@Anti-Matter I agree with you that metacritic score shouldn't really mattering to individuals, but it does matter a bit for advertising/etc., so I assume Nintendo isn't super happy they have been mostly lower than usual this year.
I only played one of those top 10 personally; my favorites this year have not scored well.
"Nintendo Switch eShop closing 2026 in China
Reward programme will compensate users with free games.
Nintendo will close its Switch eShop and all network services in China in 2026.
After 31st March 2026, the digital store will no longer sell games, plus free trials will no longer be available. Then, from 15th May 2026, Nintendo will stop all download and code redemption services, meaning DLC will no longer be redeemable.
All other network-related services will also end on 15th May 2026."
This seems to be more of a China specific thing based on this article but it does make you wonder whether eshops elsewhere may get a relaunch in time for Switch 2, maybe?
I just noticed almost all my internal Switch storage is filled by save files which of course can't be transfered to the SD card. There are 2 issues:
1. Why the heck do some games need 100s of megabytes for save files. Mario maker 2? Sure, I've played 1000s of levels but I could easily fit that information in a text file of a few megabytes rather than 100s-- how inefficiently is this information stored?? There are other games which have 64mb save files even though literally the only saved information is how many levels you have finished — e.g. only a single 2-digit number needs to be in a save file.
2. I have a lot of games but I've also played the majority of demos on Switch which comes out to many hundreds. Considering the unnecessarily large save files a lot of them have, this becomes gigabytes.
So I tried to fix some of this by deleting save files for demos — there is a menu for deleting save files I have never entered before. The only problem is that it is even laggier than the eShop. So far the process to delete one save file has taken me about 5 minutes each. Of course you also can't sort by size (or sort at all).
@FishyS
Nintendo Switch 2 needs a multiple delete option like PS4 / PS5.
It's painful to delete one by one unwanted save file by waiting the warning sign popped up then the enabled option to delete the save file.
Wait, is there any way to check the files or any stuffs on internal?
I think Graphics are good enough already even for last gen (PS4, Xbox one) specially since that was when games started to take eons to make and we only got like one release in a console generation of a game franchise. Trying to make them more realistic would just make the Development and waiting time longer. Either way we are getting Diminishing Returns in Graphics. Like Mark Cerny creating the PS5 Pro since 2020 has said lately that Machine Learning (A.I.) is going to have the most advancementsr in the next decade. Nintendo did say that is inevitable, that it will take longer, games will get more complex and advanced.
I also believe the Switch 2 is going to be a mix of 3 console generations. Last gen PS4 (Pro), Xbox one, current gen in RAM, Graphics, SSD, and NEXT-GEN with rumored Nvidia DLSS 3.5 and newer features plus 4k. Thoughts?
@AJ_ Nintendo aware, next gen development will take longer and be more expensive to make, decided to massively expand it development capacity, i expect Switch sucessor to be between a PS4 Pro e Xbox series S, in term of graphical/techinal capacity, just like Switch is between a Xbox 360/PS4
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