[ I forgot about the Japanese demo! I think I wanted to wait until I got Valkyria Chronicles 2, but I think I'll break down sooner or later and just play it.
There's a thread in the SEGA Forums on how to obtain the 3rd game's demo. A member called UNIT provides them if you are interested (look in my backlog friends).
[ I forgot about the Japanese demo! I think I wanted to wait until I got Valkyria Chronicles 2, but I think I'll break down sooner or later and just play it.
There's a thread in the SEGA Forums on how to obtain the 3rd game's demo. A member called UNIT provides them if you are interested (look in my backlog friends).
Luckily I have a JP PSN account, but thank you for the offer. I got the JP VC2 demo when it came out, too.
Some very brief thoughts on the free games that now come with the PSPGo:
GTA Vice City Stories - great Gran Turismo - great Wipeout: pure - great Fifa World Cup 2010 - awesome Persuit Force - lame Assassin's Creed: Brotherhood - good LittleBigPlanet - absolutely fantastic James Cameron's Avatar - ok Need for Speed Shift - good MotorStorm Artic Edge - ok
Obviously I haven't had much time with any of them as yet, but at $20 per game (with the PSPGo free at that), that's a good pack of games, with reasonable variety (a little racing heavy, and lacking an RPG). The simple fact is, with the possible exception of LittleBigPlanet, I wouldn't have bought any of those, so it's a whole bunch of nice surprises for me.
Also, the PSP Comics stuff is great. In fact, it works so well that I'm going to buy a second PSPGo for my wife for Christmas because the Japanese store sells Manga, which she loves.
Not interested in the movies though, because the iPad is really good for movies, and a bigger screen.
Playing the original Metal Gear Solid in bed just before going to sleep is awesome. I'd never played it before, but I absolutely love the storytelling apect of the game, perfect just before hitting the zzzz's.
I swear to god, the next person who claims the Warriors formula never changes is going to get a punch in the face from me.
Samurai Warriors on the PSP couldn't be a more different game than Samurai Warriors 3 on the Wii, unless Koei turned it into an RPG.
Reminds me of how everyone says every version of Street Fighter 2 is the same when they really aren't, or how Pokemon never evolves when it clearly has. Unless the differences are huge and obvious, the non-fans will continue to claim that the series is stagnant. (And to avoid accusations of hypocracy, I won't say that I'm above calling a series stagnant if I'm not enough of a fan to notice the intricacies)
I swear to god, the next person who claims the Warriors formula never changes is going to get a punch in the face from me.
Samurai Warriors on the PSP couldn't be a more different game than Samurai Warriors 3 on the Wii, unless Koei turned it into an RPG.
Reminds me of how everyone says every version of Street Fighter 2 is the same when they really aren't, or how Pokemon never evolves when it clearly has. Unless the differences are huge and obvious, the non-fans will continue to claim that the series is stagnant. (And to avoid accusations of hypocracy, I won't say that I'm above calling a series stagnant if I'm not enough of a fan to notice the intricacies)
I guess I do that as well (hi, Zelda games!).
I guess I get irritated with the critical treatment of the Warriors games in the press because they're unique in that the media doesn't seem to understand why they are the way they are.
They have a very niche, hardcore following, and sell consistently well to that group. To those people the games are not 2/10 or 40% or whatever games. But the IGNs and Gamespots of the world continue to treat them as though they're designed for a mass audience.
I don't understand why a Pokemon game can score 90% and be "for fans of the series, this is a must have" while Warriors 3 gets 4/10 and "no one would want this"
Bull****. A critic's job is to take context into account when writing a review. That means at least trying to understand who the game is for.
I swear to god, the next person who claims the Warriors formula never changes is going to get a punch in the face from me.
Samurai Warriors on the PSP couldn't be a more different game than Samurai Warriors 3 on the Wii, unless Koei turned it into an RPG.
Reminds me of how everyone says every version of Street Fighter 2 is the same when they really aren't, or how Pokemon never evolves when it clearly has. Unless the differences are huge and obvious, the non-fans will continue to claim that the series is stagnant. (And to avoid accusations of hypocracy, I won't say that I'm above calling a series stagnant if I'm not enough of a fan to notice the intricacies)
I guess I do that as well (hi, Zelda games!).
I guess I get irritated with the critical treatment of the Warriors games in the press because they're unique in that the media doesn't seem to understand why they are the way they are.
They have a very niche, hardcore following, and sell consistently well to that group. To those people the games are not 2/10 or 40% or whatever games. But the IGNs and Gamespots of the world continue to treat them as though they're designed for a mass audience.
I don't understand why a Pokemon game can score 90% and be "for fans of the series, this is a must have" while Warriors 3 gets 4/10 and "no one would want this"
Bull****. A critic's job is to take context into account when writing a review. That means at least trying to understand who the game is for.
It really depends on the reviewer, but it seems that on IGN they no longer have a reviewer that can appreciate the series anymore. Remember, I didn't get the idea behind the Warriors games until you told me, either. If only more reviewers understood the appeal, the series wouldn't be flogged so intensely, but that probably won't happen unless they instantly fall in love with the series.
Maybe the Warriors series' failing is that it isn't localised in a way that makes it clear what the game's appeal actually is. They could really push its historical focus (perhaps even as a somewhat educational experience) rather than promoting it as a beat 'em up or whatever. Maybe those reviewers will get it through their thick skulls if it's made blatant like that. Then again, maybe not...
For example, if Atlus was publishing the game (and going the whole hog with it), every copy would include a booklet with artwork and historical information about the time period, significant battles and characters featured in the game. It's too bad the localisation team couldn't add an interactive "Museum" mode to the NA/EU release with that sort of information tailored specifically as an introduction to the Sengoku era for western audiences.
Maybe the Warriors series' failing is that it isn't localised in a way that makes it clear what the game's appeal actually is. They could really push its historical focus (perhaps even as a somewhat educational experience) rather than promoting it as a beat 'em up or whatever. Maybe those reviewers will get it through their thick skulls if it's made blatant like that. Then again, maybe not...
For example, if Atlus was publishing the game (and going the whole hog with it), every copy would include a booklet with artwork and historical information about the time period, significant battles and characters featured in the game. It's too bad the localisation team couldn't add an interactive "Museum" mode to the NA/EU release with that sort of information tailored specifically as an introduction to the Sengoku era for western audiences.
I agree that Koei Tecmo doesn't handle the western market very well - not that it's an excuse, but it's a very Japanese company that could learn quite a few things from a Rising Star or Atlus (though, remember both of those have made it their entire business to localise games for a western audience, Koei's really only expecting to make a few $$$s from this market, and sell in mass to Japanese folks).
I like all of your ideas, and agree that they would help Westerners "click" onto the appeal of Warriors games. I think Nintendo had the right idea with Samurai Warriors 3 - they actually produced a promotional video where they got an western academic Sengoku specialist to talk about the period, and how it relates to the game. Unfortunately, Nintendo didn't have much money to properly promote Samurai Warriors 3 - that video went up on the Nintendo channel with very little fanfare, and Nintendo didn't even bother to hold a press event (which it did do for Monster Hunter and Dragon Quest).
[ I forgot about the Japanese demo! I think I wanted to wait until I got Valkyria Chronicles 2, but I think I'll break down sooner or later and just play it.
There's a thread in the SEGA Forums on how to obtain the 3rd game's demo. A member called UNIT provides them if you are interested (look in my backlog friends).
Luckily I have a JP PSN account, but thank you for the offer. I got the JP VC2 demo when it came out, too.
Cool. With the Valkyria 2 game, you can unlock more characters via codes, which was awesome...I have the Edy Detatchment and everything! Too bad the Japanese won't tell us how to obtain Anime Alicia.
No effin' no. If the PSP2 has the thumsticks above the buttons/control pad, I think I'll kill someone. Maybe you. Maybe.
I also HATE the whole sliding two parts thing after holding an actual psp go that my friend has D:< It just doesn't feel right when you hold it kinda uncomfortable! And a "rear" touch panel? two cameras with one faacing in and other facing out? purely gimmicks D:
and of course download only games. >:/ Guess having the media in my hands and awesome boxes/art is a thing of the past
Looks like my money will be going toward a normal old trusty psp 3000 if this leak is indeed true
I don't care about the stupid graphics and size I want comfort and joy, uh I mean functionality
Pursuit Force isn't that bad. The musical track is epic, and the gameplay is fast-paced and intense.
“The revolution is not an apple that falls when it is ripe. You have to make it fall.” - "Some men are born mediocre, some men achieve mediocrity, and some men have mediocrity thrust upon them."
[ I forgot about the Japanese demo! I think I wanted to wait until I got Valkyria Chronicles 2, but I think I'll break down sooner or later and just play it.
There's a thread in the SEGA Forums on how to obtain the 3rd game's demo. A member called UNIT provides them if you are interested (look in my backlog friends).
Luckily I have a JP PSN account, but thank you for the offer. I got the JP VC2 demo when it came out, too.
Cool. With the Valkyria 2 game, you can unlock more characters via codes, which was awesome...I have the Edy Detatchment and everything! Too bad the Japanese won't tell us how to obtain Anime Alicia.
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