@JaxonH
Looking at the DLC from Mario & Rabbids Spark of Hope, it made me thinking twice to consider the game.
I'm not a fan of DLC practice to be honest and it gave me not so good impression with the games, even I have love and hate feeling with the DLC for The Sims 4 PS4 version. The DLC contents are really good for me but I really hate with too many DLC stuffs to play the games.
@Anti-Matter You realize you can just buy the physical game and completely ignore the DLC, right? It's optional additional content. The full game is on the cartridge.
@JaxonH is the Rayman DLC equivalent to the Donkey Kong adventure in Mario+Rabbids Kingdom Battle? Ubisoft now do my 3D Rayman that i waiting since Rayman 3 Hoodlum Havoc.
I love DLC. When you're playing a game you're super into, and you get even more of it with fresh ideas, that's a massive W.
Monster Hunter Rise went from excellent to downright historic with the Sunbreak expansion. Persona 5 morphed into Royal, an even bigger, more robust, perfected game. Xenoblade Chronicles 2 went from a massive, top shelf JRPG to an epic package with the Torna expansion. Mario Rabbids Kingdom Battle went from impressive to an all time great with the DKC expansion (and I expect nothing less here with Rayman campaign).
And because this game focuses exclusively on single player, all the DLC releases expand on solo content, which is great. The Rayman campaign seems like the grand finale, though the first two look interesting in their own right.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
As a semi PC player I was hyped when DLC first came out and still love DLC. It's just expansions in another form. Sure some companies piecemeal them out or have a LOT of them (the Sims) but it is more content for the game you enjoy and you don't have to buy it. I do have mixed feelings about story DLC that decides a sequel though. because then you are sorta obligated. I hated that Dragon Age elevated a DLC villain to a main villain or when Assassins's Creed used a comic to kill a main villain. I do think if you do a story DLC it should either give an enhanced perspective of the main game (like Tourna did) or be a side story that is part of the history of the game world but not crucial to going into the sequel (awakening dlc in Dragon Age Origins, any of the Skyrim expansions).
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I think provided MK8 Deluxe Booster Course Pass gets a decent number of GCN tracks (at least 4), it'll overtake Torna as my favourite Nintendo DLC. There's something extremely special about being able to play 96 tracks in the same Mario Kart game when before MK8 the most tracks a Mario Kart had was 40 (Super Circuit had 20 new tracks and the 20 SNES tracks).
I must give credit where it's due. Mario Kart 8 Deluxe DLC is unprecedented. 96 tracks? The mountain of content between Mario Kart 8 Deluxe and Super Smash Bros Ultimate is astonishing.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Booster course comes to just 52 cents per course. $25 / 48 tracks = $0.52/track. The main game is $1.25/track. Whole thing averages to $0.88/course.
But ya. Game value is by far the best value. There's cheaper entertainment, like my late father who played free Windows solitaire and Bejeweled for the last 15 years of his life. But quality of entertainment must also be accounted for. The quality you get with good games is insane.
I'm playing Bayonetta 3 right now. It's a single player game, which isn't known for being best value $$$ wise. And yet even still, I'm averaging 1.5 hrs per chapter cause I explore every square inch. And I hear there's like 14 chapters. That's over 20 hrs. Plus side chapters. So maybe 25 hrs. Then there's the fact even exploring everywhere I STILL end up missing 1-2 verses per chapter. No idea how, but I am. Which means it really requires a 2nd playthrough to see everything. Not to mention trying to score higher medals which can also be uploaded to a leader board. Could very well end up getting 50+ hrs from a so called "10 hour game".
You don't even wanna know how much I get from other games (700 hrs and counting for Monster Hunter Rise + Sunbreak and not even close to done). You wanna talk about value...
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Yeh as an entertainment medium, and considering money spent vs time enjoyed, there really is no better outlet than video games in that regard.
In saying that though, I have recently been enjoying a number of shorter games... played Monkey Island recently on Switch, and beat in around 10-11hrs. Of course this was not a full 50 £GBP game (probably half the price IIRC) but nonetheless I loved my time with it, and the cheaper asking price well justified the slightly shorter playtime.
Looking at my existing library and backlog, I'd probably say that the overall 'net effect' is stacked in my favor for total amount of potential hours (accross all games) vs total money spent.
I guess we are very very fortunate though to have the luxury of choice - plenty of 100hr + epics out there (Xenoblade 3 for example, or Sunbreak) or shorter punchier experiences (Metroid Dread, Monkey Island are 2 that come off top of my head)
@JaxonH nice and this DLC/expansions for this games you mentioned feel like you are playing a game, the Torna expansion can be coinsidered a game given how much content this expansion have, the same apply to Monster Hunter Rise Sunbreak.
DON'T DO THIS TO ME CAPCOM.
I don't think I can quantify how desperately I have wanted to play Ghost Trick. Ever since I learned of the game's existence about 3-4 years ago, I've been utterly fascinated with it, between the character designs, premise and gameplay but have never, ever had the chance to play it besides an IOS port that I've stayed away from since I'd much rather experience it on a proper console. So if this ends up turning into a console port, remaster or even REMAKE!? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
@JaxonH intereting i have 4h44 of playtime of Bayonetta 3 on my Switch(extended battery Switch(Switch V2)is theres any reason for Switch OLED to give you 5H playtime to Bayonetta 3, since this game push the hardware to it limit and where do you get this information that information?(games like Bayonetta 3 have better battery life on Switch OLED, does this information also apply to game like Legend of Zelda Breath of the Wild? i curious about this).
Ghost Trick is awesome. I don't think I have interesting things to say but more people should play Ghost Trick. Any chance for more people to buy Ghost Trick is good.
Part of my beloved trio of 2011 DS games more people should have bought since they were probably better than every 3DS game that year. (along with Okamiden and Radiant Historia)
Ghost Trick is awesome. I don't think I have interesting things to say but more people should play Ghost Trick. Any chance for more people to buy Ghost Trick is good.
Part of my beloved trio of 2011 DS games more people should have bought since they were probably better than every 3DS game that year. (along with Okamiden and Radiant Historia)
I wish I was around for mid 2000's/early 2010's Capcom. I don't think we've had a better era of Capcom than we have now (where every single game they make seems to be a banger) but man....I do miss the sheer overabundance of creativity from way back when. An adventure game heavily themed around historical Japanese artwork with stylus mechanics before the stylus? Sure! A beat-em-up where you scroll through a movie reel? Why not! A game where you are literally just a lawyer? SEND IT RIGHT THE F*** THROUGH!
There were certainly a lot more misses than with modern day Capcom (the exisiting stuff that was around from the 80's/90's weren't exactly dealt the best hand), but I'd love to see that creativity come back in some way, shape or form in today's day and age.
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