I'm reading a lot of people in the Nintendo community being disappointed in this direct,well i guess that's what you get for hyping this direct to high hell with expectations that will never be meet.
Some people are literally always disappointed by every Direct, E3, etc, because they set their hopes too high and then get angry when it turns out Nintendo hasn't made a new F-Zero game, translated Mother 3, found a cure for cancer...
Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music
I'm reading a lot of people in the Nintendo community being disappointed in this direct,well i guess that's what you get for hyping this direct to high hell with expectations that will never be meet.
Some people are literally always disappointed by every Direct, E3, etc, because they set their hopes too high and then get angry when it turns out Nintendo hasn't made a new F-Zero game, translated Mother 3, found a cure for cancer...
Agreed! We saw first/third party games with genres ranging from RPG's to platformers, fighters to shooters - targeting a whole range of ages - and some release dates, DLC news and highly regarded ports on top! ..all from a 'Mini' Direct clearly aiming to just be a little something just to kick the year off! ..hardly the tragedy some are making it out to be!
@Ralizah, I’d imagine Dark Souls 1 & 2 would be possible on Switch as there both PS3 & 360 games while 3 is on PS4 and XB1, but with Doom already on Switch and Wolfenstein 2 coming to Switch you never know.
Or if your talking sales wise, well it’s a series that’s never appeared on Nintendo hardware, i’d Imagine they’ll be demand from people who have only owned Nintendo hardware, demand for people who want portability and then people like me who have had the chance to buy and play the game but never got round to it!
I spent more than an hour on that Dragon Quest Builders demo, and I'm happy it became available, as that's one more game I know I'll be getting this year.
@Octane The thread creator seemed to not care about it anymore. I'm willing to provide news updates about this game. A MOBA game on the Switch? you can count me in.
Making promise is easy. The hard part is keeping it.
Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz
@Azooooz Well you can just post it in the thread. I cannot give you the rights to edit posts, I don't even think that exists. Barely anyone reads the OP if there's more than one page anyway.
@DarkRula, Dragon Quest Builders on PS4 was a very good experience if you wanted minecraft to get blended with a JRPG. The only thing that anoyed me on that version was that Square had mapped the jump button to O when X would have felt more natural.
Downloaded the demo and wondering to see how it runs compared to the PS4 version.
@Farmboy74 I would say it's pretty much the same experience. I didn't notice any frame drops or anything. However, the Switch version might be more to your taste for it's control scheme. The jump is on B [which is where X is on a PS controller], with Y for attacking, X for placing, and A for menu and other operations.
@Roamer If you need a bit more accuracy when building, you can hold one of the shoulder buttons to lock to just four directions and stay the way you face. Since those buttons are also the level options, let go of it to place before moving on.
As for the other things, I highly doubt this is going to be as big as Minecraft. For instance, building roofs isn't advised, as the camera struggles in closed spaces. No doubt there will be a way around that in the final game, considering there are roof blocks seen in some of the screenshots around.
There's no time or play limit on the demo, but the story elements come to a close once you place the teleporter.
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