bad really. Just trivial stupid stuff, like a character walking straight through a door without opening it, and a random woman repeatedly running headfirst into a wall in an alleyway (I grew up near Glasgow, so nothing out of the ordinary)
So I'm guessing most of the worst bugs are just performance related stuff on the base consoles, which the Series S just doesn't have. I think I'm probably gonna leave it for now anyway. I want to wait until they have a 60fps option on the Series S, by which time I'm guessing all of the other bugs will be fixed too.
I can see why people on high-end PCs gave it such good reviews though. This is easily the most impressive open-world game I've ever seen. When you're just walking through the middle of Night City, the sheer scale of it, is really mind blowing. There's really no other game that's done something on this scale before.
Well the gameplay trailers weren't a very good representation of this game in general, because they were so action-heavy that you could easily think this is a fast-paced FPS set in an open-world. Maybe something like Rage 2. Or something like what Halo Infinite promises to be.
Well that's definitely NOT what this is. This is much more like the original Deus Ex but in an open-world. Or like a futuristic Skyrim. In the sense that the main focus of the game is story, exploration, looting and character leveling. It's not about your skill at fast-paced shooters. Imagine how much worse Skyrim would come across if you told people it was about complex first-person sword fighting mechanics! Well it's the same thing here.
I would say that when it's all patched, it will pretty much have lived up to the hype. Like the next-gen version of this, assuming it comes out in like 4-6 months time, will probably be the best game of 2021. As for the current version, it really depends on your tolerance for bugs, how lucky you get in avoiding the worst ones, and whether you mind tolerating what are still clearly current gen graphics in lots of moments (and obvious limitations like far fewer NPCs than in some of those old trailers)
My general advice is if you're on PS5 or Series X, wait at least a month til the worst bugs are all patched.
If you're on Series S, wait until it plays at 60fps (by which time the worst bugs will also be patched).
If you're on PS4/Xbone, wait until it plays at 30fps (by which time the worst bugs will also be patched).
@Dezzy
I played it with the film grain and chromatic aberration turned off and it's way better! I could definitely play it like this - yeah 60fps is great but I've been playing 30fps games all the last generation so not too bothered. I'd like to start again when the proper next-gen version is out though so that's all that's stopping me carrying on.
By the way, you said you grew up near Glasgow? I was born there although grew up in England but back up here in Dundee now. Love being in Scotland, getting out in the mountains and going to the islands.
I was wondering why they didn't just delay the PS4 and Xbone versions, but then I realized all of the console versions are technically just that version. They probably just had the choice of delaying all of it, or none of it.
@Dezzy
I played it with the film grain and chromatic aberration turned off and it's way better! I could definitely play it like this - yeah 60fps is great but I've been playing 30fps games all the last generation so not too bothered. I'd like to start again when the proper next-gen version is out though so that's all that's stopping me carrying on.
I also found that turning off the lens flare is beneficial! I don't normally mind lens flare, but the version in this game is really over the top and off-putting. They use it way too much around some of the denser city areas. So much nicer to just turn it off.
By the way, you said you grew up near Glasgow? I was born there although grew up in England but back up here in Dundee now. Love being in Scotland, getting out in the mountains and going to the islands.
Yeah I was born like half way between Carlisle and Glasgow. "grew up" is an exaggeration though. I moved to England when I was like 6, so similar story to you. I've never moved back. I still drive up to Edinburgh every few years though because it's my favourite city in the UK.
@Ralizah I think the most damning thing about Cyberpunk is the more video of it I watch on base consoles, the more I feel like I'm watching video from Deus Ex.
Mankind Divided? No.
Human Revolution? No. Invisible War?? No.
The 20 year old original built in Unreal Engine. The original Unreal engine.
@Dezzy compared it to Deus Ex later....but I don't think his comparison and mine are for the same reasons.
@Zuljaras I don't know if their apology counts as a real apology. "We're sorry the game launched worse than people hoped" is an apology. "We're sorry we went through every legal maneuver we could think of to prevent anyone from finding out just how broken this product was before we could charge their cards, but we got caught in a slightly bigger internet explosion than the analysts told us to predict so now we're writing you this letter to feign guilt." doesn't come across as sincere to me, somehow.
Recently my hype is back to PS3 gaming.
I got Sly Cooper Collection PS3 last Friday, never before played.
I quickly interested with that game after watching from Youtube for several minutes.
I will consider Sly Cooper Thieves in Time PS3 very soon before end of year 2020.
Graphically beautiful, better character design in cel shading.
@NEStalgia On sufficiently powerful PCs, the game is apparently stunning, but yeah, that console unpatched console footage almost looked like something from the 90s.
I'm thinking I'm going to play a Deus Ex game soon, actually! I'm in the mood for some cyberpunk action now, and I've had Human Revolution in my Steam backlog for a hilariously long period of time.
@Ralizah I'm certain the game is fairly decent on high-end PC. After all, it's clear that's the only platform they actually worked on for the past decade. Though a lot about the game from what I've seen seems fundamentally incomplete as you said - I'm not sure it's even that amazing on PC beyond window dressing and concept.
Did you ever play the original Deus Ex? I know there's mods out there now that make the visuals more bearable, my play is hindsight from 2001 or so. If you haven't played it the OG is simply one of the greatest games of all time. But it also holds up really, really badly gameplay wise (the beginning is fine but by the time you get to some of the later levels it's just soooooooo 90's and stealth play gets close to impossible. Warren Spector at his best and worst. But the scope was amazing. Even today, let alone back then.
Human Revolution is second best, but a lot more bearable modern gameplay. FUGLY graphics on 360/PS3. Directors cut fixed that somewhat, and the really really broken bosses (not the broken ending) but isn't really available on any platform anymore. I have no idea how the Steam version fared.
Mankind Divided (playing it now as a Cyberpunk replacement, it was also in my backlog for ages): is arguably the best in terms of stealth gameplay, but the story and scope feel horrendously cut short. Squeenix must have really pulled the reigns in and rushed it to launch. Good game, but it feels so limited in scope for a Deus Ex game. It's clearly the "middle game" meant to bridge Human Revolution to the third of the trilogy that may or may not ever exist.
I still want a total remake of the first game. Even if they do the episodic FFVIIR approach, that game could do it. FWIW, the Adam Jensen trilogy (duology?) is a prequel to the OG duology.
Which takes us to Invisible War. It's like a bad fever dream wrapped in blue that's best forgotten. Like the Star Wars Christmas Special. Warren Spector at his worst.
However, even Invisible War is better than Cyberpunk on any platform right now....
@Zuljaras Imagine being so biased towards a partially-state-owned publicly traded corporation that you actually celebrate their "apology" for going out of their way to hide the truth from you to prevent you from refusing to hand over money for a wholly broken work in progress? I mean, even EA has never stooped quite that low.
The Director's Cut of Human Revolution is on Steam, @NEStalgia .... I'm not sure if the original version of that game is, though! I've played all the Deus Ex games there & they're pretty good!
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