@Grumblevolcano
If Nintendo is on such good terms with 3rd parties then why has the 3ds not had any new VC titles in the last 3 years?
As far as classic games hurting new game sales then I say let them. If a classic game outsells a new one then the new game must have been either uninspired or just plain awful. Besides its the consumers choice what they buy I see VC being popular with people like myself who either owned said games originally or never had the chance to do so. The demographic they are aiming for is rather niche either way.
@GameOtaku Strongly disagree there. Those classic games will sell more just on branding alone. An excellent indie game can and will get overlooked in favor of an old game with Mario or Zelda in the name.
I hope I don't need to hold up the Wii U and 3DS top sellers lists from the past god knows how many years to highlight the fact that VC will, does and always will overshadow other releases.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
I wonder whether Virtual Console might come in the form of something like this:
sign up to Nintendo Online to get access to an ever-growing library of free-to-download NES/SNES games (with added online mutliplayer in some cases)
sign up to our 'premium' Nint-etflix (working title ) subscription service to access the rest of the back catalog (N64/GC etc)
..with the former almost acting as a 'free' little tasting palette to try to tempt people to sign up for the premium service, perhaps?
Microsoft recently announced a similar 'premium subscription' service for Xbox...and, if Nintendo were to follow suit, I could see a Netflix-style service where you pay a monthly fee to access a range of N64/GC/GBA etc games on-demand being quite attractive for customers - and potentially a good way for Nintendo to monetise their 'legacy content' without perhaps impacting third-parties so much?
@IceClimbers
So what if they do? I don't see that being a big problem. Maybe if the Indy developers would get published by big names like konami, capcom or possibly way-forwarding would make them appear better than most shovelware that I've seen. Don't get me wrong I love Va11 HallA and DSW but for everyone of them there are 20-30 Indy games not worth 2 cents. I'd rather buy the classics first on the eshop then I'll muck through for hidden gems.
Super Mario Odyssey – 9.07 million
Mario Kart 8 Deluxe – 7.33 million
Zelda: Breath of the Wild – 6.70 million
Splatoon 2 – 4.91 million
1-2 Switch – 1.88 million
ARMS – 1.61 million
Xenoblade Chronicles 2 – 1.06 million
You can find the.pdf files with the full report below.
So Mario Kart is already close to Wii U's total sales for the game. It's almost like porting Wii U games to a more successful console help them to reach a new audience or something.
Remember when people were outright saying that there was no way the Switch had sold 3 million in a single month!? Yeah those were the days... as in the past two weeks.
Great news for Nintendo and the Switch! Now, let's see if they can keep up that momentum.
@kkslider5552000 It's also an incredibly cheap and easy way to generate revenue porting games. It's why publishers love to do it.
Wtf XC2 lower than 1-2 Switch... :') I'm glad that XC2 is at least 1milllion since that means more installments in the future, but man... that 1-2 Switch. Glares
@darkfenrir 1 2 Switch is kinda really bad sales wise, so for a niche game like Xenoblade Chronicles 2 to do that well is pretty damn good. I just wonder if Nintendo looks at 1 2 Switch as a leasson in not what people want from the Switch.
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