@link3710 Youngblood is a part of the main story based on what I'm playing right now actually. It's basically supposed to be the bridge between The New Colossus and Wolfenstein III, and heavily relies on you understanding the events of Wolf 2 in order to follow along in the story, even though narrative isn't as prevalent in this game compared to the numbered titles.
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
@BlueBlur101 Well, the Elder Scrolls anthology is just the original releases of all 5 games as far as I can tell, not remasters designed for modern systems. Not that I'd argue with getting Morrowind on modern devices. But honestly, they release so few games (BGS) that I'm not surprised. Fallout 4 seem the only likely thing we'd get. Bethesda doesn't like acknowledging Morrowind or Oblivion exist anymore, or New Vegas for that matter.
If anything, I'd expect we'll see Dishonored and Dishonored 2 come over at some point in the future (Maybe Prey but...), Commander Keen (for what that's worth) seems like a sure shot, Quake 1+2+3 seem plausible as retro releases, the first Wolfenstein + Old Blood seems to be a near sure shot so long as Youngblood doesn't fail.
That leaves just... really The Evil Within for plausible games, but I can't see that having a great market on Switch. So honestly, I'd expect them to release what I outlined above over the next 2-3 years to keep interest (and maybe even one or two more games made with Switch in mind like Doom Eternal), then go quiet until the next system where the PS4/XB1 (and maybe some next gen titles) will start coming over. From a marketing perspective it makes the most sense to spread out what they still have, rather than dump it all in the first few years.
As for Youngblood, that's good to know. I was under the impression Youngblood took place decades after Wolf II and Wolf III, and was more of a sidestory to the rest of it.
@link3710 I think Evil Within has a good shot only because it'll have a good marketing hook as it was directed by Shinji Mikami (Creator of Resident Evil), but I doubt either Evil Within or Tango's other game (GhostWire Tokyo) could run well on the system, but the audience is definitely there.
Prey honestly has the best chance of being the last solid AAA port from a non id Software/MachineGames studio within Bethesda.
Again, it kinda doesn't help that the Switch was released so late in the current gen of consoles because now it seems Bethesda is beginning their transition to next gen platforms as evident by the literal next games after DOOM Eternal lacking platform details (DeathLoop, GhostWire Tokyo, Wolfenstein III, Starfield and Elder Scrolls VI). I feel like unless the Switch Pro releases and is an actual answer to next gen hardware while waiting for the next core Nintendo system, Bethesda and other significant third parties will probably wane in support in favor of PS5, Project Scarlett, Stadia and of course PC
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
@kkslider5552000 No I mean I'm baffled as to how so many of the other in house studios but the one most commonly associated with Bethesda Softworks today, are pouring a sizable amount of support into the platform.
And by 'so many' I literally just mean id Software and MachineGames. Tango Gameworks and Arkane Studios are nowhere to be seen as of now.
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
Nintendo's financial results for the quarter are out. As of June 30th, the lifetime sales of Switch are 36.87 million (2.13 million for the quarter, which is up from last year's Q1 sales of 1.88 million).
@IceClimbers
Smash looks like it’s on track to outsell Mario Odyssey pretty soon, I don’t think it’ll ever pass MK8DX (which is getting pretty close to outselling MK7), both are selling very well.
Surprised, that 1-2 Switch is still in the top 10.
Units sold last quarter
Mario Kart 8 Deluxe 1.20 million (16.69 million to 17.89 million)
Super Mario Odyssey .50 million (14.44 million to 14.94 million)
Super Smash Bros. Ultimate .92 million (13.81 million to 14.73 million)
The Legend of Zelda: Breath of the Wild .84 million (12.77 million to 13.61 million)
Pokémon Let’s GO .35 million (10.63 million-10.98 million)
Splatoon 2 .32 million (8.70 million-9.02 million)
Super Mario Party .59 million (6.40 million-6.99 million)
NSMBUDX .79 million (3.31 million-4.10 million)
1-2 Switch .04 million (2.97 million-3.01 million
Mario Tennis Aces .11 million (2.64 million-2.75 million)
From best selling to worst selling last quarter
Mario Kart 8 DX
Super Smash Bros. Ultimate
LOZ:BOTW
NSMBUDX
Super Mario Party
Super Mario Odyssey
Pokémon Let’s Go
Splatoon 2
Mario Tennis Aces
1-2 Switch
@DenDen
I'm not sure, I'd have to check and I just left for work. But I imagine it's over 30 hours.
But does one count all the time spent planning character classes, checking reference websites, listening to the soundtrack and re-watching cut scenes in the main menu? All of it is entertainment as a result of the game. In which case the entire 4 days was spent playing it barring time slept 😁
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
That's awesome. An RPG like that would be perfect for the Switch. I can easily imagine myself doing the less interesting quests in handheld mode while docking for the main story portions
@PikPi Never in a million years did I think I'd ever own a portable Nintendo console that would host games like The Witcher 3, Pillars of Eternity, Planescape: Torment, and The Outer Worlds.
Aside from TW3, though, these aren't super AAA games (especially Planescape, which was originally released in the... 90's, I believe?), and I imagine with proper optimization they'll all run well on the system.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
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