Honestly I'd rather have Arms 2 than Mario Kart 9 at the moment. Mario Kart is the better series as things stand but Arms has the potential to be just as good. And we already know MK9 won't come out for another two years at the very least because of the 8 Deluxe DLC, so I don't see why they couldn't make an Arms sequel in the meantime.
Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music
@Dogorilla
In my mind, I have some great suggestions for ARMS 2.
Looking at Ring Fit Adventures success, I think ARMS 2 will be better if have these features:
ARMS Fight mode (Normal ARMS fight style with extended arms and weapons)
Cardio Boxing mode (Cardio workout mode like Fitness Boxing with catchy musics + Wii Fit style workout routines)
Boxing mode (Normal boxing fight without extended arms and weapons)
Character Creation (Create your ARMS fighter from scratch, from head to toe like The Sims style)
Party mode (Mini games that have something with boxing or using Joy Cons)
Story Mode (Play through the individual ARMS fighter storyline to unlock new characters)
Amiibo support (New Nintendo characters outfits for ARMS fighter by scanning the specific Amiibo)
@Grumblevolcano If the next system has split controllers like the joy-cons (which seems likely), I'd wager they'll hold off and release ARMS 2 as a launch window title on that. I'm still of the opinion they're planning on holding back just enough titles to absolutely load the next system's launch window like they did with the Switch.
Though looking at the others? Chrom himself might not have been in a game since, but Fire Emblem in general has been continuing apace. As a series that rarely reuses characters, I'd say that Three Houses counts. Also, TMS#FE got a port, and he was in that.
And as for K. Rool? I know he was considered for inclusion in both of the DKC Returns games, so if there is another DK game in the works as rumored I think we'll finally see his return. As much as I love the Returns games, their main villains are... not as memorable as K. Rool. I wonder if anyone here can actually even name them without looking them up.
Ninja Hideout is a brand new course. I was under the impression they'd all be Remastered from other entries. And while most are, this track is completely new, and easily the best of the bunch imo.
That's not to say the others aren't great too, though. It's so awesome experiencing GBA tracks remastered into 3D graphics, and Choco Mountain which was a classic from N64 days. The Tour tracks are particularly interesting as they feature real world locations and the laps change similar to Sonic All Stars Racing. It adds variety that really spices things up.
I'd forgotten just how much fun Mario Kart 8 Deluxe is. It's such a popular series it almost feels played out to say it's one of your favorite games, but it really is one of my favorite games. It's so good!
But I'm specifically referring to the Switch version, which is almost a completely different game than the Wii U version at this point. The new battle mode alone was enough to elevate it to 10/10 status (that really hurt the original release) but seeing the total number of base game + expansion courses (48) get doubled (96) with this new Booster Pack? Ya, they're not even the same game anymore. The Wii U version is like the alpha version of the real game now.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Then the articles reporting on it being brand new must be wrong. It's also not labeled as being from any other entry in-game, and the other Tour tracks are distinctly based on real world locations (Paris Promenade, Tokyo Blur) and feature routes that change for different laps.
Have the expansion pack now and played some of the N64 games. I... don't really understand the complaints. I tried a few of the games that I've played before, and they feel fine, aside from some awkward button mappings.
@kkslider5552000 Mario Kart, but with the sort of sp content found in CTR is what I want most from the series.
With that said, considering Link and a few other characters are already in "Mario" Kart now, I feel like turning it into a Smash-esque celebration of Nintendo is overdue.
@RR529
Lol I didn't need screenshot proof 🙃 Photo evidence is for convincing someone who stubbornly refuses to acknowledge something.
I already acknowledged it was in Tour in my previous statement, where I called out the incorrect article making the claim.
Anyways, since you play Tour on your phone, can you comment on the graphical comparison to the Switch version? I saw a GameXplain video comparing the two and Switch looked waaaay better- the Tour footage looked 480p and stuttering around 20 fps. I suspect they were running the game on a decade old phone.
Would be nice to see a real comparison from a modern phone in HD, or impressions from someone who's played both (granted, the smaller phone screen will likely make it look much better than it would if the screens were the same size)
@Ralizah
They patched some games up so the experience now is much better than it was at launch, at least for certain games like Zelda Ocarina of Time.
That said, I always felt the games were fine- certainly a step up from the Wii U with its darker image. Every game I've played has looked and played great, with the exception of F-Zero X, which unfortunately suffers frame rate drops occasionally. It's still playable but, when it happens from time to time, it's very noticeable. I'm hoping they'll fix it though like they did with Zelda.
As for the next Mario Kart, Deluxe is peak Mario Kart in its current form. The anti gravity, large roster and 96 total tracks has taken it as far as it can go without a major change up, imo.
Maybe they will count Tour as the 9th game and use the Roman numeral for 10 on the next entry, as it would have double meaning for "Cross", since a Smash Bros style mish mash is the next logical step.
By crossing over with other series it would allow for a much more interesting roster, a massive well to draw from for track design, and new mechanics could include dynamic tracks similar to Sonic Racing Transformed. They flirted with the idea in some Tour tracks but the next entry could go all out with the idea.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@link3710 The Tokyo Mirage Sessions port fits more with the angle I was taking as Chrom is in that game. That said I am making an assumption that Ridley and Dark Samus will be in Metroid Prime 4 which may not be the case so either works I guess.
@Ralizah It's a gradual improvement situation, what you see now is improved from how things were in October.
@JaxonH I definitely agree. With the DLC playing both with non-mario characters (original DLC) and changing tracks (current DLC) there's no way these things aren't experiments for the next game. Whether they move forward with them or not, they at least have to be under consideration.
But seriously, tracks inspired by Zora's Domain, Sky Sanctuary, Forest of Hope, or Lunar Sanctum could be gorgeous and totally different from anything Mario Kart has done before.
@Grumblevolcano@JaxonH Sounds like waiting to subscribe was the right choice, then. I'll probably wait for Nintendo to do whatever with F-Zero, in that case.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Have the expansion pack now and played some of the N64 games. I... don't really understand the complaints. I tried a few of the games that I've played before, and they feel fine, aside from some awkward button mappings.
Yeah, they fixed those complaints but even at launch, the majority of games were fine.
With that said, considering Link and a few other characters are already in "Mario" Kart now, I feel like turning it into a Smash-esque celebration of Nintendo is overdue.
I feel like Mario Kart should do a lot more for Mario stuff that isn't the same characters that are always in the multiplayer Mario games before they spend much time looking towards other series. Be a better Mario love letter before that. Like it really annoys me nowadays that Mario relies so much on familiar characters and settings and everything to sell itself and yet refuses to acknowledge almost anything that isn't the mainline platformers, and sometimes not even in creative, new ways.
(also it makes sense to save non-Mario stuff for DLC imo)
@Ralizah
Oh ya. If we're talking full price, I'd still be waiting in all likelihood. Though to be fair, if I didn't care about owning expansions and DLC and just cared about playing them, that probably would have sold me. At $25/pop, just one of them covers the extra cost for that yr (and we've already gotten 2 in the last 6 months), and the N64/Genesis is kinda like a freebie.
If you can get in on a family plan though with some other members here, I wouldn't hesitate. At $10/yr it's actually half the price of the base membership, with N64 (and even though I don't play the Genesis much, it is nice having them all in one collection without lag like the other retail collection had, and without having individual Ages releases). Sin and Punishment is excellent (and in English), Mario Kart 64 and F-Zero X with online is a dream come true, and there's actually a really solid selection despite the relatively small total number of games. Almost every single one is a banger. I expect by the end of this year, we'll have quite the N64 collection.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH I'd probably never sub individually. I used to go in with a forum member on a family plan, but I've transitioned to an actual family plan with my family, since most of us play on the Switch.
Will probably never play MK64 again with MK8D having actual post-launch support, but it'll be nice having access to portable versions of Banjo-Kazooie, Paper Mario, Sin and Punishment, and so on.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
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