Did I just hear the sound of someone at Ubisoft losing their job? Surely that glimpse in the Ubi30 video wasn't deliberately teasing the game? I couldn't see Nintendo wanting something like that to be unofficially shown in a third party company anniversary video.
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@FragRed Well, if we didn't know about the rumours in the first place, then that scene wouldn't have meant a lot to us to begin with. I'm sure it is a deliberate tease, but they didn't expect the game to leak beforehand.
@FragRed Looks very intentional to me, rather than some inside artwork that somehow slipped past the radar. Perhaps Nintendo gave permission to tease while saving the reveal for themselves?
I do wonder about the NDA between third parties and Nintendo. A few months ago it seemed they could barely speak a word of the then-known NX, yet Ubisoft were able to announce an NX game live on stage.
That's interesting...I'm not aware of them myself, but they seem to be PC-focused for the most part. Looking at their output, 3-4 games seems to be a year's work for them so sounds promising. Also good to know that lesser-known devs have got the means to support the Switch early in its life (to contrast with the rumours which have said Nintendo have been really selective in handing out their dev kits!)
@Buizel It contrasts what Ive been told by Nintendo that small devs arent getting dev kits or any tools access ffor quite sometime. They are being selective, just in a strange way.
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@BLP_Software Maybe they're working on the assumption that they can cheaply and rapidly port a few of their previous titles when the time comes. Who knows?
@Buizel Porting is super easy from what I've been told, so that's fine. But why not have as many of those on deck as possible? And what about new games? Kinda sat here waiting ya know
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Releasing anything on the wii u at this point is just sending it out to die. Especially for indie games. Has that castlevania type kickstarter game been canceled for wii U yet? It's probably too late for yooka laylee, though a switch version would be magnificent
@Operative It's been hinted at that Bloodstained won't be coming to lesser powerful systems, without naming said console but I don't think they ever said it would be moved over as I doubt they knew what the Switch was at that point.
As for Yooka Laylee I'm also surprised nothing has been said about a Switch port. Perhaps they're not considering it an option at this point - just focus on existing platforms.
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I hope Playtonic doesn't can the Wii U version of Yooka-Laylee since that's the one I'm planning to buy. A Switch version would be nice, though.
I also think we're underestimating the number of people who would buy the Wii U version. Sure, the Wii U's well on its last legs but I think Yooka Kaylee Wii U has potential to sell well. Really well.
Yooka laylee should be on switch. It'll be there. Of course they won't cancel the Wii u version, and it would be silly to leave it at only the Wii u version.
@Grumblevolcano Exactly. So releasing Yooka Laylee on the Wii U shouldn't be bad at all. It's not going to get killed in terms of sales.
If Yooka Laylee gets ported to Switch it'll most likely be the PS4/XB1 version that would get ported. Probably because they all share the same architecture....?
Welp, add Stardew Valley to the list of Switch games. Wii U version canned.
This pisses me off so much. This was a game I was looking forward to. Not that surprising though but whatever. The Nintendo really wants to sweep the Wii U under the rug.
@Rexcalibr Of course they do. It was a commercial failure and now they have a new home console (as advertised by Nintendo), it makes sense to abandon it and focus entirely on the Switch.
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Look at today's video game market; look at how many ports (especially major ports) Nintendo has published since the Wii compared to before the Wii.
Perhaps because before the Wii the changes in hardware made such ports unpaletable. Who's going to buy an N64 game on the Gamecube when new releases can be so much more? Who's going to buy a 2D game on the N64? Not an easy sell. But a Wii game with improved textures on the Wii U? That's a bit more paletable. You act like this is a new thing but look at the GB, GBC and GBA libaries.
What's Nintendo biggest attraction for this holiday season besides Pokemon Sun and Moon? The NES Classic with remastered video games, and Nintendo made sure that there aren't enough NES Classics on store shelves so the demand for these remasters increases even more.
Nothing to do with ports, I think you're grasping at straws here. The Wii U isn't getting many releases this year because Nintendo has pulled development from it. Those resources have gone across to the Switch. It's a similar deal with the 3DS just not as dramatic. And despite the supply issues I don't see what's so radically different about the NES Mini. It's litterally the same thing they've been doing since the VC service first launched.
The Switch is already rumored to get several ports and remasters, and Nintendo will likely port and remaster many more video games in the future; they likely won't be just "platform for download" video games.
Mario Kart 8, Smash Bros 4, Mario Maker, Splatoon, Pikmin 3, New SMB U and even Wii Sports Club were "platform for download" games. Some more than others, some paid and some not. And it's not just Nintendo doing this either this is a standard thing for games these days. I don't know how you've managed to find your way onto a game forum and this concept be a shock to you.
No, it's not necessarily one-to-one. However, Nintendo is slowly putting more time and resources in ports and remasters than they did before, and if ports and remasters continues to be a booming business, then business logic will only encourage Nintendo to milk that cash cow. Brand-new video games are costlier to develop than highly successful ports and remasters; Nintendo could release a few less brand-new video games that they would otherwise make; release more ports and remasters; and rehash Mario and Pokemon video games and spin-offs. How's that for easy profits?
Yeah, I think you're jumping to conclusions. If what you're saying was true then we'd be there already. But from a business perspective Nintendo knows that games like Splatoon and Mario Maker were diamonds in the rough on the Wii U. Games that were entirely new releases. They're not going to turn into a port factory.
And anyways, what's the issue with easy profits? As long as the consumers aren't getting screwed over I don't see what the big deal is. If you think the Switch having a port of a game like Smash Bros with new characters/stages/modes is just a cash grab? Don't buy it. Simple as that. Because I personally don't see what the issue is.
Of course it is; you're sustaining it. Look at today's video game market; look at how many ports (especially major ports) Nintendo has published since the Wii compared to before the Wii. What's Nintendo biggest attraction for this holiday season besides Pokemon Sun and Moon? The NES Classic with remastered video games, and Nintendo made sure that there aren't enough NES Classics on store shelves so the demand for these remasters increases even more. The Switch is already rumored to get several ports and remasters, and Nintendo will likely port and remaster many more video games in the future; they likely won't be just "platform for download" video games.
But how is this sustainable? Surely Nintendo are going to run out of things to port, or at least release so many ports that people lose interest? The current rumour is that the most notable Wii U games are going to have ports. What are they going to port after that? If people are happy just buying the same games over and over again (and only that) the industry would've stagnated a while ago.
It's in Nintendo's best interests to keep things fresh and offer a variety of games. They're trying to shift hardware, let's not forget. NES Classic is currently in high demand but the appeal (collectors, retro enthusiasts) is different to that of a brand new console (hopefully a much broader market). How can Nintendo sell a console if all they release is old games?
No, it's not necessarily one-to-one. However, Nintendo is slowly putting more time and resources in ports and remasters than they did before, and if ports and remasters continues to be a booming business, then business logic will only encourage Nintendo to milk that cash cow. Brand-new video games are costlier to develop than highly successful ports and remasters; Nintendo could release a few less brand-new video games that they would otherwise make; release more ports and remasters; and rehash Mario and Pokemon video games and spin-offs. How's that for easy profits?
Ports can be outsourced, so little lost in terms of time and resources. And money? Well, the ports pay for themselves. If Nintendo want to support games like Smash Bros or Mario Kart as @skywake has been suggesting, that would probably take up Nintendo's own resources, but again would be more economical than producing a new title.
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