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Topic: The Nintendo Switch Thread

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Eel

Ironically, sometimes the downgrades in graphic quality meant sometimes the games actually had better performance.

For example, Hyrule Warriors has a much more consistent frame rate on the New 3DS than on the WiiU. It’s basically locked to 30fps on n3DS, while the drop in enemy count was pretty much cosmetic (the game decides to skip on the filler enemies that are too far away for you to actually damage).

And yeah Yoshi’s Wooly World is the original game and more, just downgraded in graphic quality, it’s amazing how perfect of a port it is. Same goes for Captain Toad.

Edited on by Eel

Bloop.

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Ralizah

@gcunit A hard mode. More items, including ones that give Kirby six "Ravel Abilities," which function similarly to certain copy abilities from previous games. Added minigames featuring Dedede and Meta Knight. Amiibo compatibility. There's also some sort of streetpass functionality.

It's not quite as much a revolution in content as HW Legends was, but it adds more than most 3DS ports. All it really loses is the local multiplayer.

Edited on by Ralizah

ACTIVELY PLAYING
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Persona 5 Royal (PS4)

gcunit

@Ralizah So you're telling me I not only need to double up on Epic Yarn, but Hyrule Warriors even more so? My wallet says I need to put you on my ignore list.

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link3710

@gcunit I mean, last I heard the Switch version of HW is the one to get. All the content from 3DS + the few pieces of content that were cut from the Wii U version + the best performance and graphics.

link3710

Ralizah

@link3710 @gcunit Correct. Unless you're a 3DS collector, there's no reason to opt for Legends over DE, since DE merged Legends' bonus content with home console performance.

Although you will probably want Extra Epic Yarn if you're a fan of that game.

ACTIVELY PLAYING
Monster Hunter Rise demo/Super Mario Galaxy/Piczle Lines DX (Switch)
Persona 5 Royal (PS4)

Eel

Yeah. Though the switch version is somewhat weird in the sense that they apparently did absolutely nothing to adapt it for handheld mode.

It supposedly still runs on the same settings and tries to output the same resolution as in docked mode. So you have the poor console working extra for nothing.

And it also apparently gets glitchy if you play long sessions.

Edited on by Eel

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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Anvold

@Heavyarms55 I just said, that it is my opinion and nothing more. Where I was arrogant? Where I said, that other people have no rights to play in this ports? I never said it. All people can play in games, that they like.
And about me insulting the hard work of people who made this ports on Switch. I just don't think, that they did a good work.They like a parasites. Videogames is art, and they just made the worst version of this art. And it is not only worst version, it is the most expensive version also. I just think, that it is not right and this versions shouldn't exist. But it is only my opinion (as i said before). You can agree or disagree with me. And it is okay.

Edited on by Anvold

Anvold

Switch Friend Code: SW-1060-2447-4147 | 3DS Friend Code: 1092-0244-9690

Anti-Matter

@Anvold
"I just think, that it is not right and this versions shouldn't exist"

Nonsense !
I played ported games on Switch and majority of them are really good ports such as FF X/X-2 HD, FF XII TZA, Overcooked 1 & 2, Lost Sphear, Penguin Wars, Yonder the Cloud Catcher Chronicles, Earthlock, Dragon Quest Builders 1 & 2, FF VIII remaster, LEGO CITY Undercover, Go Vacation, Chocobo Mystery Dungeon Every Buddy, World of Final Fantasy MAXIMA, New Super Lucky Tale, Pokken Tournament DX, Mario Kart 8 Deluxe, Crash Bandicoot N'Sane Trilogy, etc.

"Videogames is art, and they just made the worst version of this art."

Perfect is Boring.

"And it is not only worst version, it is the most expensive version also."

Who the heck cares ?!
If i like the Switch version, i will buy them, doesn't matter the price as long not too expensive.

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Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Anvold

@Anti-Matter I said only about big modern multiplatform games ports like Witcher 3 or Wolfenstein II. Of corse pastgen multiplatform, indie and Wii U ports works good on Switch. They may works even better on Switch then on original consoles. But when they try put a big modern game on Switch, make it look horrible and run it sometimes in 360p or 480p...I just think, that it is not right.

"Perfect is Boring"

It is not about perfect, it is about acceptable.

"Who the heck cares ?!"

Well...I care. Because I own a few platforms and I can compare. I think, that the worst version can't have a highter price then better version. Because it is only natural, then you spend more money for better product, for better quality. That's how it should works.

Anvold

Switch Friend Code: SW-1060-2447-4147 | 3DS Friend Code: 1092-0244-9690

Grumblevolcano

@Anvold But the best version in terms of resolution and framerate for multiplatform games will always be cheapest. PC gaming in general is pretty much wait a few months for the price to massively drop.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Anvold

@Grumblevolcano yes, but you need a good and expensive PC, that play a modern games in good quality. It will cost much more then any console.

Anvold

Switch Friend Code: SW-1060-2447-4147 | 3DS Friend Code: 1092-0244-9690

MuhBael

@Anvold a PC with mid settings already looks better than any console and isn't that expensive. Mine cost around 499$

MuhBael

My Nintendo: Martin685

link3710

@Anvold No way. I'd wager you'll be able to build a more powerful PC than either PS5 or XB1SX in whatever price bracket they end up falling into. Obviously that doesn't include the monitor, since the console doesn't include the TV, but still. I have a system I built two years ago at around $800, and it'll almost certainly still significantly outperform consoles that aren't releasing until it's 3 years old. PCs are cheaper, the downside is that you need more technical knowhow to get the best performance out of them.

link3710

NintendoByNature

I had no clue the megaman zero games were THIS hard. I checked on HLTB and it says about 3 hours to finish the game. That must be a no death run 😋. I'm probabaly 8 hours in and at the final boss which im sure will take me at least an hour to beat. That's with save assists. I might even turn on casual mode for my zero 2 run through.

NintendoByNature

link3710

@T7Hokage017 The Zero games are nail bitingly hard for most players, it's pretty well agreed. If you're an expert at the genre perhaps not, but for anyone who mostly only plays MegaMan games for platform shooters... Yeah.

link3710

NintendoByNature

@T7Hokage017 it's honestly probably me then. I think 1 is pretty brutal, but maybe im just not that good honestly. I can fly thru the states but i struggle with bosses.
And don't get me wrong I'm having fun, but I'm also raging at times 😋

Edited on by NintendoByNature

NintendoByNature

NintendoByNature

@T7Hokage017 yea for sure. I ended up spending a good hour and twenty on the final boss to eventually give up. I Just can't beat him. Got to phase 2 only twice but barely had any health to even figure out what im doing. With that said, I'll probabaly start on zero 2 tomorrow on casual mode. Just think im cut out for normal mode 😂. Once I clear all the games I'll go back and try to finish 1.

Edited on by NintendoByNature

NintendoByNature

NintendoByNature

@T7Hokage017 cool thanks dude. I started 2 this morning. Only played for a little though. I'll let you know how i progress.

NintendoByNature

RR529

Uggh, the final boss in Daemon X Machina is so much harder than anything else in the game.

There's no way to pick up more ammo during the fight, so you'll run out before you can kill him (I once had him at half health before I was all tapped out). There are tons of these explosive generator things you can throw at him (which I'm sure is the intended method, in addition to your normal weaponry), but he moves around so much good luck with that.

Plus, there aren't any health restoring energy containers around either (there are usually 5 or 6 scattared about in other levels), making things even harder. I could replace my missile launcher with a health restoring attatchment, but that would just give me less ammo to use, and I'd have to have the time to stay in the healing area, which I likely couldn't becsuse of how much the boss moves around.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

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