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Topic: Nintendo's problem is maintaining its brand.

Posts 1 to 20 of 23

Socar

After so long...I'm back. Don't ask why

CaviarMeths

tl;dr

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

6ch6ris6

1. yes nintendo relise on their key franchises. maybe a bit too much BUT if they did not make a zelda for every console people would complain even more. and nintendo still brings out new IPs. codename steam and splatoon for example. both look promising

2. even if nintendo makes a console as powerful (or more powerful) than its competitors, people would still not buy the nintendo console to play 3rd party games. because most people think nintendo is kiddie. it is an image that sticks with them.

[Edited by theblackdragon]

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jump

I was gonna point out the contradictions and misinformation but that post is so long to go through it properly.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Jazzer94

"This is all i can think of right now, So if any of you have theories like mine that make some sense, feel free to post it here. I want to also know whether you agree with what I said or not if you can that is."

Untitled

[Edited by Jazzer94]

PSN: mangaJman
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DualWielding

"Nintendo as well all know whether you're a fanboy or not, is the greatest entertainment company ever existed atleast in the case of gaming".

The fanboyism is strong on this one

PSN: Fertheseeker

Jacob717

1. Really? Just those three and nothing else? You're over exaggerating.
2. Only time when that was Nintendo's fault was the N64 and Wii.

Jacob717

Kaze_Memaryu

Yes, I agree on the first part, but that's not a bad thing, ultimately. The main problem is that they sometimes can't back that power up with powerful gameplay, and people are quick to criticize Nintendo for anything. Nintendo simply needs to show more confidence in their brands and make more crazy decisions. Also, their marketing game is what needs the most improvement - people don't know enough about the WiiU, simply resorting to superficial comparison with other devices, which have more power (but more power=/= better games)

But the second part is where people are just unpleasable. If you want third party stuff, get a $ony/M$ device. Nintendo is just wasting time on a lost cause. Multiplatform-focused game developers/publishers are often greedy to no avail, so they spend more money on misleading advertisement than development itself. That means thwy're never gonna use the WiiU's full potential, since that'd at least take a certain amount of time, moneyand effort. But these developers hate effort and love money, so even if Nintendo could convince them to bring their games to WiiU, all we'd get is sloppy ports.
Just look at Bayonetta: that's pretty much the first time a game that was released on X360/PS3 was on par quality-wise on WiiU. And that's because PlatinumGames took the project seriously! They knew they'd only lose money if the port was bad, so they contracted a good company to do a good job.
But with ports of third-party games, it feels like they just took a bunch of monkeys and gave them some typewriters for porting their games. So, unless third-party dev's are willing to make that extra effort, they can just stay the hell away - especially when they even fail to realize how much their laziness costs them.

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

unrandomsam

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

Tesco is onboard 100% with Amiibo (Cannot miss it when you go in for any reason).

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

jariw

Kaze_Memaryu wrote:

Just look at Bayonetta: that's pretty much the first time a game that was released on X360/PS3 was on par quality-wise on WiiU.

This sentence doesn't make sense on multiple levels.

jariw

Jazzer94

jariw wrote:

Kaze_Memaryu wrote:

Just look at Bayonetta: that's pretty much the first time a game that was released on X360/PS3 was on par quality-wise on WiiU.

This sentence doesn't make sense on multiple levels.

He is saying the port of Bayonetta was on par with the 360 version and that was like the first time/3rd party game to do so. In short he is wrong about the second part.

PSN: mangaJman
SSBB FC: 1204-1132-2888
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Kaze_Memaryu

unrandomsam wrote:

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

They all had longer loading times, worse graphics, more lag, or cut content/no DLC support, except for NFS, which met its definite version on WiiU.

[Edited by Kaze_Memaryu]

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

jump

Kaze_Memaryu wrote:

unrandomsam wrote:

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

They all had longer loading times, worse graphics, more lag, or cut content/no DLC support, except for NFS, which met its definite version on WiiU.

I disagree about Deus Ex: Human Revolution & Rayman Legends, they are generally held as the best versions of the game. I'm also pretty sure none of them had cut content.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812

CaviarMeths

Kaze_Memaryu wrote:

unrandomsam wrote:

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

They all had longer loading times, worse graphics, more lag, or cut content/no DLC support, except for NFS, which met its definite version on WiiU.

1) Deus Ex: HR is the director's cut. It is missing no content. The first thing I noticed about it too after playing the PS3 version is that the Wii U version drastically cuts down on load times.
2) Rayman Legends was built on the Wii U. It was ported to other systems.
3) Arkham City literally contains ALL of the DLC, plus additional content exclusive to the Wii U.

[Edited by CaviarMeths]

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Jazzer94

arronishere wrote:

Kaze_Memaryu wrote:

unrandomsam wrote:

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

They all had longer loading times, worse graphics, more lag, or cut content/no DLC support, except for NFS, which met its definite version on WiiU.

I disagree about Deus Ex: Human Revolution & Rayman Legends, they are generally held as the best versions of the game. I'm also pretty sure none of them had cut content.

Also Tekken Tag Tournament 2 was an amazing port.

PSN: mangaJman
SSBB FC: 1204-1132-2888
My YouTube
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Once you see you can never unsee

jariw

Jazzer94 wrote:

jariw wrote:

Kaze_Memaryu wrote:

Just look at Bayonetta: that's pretty much the first time a game that was released on X360/PS3 was on par quality-wise on WiiU.

This sentence doesn't make sense on multiple levels.

He is saying the port of Bayonetta was on par with the 360 version and that was like the first time/3rd party game to do so. In short he is wrong about the second part.

He's also saying that the quality of the X360 and PS3 versions would be comparable to each other.

jariw

Jazzer94

jariw wrote:

Jazzer94 wrote:

jariw wrote:

Kaze_Memaryu wrote:

Just look at Bayonetta: that's pretty much the first time a game that was released on X360/PS3 was on par quality-wise on WiiU.

This sentence doesn't make sense on multiple levels.

He is saying the port of Bayonetta was on par with the 360 version and that was like the first time/3rd party game to do so. In short he is wrong about the second part.

He's also saying that the quality of the X360 and PS3 versions would be comparable to each other.

Yeah I just ignored that bit.

PSN: mangaJman
SSBB FC: 1204-1132-2888
My YouTube
The Jazzloggery
Once you see you can never unsee

the_shpydar

Just another Artwark thread, people. Move along, move along ...

When are you just going to get a blog?

The Shpydarloggery
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Joeynator3000

Eh, I ain't reading all of that.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

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Keep it PG-13-ish.

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SCRAPPER392

Kaze_Memaryu wrote:

unrandomsam wrote:

It isn't the first time.

Deus Ex: Human Revolution - Director’s Cut / Rayman Legends / Arkham City / Need For Speed : Most Wanted and arguably Mass Effect 3 were done properly.

They all had longer loading times, worse graphics, more lag, or cut content/no DLC support, except for NFS, which met its definite version on WiiU.

Not really. The main problem was that people had already bought those games on 7th gen, so it didn't really matter as much that Wii U had them.

Qwest

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