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Topic: Zelda's Wii U-Turn to NX

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LetsGoRetro

@NintendoFan64: Before I begin, awesome avatar Love Rick and Morty. Now-

No, I am not jumping to conclusions as much as you think I am. There are only so many things NX can be. Since it was announced to show dedicated gaming consoles are still the company's focus, we can pretty much assume it is either a home console, or a handheld, no?

Or does this sentence make a whole lot of sense to you:

"To show we are still a company that primarily focuses on dedicated gaming consoles, we are announcing something that is not a dedicated gaming console." ?

Now, after you posted this comment, I posted a comment about how a speaker at e3 worded it in a way that made it very obvious the NX is the Wii u's successor (obviously you couldn't have commented on that as I posted it after you posted this, but I'm just mentioning it now to further my reasoning going forward) I'm going to eventually have to track down exactly where that was said as I wouldn't expect anyone to just take my word for it- But I'm about 95 percent sure of this- And it's because of the company's words, not pure assumption.

Lastly, this whole 3DS generation is really blurring the lines between console gens, in my opinion. As an example, we all know the 2ds isn't a new console gen from the 3DS, but what exactly should we consider "The New 3DS"? There are newer games being released that only work for the new 3ds and not the typical one, are there not? So, while The New 3DS isn't a brand new console gen, it's kind of like a half gen, no? (These are all actual question, I don't game on handhelds) It seems to me that Nintendo went all out on the new model and included things to extend it's lifecycle. Now , THIS IS an assumption, but I feel like they wouldn't bother with the New 3DS if the NX was a handheld, as NX dev kits were reported to be surfacing not too long after the New 3ds came about. So, why would they bother? But, maybe they would, because it's Nintendo and we're all always wrong about most of what they do, lol.

Anyways, the shorter version: Your assumptions that I'M just assuming are incorrect! They're based off of comments that Nintendo has made, combined with reasoning, common sense, and using Nintendo's past history and behaviors to try and gauge their future moves, which, admittedly, could be completely wrong, or partly wrong. But I feel I'm very close to what they are doing.

LetsGoRetro

LetsGoRetro

@shaneoh:

You are correct, Shane, however, if you could bring up the video and timestamp (I can't remember for the life of me) I would really appreciate it, as the way I remember it, it specifically stated Wii U and NX.

As an example, you are trying to figure out if Project A I am working on is a website or an app, and I say:

"I highly recommend you continue to post comments on Nintendo Life, as even though Project A is coming, Nintendo LIfe will continue to be great fun for years to come"

You can now logically determine Project A is a website, as I subconsciously made that connection in my mind and worded it in a way that was obvious, unintentionally.

I'm almost positive it happened this way, as I remember jumping up and down because it assured me a new home console was on the way.

LetsGoRetro

LetsGoRetro

@skywake

You are so stuck on this fact that "SO many things have to line up for Zelda to be on NX"

What has to line up? Zelda is confirmed for 2016, so...

NX has to be a home console coming in 2016..

Lol, that is it! There aren't all these insane factors that have to fall in line! A gaming company that makes home and handheld consoles every 4-6 years, has to release a home console next year, which they already have said something is coming. This isn't this scenario you're making it out to be.

LetsGoRetro

skywake

Untitled

LetsGoRetro wrote:

You are so stuck on this fact that "SO many things have to line up for Zelda to be on NX"

What has to line up? Zelda is confirmed for 2016, so..

The NX has to be a home console that also launches in 2016 alongside Zelda U. It also has to be of a close enough architecture to the Wii U that porting is a relatively easy task and they can get it out quick. A year between Zelda U on Wii U and NX effectively kills any momentum Zelda U on the NX would have brought. And even if they do all of that they also have to do something to soften the blow for the people who got a Wii U for Zelda U. Especially given that they're still only talking about Zelda on Wii U AND drumming up the Zelda by also releasing Twilight Princess HD on Wii U.

If the NX is a 2017 release and Zelda U lands in 2016? The theory falls apart. If the NX is drastically different to the Wii U in terms of development? The game would be delayed even more for the NX and the theory falls apart. If the NX isn't a traditional home console and is a hybrid, micro or portable system? The theory falls apart. With Twilight Princess everything lined up for it to happen, I think it's unlikely that that will happen again.

Edited on by skywake

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WiiWareWave

@LetsGoRetro Uh...your logic makes me want to forget I ever saw your posts...I feel like I'm seeing an alien posting on this thread because your logic makes no sense. FACEPALM

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Therad

@LetsGoRetro: You do realize that the demo of Zelda U between Miyamoto and Anouma was scripted, right? It was an advertisement, Miyamoto might not have in-depth insight into the development, but he damn sure knows the rough time-frame for it. He is after all on the board of directors and Zelda is one of their most important franchises.

And you still think it is a 50% chance that it only comes to the NX? Even after they yet again assured us that it comes to Wii U? Do you honestly believe they could do such a blatant lie and get away with it?

Even though I believe that the NX is an home console and that it comes out in 2016, I have a hard time believing nintendo would lie to their fanbase for something like a year.

Use Occams Razor, the simplest solution is the most probable. They miscalculated the time it would take to complete the game, and decided to release it later.

Therad

Octane

Why couldn't I get the short reply? Well, here we go...! I trimmed everything down a bit in favour of myself, you and everyone else in this thread.

LetsGoRetro wrote:

Anyways you totally are missing the point. And I'm starting to see a pattern of you zoning in on random parts of my argument and debating those, seemingly in order to not have to deal with the main point.. Which, in this case, is that we were shown a video of Aonuma ASSURING Miyamoto that this game would be done in 2015 (as you reminded me, this was December 2014, so Aonuma was positive he was max 12 months away- Despite Zelda games always getting delayed, it speaks volumes to me that Aonuma was so sure of this- As he is an expert on this series, so for him to know he was so close to completion means the game was pretty dang set in stone, as we're dealing with a series with a typical 4 to 5 year development cycle, so the final 10-12 months wouldn't be where major, major changes are typically saved for.)

Now, it was very obvious by the TGA footage that Miyamoto was not super up to date on the new LOZ's progress. He is quite obviously experimenting with the controls and asking questions as he plays it in the video. If you find it unlikely that Miyamoto would be so out of touch with the development of a Zelda game (his "baby" of a series, next to Mario I suppose) you would learn a lot to look up interviews with Aonuma regarding the Wind Waker. [...] The OOT/MM split seems to be the defining pont where Miyamoto handed the keys over to Aonuma.

Anyways, so what we know is Miyamoto was exploring this game for the first time and he either single handedy, or in agreement with Aonuma, decided to delay it after playing it. This leads us to 3 possible logical conclusions:

I find it difficult to believe that that was Miyamoto's first time seeing Zelda U, or first time in a while. That was just a bit of acting to get a conversation going, or an interview basically; Miyamoto asked questions about the game and Aonuma aswered them. Anyway, I don't think this was Miyamoto's call, at least not because of what he saw supposedly for the first time at TGA. Something changed, there was some new idea Aonuma had and he thought that would improve the game even more. It isn't a conspiracy, that's game development. The game was just announced too early. But more on that later.

LetsGoRetro wrote:

1.) He/They weren't completely sold on something about it and decided it wasn't ready. Was it artstyle? Had he recently played Xenoblade X or other consoles' adventure/RPG games and decided it didn't stand up to the quality of games such as those?

2.) Maybe it is the opposite and he found the game to be incredible, so much so that the discussion became something along the lines of: "This game is groundbreaking. Truly incredible. Given the right scenario, this game could create incredible momentum for a new platform. [...]

3.) What I believe to be the most likely scenario is a combination of 2 and 3- Having played the game, Miyamoto knew with some changes it could be a total system seller/console mover, so delayed it to both work on those changes and have it coincide with the release of the NX. I originally expected a dual release for certain. I'm now 50/50 between NX exclusive and NX/WiiU dual release due to TP HD being released. I just have a nagging feeling Nintendo might feel like with TPHD coming, that'll be enough Zelda for Wii U owners, despite not having an original mainline series entry. WWHD, Hyrule Warriors, Twilight Princess HD is quite a bit. That seems to be as much Zelda as most systems get.

Untitled

Have you missed this part last week? The reconfirmed a Wii U release in case anyone was doubting. I do have one question; What do they have to say to convince you that Zelda U will be released on the Wii U? Because apparantly everything they say to reassure anyone that it's still coming to Wii U is more proof that it's coming to NX.

Too many Zelda games? I don't think so. Hyrule Warrios isn't a Zelda game, it's a Warriors game, so I find it difficult to include that game. WWHD is a HD port, and so is TPHD. And there's Zelda U. That's two remasters and an original game. The GameCube has more Zelda games than that. WW, TP, FSA, OOT Masterquest and the Collector's Edition. Three original games, an original ''second quest'' for OOT and four console Zelda games bundled in one. I don't see a problem with WWHD, TPHD and Zelda U on one system.

We know that Zelda U is coming this year, it's unlikely that they're going to delay it again. We don't know anything about the NX yet. With everyday passing, it's getting less and less likely that Zelda U will even get an NX port. And even then it's happening if, and I will quote skywake:

skywake wrote:

  • NX is a traditional home console (not confirmed)
    • NX is launching within a few months of the Zelda U launch (we still know nothing, this is looking unlikely)
    • NX is architecturally similar enough to the Wii U that porting is easy (I would have assumed they were going x86)
    • People who got the Wii U just for Zelda don't feel cheated. Cross buy, earlier launch on Wii U or similar

And you'll point to Twilight Princess, and how that game got a dual release, but let's not forget; The GameCube already had an original Zelda game, Wind Waker (two if you include FSA); And the Wii's architecture was very similar to the GameCube's, which made porting the game very easy, something I doubt will be true for the NX, whatever it ends up being.

LetsGoRetro wrote:

Octane , as to your point that who knows what we could get in 2016- We ALWAYS know the vast majority of titles coming the following year by December (in the U's lifecycle, anyways). Every December I have a list of what WIi U games I'm looking forward to the next year, and very little changes (other than delays lol). Project Guard is heavily rumored to have been absorbed by Starfox Zero, and Project Giant Robot is seen by most as not being a deep enough concept for a full title- So those are, at best, discount eshop downloads, and not full retail releases. Maybe a "games that effectively use the gamepad" mini-game type of game (I hope not- The Wii/Wii U gen KILLED both minigame comps and 2d platformers for me)

So, what does that leave us with? Pokken Tourney, SMT x FE, ZeldaNX (jk, ZeldaU, MAYBE!), and Starfox? I'm sure I'm missing one of 2, but either way, it's right on track for the typical Nintendo cycle of 1 game every 2 months or so.

I think I've said this before, Nintendo changed their strategy. They openly said that they weren't going to show games that are still early in development at E3 this year. By only revealing games that are ''close to completion'', they lessen the chance of what happened this year; More games got delayed than games that were on time. It's very possible that an early 2016 Direct and E3 will reveal more about the games coming in 2016. They've done that before and now they're playing their cards even closer to their chests, that's even more likely.

So yeah, at the moment we have Pokkén Tournament, SMTxFE, Star Fox Zero, Twilight Princess HD and Zelda U. Four fairly big games and a niche RPG, but a pretty big game nontheless. As you said so yourself, that's almost the regular ''one game every two months'' schedule. So, perhaps we already know the vast majority of titles coming in 2016...

Project Guard and Project Giant Robot are still two separate projects, I don't expect them to be big titles or anything like that, but they're still in development for Wii U and it's likely that at least one of them makes it as a finished product. Pikmin 4? That's supposed to be near completetion as well, another great possible title for 2016. 2016 isn't looking bad at the moment, not any worse than average at least.

Octane

NintendoFan64

@LetsGoRetro Alright, I have read your response, and all the other things you've just said, and here is my response: Look at what @skywake @Therad and @Octane wrote. I'm not gonna write down a response when they've already done the work for me.
PS Glad you liked my avatar.

Edited on by NintendoFan64

There is nothing here...except for the stuff I just typed...

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SCRAPPER392

LztheQuack wrote:

SCAR wrote:

There's also the fact that Nintendo themselves said that it won't replace Wii U or 3DS. They said it won't replace anything, AND they announced it with DeNA and putting software on mobile. That already throws all the rumors out of the window, if you are actually willing to accept their own announcement for the system. That's besides that we could also put together that DeNA is for their mobile sector and their effort to improve the Nintendo account system.
I would say it's hardly a coincidence that they announced all that at the same time.

Nintendo also said the DS wouldn't replace the Game Boy Advance.

Ya, but they were idiots. Anyone with common sense would have known DS would replace GBA, since it had a GBA slot, and GBA Micro was basically a ripoff. The devices were too similar with DS being the better machine. They also released the next Pokemon game on it(Diamond and Pearl), so ya, it was obvious that they didn't know what they were saying.
The only way the DS replacing GBA situation wiuld make sense, is if NX was a handheld, and they already said it won't replace either 3DS OR Wii U. The only other option would be a hybrid console, and those basically don't exist in real life, because then you would have a PS4 in your pocket already.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Octane

@SCAR: I don't see how the situation is any different. The DS didn't ''replace'' the GameCube or GBA according to Nintendo, but it did, well the GBA in this case. The NX isn't going to replace the 3DS or Wii U, but it probably will. How are they going to support three systems, when they already have trouble supporting two? What is this third system going to do that a handheld or home console cannot do?

Now I'm thinking about it, Nintendo never even said that the NX wasn't going to replace either system. They only showed that image where the NX was posted alongside the 3DS and Wii U, which really doesn't mean anything.

that image: http://cdn2.pu.nl/media/pk/nx2.jpg

Edited on by Octane

Octane

skywake

@Octane @SCAR: The full quote was this

Iwata wrote:

Though I cannot confirm when it will be launched or any other details of the system, since I have confirmed that it will be "a dedicated video game platform with a brand new concept," it should mean that we do not intend it to become a simple "replacement" for Nintendo 3DS or Wii U.

Some people read that last bit out of context, omitted the word "simply" and have taken it to mean that they're not replacing the Wii U or 3DS. But obviously that's not what was said. They're not saying it won't replace one or the other and they're not saying it will replace both. They're saying it's more than just a replacement because it's a dedicated platform with a brand new concept. Which is something you could have easily said of the Wii, Wii U or DS.

edit: here's the full thing: http://www.nintendo.co.jp/ir/en/library/events/150508qa/02.html

also the comments on the GBA -> DS transition. They did say they were going for a three pillar strategy back then unlike now. Part of the reason for that was that the DS was such a departure from the GBA that they were hedging their bets. It could have ended up being another Virtual Boy. If the DS hadn't caught on? They would have had another Gameboy lined up a few years down the road. You've got to remember how big a brand "Gameboy" was for Nintendo at the time, it was basically all they had. The DS was a huge risk.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

SCRAPPER392

@Octane
The situation is still different. They already basically said that it is a home console, but that doesn't mean a successor to Wii U. There's already a few reasons why it doesn't make sense to succeed it already:
1. Wii U is current PowerPC hardware that doesn't need a successor
2. Nintendo doesn't have their Nintendo Account in order, so moving to a new console w/o that makes no sense
3. New 3DS just came out, and there doesn't need to be another one
4, Nintendo is still making profit off of their consoles, besides that current drop in their shares

I think it is a micro console that will:
1. Cross-play VC, indies, etc. software
2. QoL, which they said they plan on releasing around the same time
3. Connect with smartphones and/or tablets via apps

Also, they aren't even having trouble supporting their consoles. The only people having trouble supporting Nintendo consoles, is 3rd parties, and it still doesn't have to do with PowerPC in general.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

SCRAPPER392

@skywake
It still doesn't make sense why anyone would think GameBoy would stick around, though. The DS had more capable hardware than GBA. That was already a dead giveaway that it was the GBA successor, especially since it had BC with GBA and Micro only ran GBA fir $30 cheaper(ripoff). The only reason why people thought it would fail, was because of PSP and people were barely getting their hands on smartphones. If anyone said touch gaming was out of the ordinary today, they would look like an idiot, and the same thing could have been said back in 2004, coming from someone who actually knew where technology was going.

Qwest

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skywake

@SCAR: In 2004 touch screens were only used for PDAs and temperamental kiosks. It was a novelty tech that nobody really took seriously. If you think that the DS was inevitable and they were stupid to be cautious? I think you're re-writing history with the advantage of hindsight. The original DS was a Frankenstein system, it was odd. Even I thought it was a bit of a joke all the way up until Brain Training launched. It was only then I understood and picked up a DS Lite.

On the other post you just made I think it's clear that you don't want to listen to anyone here. You are convinced that you are entirely right and that the NX isn't going to replace the Wii U or the 3DS. All based on that quote that I've now shown you've taken well out of context. But just to give you a chance to form a better argument I'm going to give you one shot by throwing something else into the fire.

I think it's fair to assume that within the next 3-4 years both will be replaced, this generation can't last forever. So the question is whether or not the NX is going to bring us closer to the next generation or not. If the NX doesn't and post E3-2016 we're left wondering what those next-gen devices will be? I think people will naturally assume that Nintendo is going to drop out of the dedicated gaming hardware business. Something which the NX was supposed to address. Because really that's the only thing we know at this point, that the NX is going to address that issue. So it has to replace one or the other in some fashion

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

SCRAPPER392

@skywake
Not really. iPhone came out next year and Android happened for touch phones. The only thing weird about it was the 2nd screen.

I haven't taken anything out of context. If anything, your link backed my post, because it says they want to build a "bridge" between mobile and dedicated gaming hardware, which is basically what I said w/o reading it beforehand and only paying attention to the original announcements(instead of rumors). They also said that they are going to connect it through DeNA, and QoL has a lot of emphasis, so ya, I'm not changing what I think it is.

Edited on by SCRAPPER392

Qwest

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IceClimbers

LMAO at the thread title. Think a minute. The Wii U game that makes far, FAR, FAR more sense to port/remaster to the NX ecosystem than Zelda U is Smash 4. That game should be continued on NX as a service.

New Smash games have a heavier workload each time with diminishing returns in new content. To waste the work started with Smash 4 to completely start from scratch for a new iteration that wouldn't come out until the tail end of the NX's lifespan (especially considering Nintendo would insist on Sakurai doing it) and inevitably have MANY character cuts (not just the DLC characters and Dr Mario/Dark Pit/Lucina either), which will upset so many people, is just not worth it. Period.

The workload would be far less stressful on Sakurai or whoever does it if Smash 4 was ported and continued as a service on the NX ecosystem.

Even if there's BC with Wii U games, porting/remastering Smash 4 (w/ all 3DS stages, all DLC, and Ice Climbers included) makes so much sense it's not even funny. Zelda U? That honestly might not be worth porting.

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skywake

SCAR wrote:

Not really. iPhone came out next year and Android happened for touch phones. The only thing weird about it was the 2nd screen.

You're trying to re-write history again. The iPhone came out in 2007 and the DS was a late 2004 launch. It's about the same length of time between the DS and the iPhone as there is between the Wii U launch and today. They weren't ontop of each other and Android came out 1 year after the iPhone.

SCAR wrote:

I haven't taken anything out of context. If anything, your link backed my post, because it says they want to build a "bridge" between mobile and dedicated gaming hardware, which is basically what I said w/o reading it beforehand and only paying attention to the original announcements(instead of rumors). They also said that they are going to connect it through DeNA, and QoL has a lot of emphasis, so ya, I'm not changing what I think it is.

You've taken the "won't replace 3DS/WiiU" bit well out of contest and you're doing it again with this point you're making now. The bridge they were talking about was in reference to the partnership with DeNA. It has nothing to do with the NX, the NX is not that bridge. What we now know is called the "Nintendo Account" is that bridge.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

shaneoh

IceClimbers wrote:

LMAO at the thread title. Think a minute. The Wii U game that makes far, FAR, FAR more sense to port/remaster to the NX ecosystem than Zelda U is Smash 4. That game should be continued on NX as a service.

New Smash games have a heavier workload each time with diminishing returns in new content. To waste the work started with Smash 4 to completely start from scratch for a new iteration that wouldn't come out until the tail end of the NX's lifespan (especially considering Nintendo would insist on Sakurai doing it) and inevitably have MANY character cuts (not just the DLC characters and Dr Mario/Dark Pit/Lucina either), which will upset so many people, is just not worth it. Period.

The workload would be far less stressful on Sakurai or whoever does it if Smash 4 was ported and continued as a service on the NX ecosystem.

Even if there's BC with Wii U games, porting/remastering Smash 4 (w/ all 3DS stages, all DLC, and Ice Climbers included) makes so much sense it's not even funny. Zelda U? That honestly might not be worth porting.

Problem is that if you keep updating a game by adding more and more to it, then it eventually becomes a bloated mess. I used to be able to run Team Fortress 2 with no issues, now there isn't much point in me trying to enter a game.

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skywake

Here's the full context of the "NX is a bridge" quote @SCAR is talking about if anyone is wondering:

Iwata wrote:

Before answering your question, let me explain for the others that the "core system" the questioner just referred to means the "integrated membership service" that I mentioned in my presentation today that will build a bridge between smart devices and dedicated video game systems.

So far, Nintendo has built its official website, started the Club Nintendo membership service, made its dedicated video game systems network compatible, started Miiverse and has constructed other online services one at a time. When we constructed each one of them, we were trying to create a certain solution to achieve a certain goal or to address to a certain issue. In other words, we did not have an overall vision as to what the final and comprehensive format should be like and, as a result, we cannot say each of these services was connected to one another in an ideal way. Also, when we were designing them, we did not have the idea of building a bridge between smart devices and dedicated video game systems and, at least five years ago, we could not foresee that smart devices would have increased in significance to be the dominant window through which consumers connect with one another and society. When we look at Nintendo's current network services from this perspective and others, they look like patchwork. They are not ideally designed for user convenience, and when we try to improve one, we have to modify not only the portion directly related to that service but also other seemingly unrelated components, so it cannot be done easily. In other words, we have many ideas that we would like to realize but we have not been able to execute them as smoothly as we had hoped.

He's not talking about the NX. The NX is not "the bridge"

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LzWinky

You know what makes more sense? Launching the NX with a large new Zelda game rather than a port

Current games: Everything on Switch

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