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Topic: The Nintendo Switch Thread

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Azooooz

@Peek-a-boo If they have exciting content in the box, I say it's more than worth the 30 minutes.

Making promise is easy. The hard part is keeping it.

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Qwertyninty

I guess we will see. I'm not expecting much right now. Just give me pikmin 4 I will get 2k18 assuming it's a good port Mario odyssey and I'm good for the year.

Qwertyninty

IceClimbers

@Peek-a-boo The Digital Events in 2014 and 2015 were about 45 minutes long, but I'd reckon a good 10 or so minutes of that were the developer stories and the skits. Cut those out and you have about 30-35 minutes of just trailers.

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IceClimbers

So with today's announcement, I think we can piece together the Switch's lineup for 2017, and there is indeed a game a month.

June: ARMS
July: Splatoon 2
August: Mario + Rabbids Kingdom Battle (not announced yet, but that's when it's likely coming)
September: Pokken Tournament DX
October: Fire Emblem Warriors
November: Super Mario Odyssey
December: Xenoblade 2

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TuVictus

Sucks for switch. That would have been THE game to have this winter. Next to Mario? The switch would be selling better than hot cakes. Weird Nintendo didn't tell them to make a switch version.

TuVictus

NEStalgia

@MarcelRguez I don't think a 30 minute presentation is 'getting out of E3'. They can present fast paced concise information mostly about things we already know about in 30 minuets given they have like 9 HOURS of treehouse following it. Sony does their 1-2 hour presentation and that's the end for the public. They have tied Sony for the biggest booth on the show floor....they're still spending big at E3. One thing to notice though is the show floor reservations show it as NoA. That's a key note, NoA is really the presenter and it probably comes a lot from their budget.....I'm not sure how vested NCL gets into it. And yeah, the 45 minute shows had a lot of.....filler. Miyamoto walking around a temple was cool....anything with Miyamoto is cool....but we spent like 8 minutes on that and another 8 watching the making of Yarn Yoshi figures, and 5+ minutes in a round table with Koei talking about how much they love Zelda.

@Proust Yeah, so far the library is just all the games from WiiU that nobody bought. But these are the last among that drip feed (including the assumed Smash.) SMT, Xenoblade 2, Odyssey, DQ11, Splatoon 2, ARMS FE18, FE Warriors etc, are certainly not WiiU games. The early ports are winding down now (finally.) Pokken adds one more to the list that we didn't have to worry about before, but, really, nobody bought that game on WiiU, and it missed half the arcade updates. It's been doing quite well in arcades.

NEStalgia

Grumblevolcano

@IceClimbers So infact this Nintendo Spotlight event may only have 1 or 2 unannounced games (e.g. Smash port).

Grumblevolcano

StuTwo

Operative2-0 wrote:

Sucks for switch. That would have been THE game to have this winter. Next to Mario? The switch would be selling better than hot cakes. Weird Nintendo didn't tell them to make a switch version.

I don't know if they necessarily can. The relationship between GameFreak, The Pokemon Company and Nintendo isn't completely straightforward it seems.

I've no doubt it'll come in time but I also suspect that it'll underwhelm many people. GameFreak as a developer is great but they're not Nintendo. In some ways they're better - aside from Mario Kart I don't know if Nintendo themselves have ever polished an idea quite as well as GameFreak has polished Pokemon - but I don't know if they've necessarily got a "Breath of The Wild" in them.

My hope is for a gorgeous but very traditional Pokemon in 2018. Anything more and I'm confident that I'd be disappointed.

StuTwo

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Turbo857

@NEStalgia

Agreed. Pokken is a smart port afterall. It's a pretty solid game and deserves a shot on hardware that's actually selling well.

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Turbo857

@Operative2-0

Who says a Switch version ain't coming? Just cuz it missed the direct doesn't mean it ain't in the works.

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Haruki_NLI

@Yellowtails Tembo the Badass Elephant.

On everyting except Nintendo hardware, funnily.

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NEStalgia

@MarcelRguez It's true, and I miss having a longer timeslot, honestly, but I also think they're getting leaner. Much as I love Iwata, and miss him, and would love to see him do just one more Direct.....his English presentations tended to drag out a lot longer than his Japanese presentations because of his slow pronunciation. Kicking itovertofasttalkerTrinnen really sped up the shows overall. Koizumi and his translator go fast as well. The dev back stories were time sinks....I personally liked them but a lot of people didn't. If we edit those presentations I wonder how much real content there was.

Heck if they use that "run down the list" format they used in the last direct they can cover buckets of content. Still my E3 expectations are still "mostly things we already know in more detail, plus 2 or so surprises."

Edit: Surprises includes Rabbids

[Edited by NEStalgia]

NEStalgia

NEStalgia

@Turbo857 Definitely it was one of those final year WiiU releases and really gained no traction as a result. Also I'm betting it's an engine test for future Pokemon on Switch.

NEStalgia

IceClimbers

Don't think ARMS or Pokken will get much more than a brief mention during the E3 presentation. Maybe ARMS gets a short launch trailer, though they could also just post that online.

Got plenty of time to advertise those with the tournaments.

[Edited by IceClimbers]

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Grumblevolcano

@NEStalgia All 2016 Wii U games lost potential due to the Switch + BotW releasing in March 2017 announcement. That said, Pokken is the only one of those which makes sense to port over to Switch.

Grumblevolcano

TuVictus

I really hope they don't focus their E3 on ports of Wii U games. I love that they're coming back on a portable console, but I'd rather they use those as padding for slow months in later years of the Switch's life, not the first.

On the other hand though, I can see where they're coming from, and having one game a month is a pretty great gig for them. I just hope there's more unannounced original titles for this year.

TuVictus

Turbo857

@Grumblevolcano

All 2016 Wii U games lost potential due to being released on a console that only moved 13 million units. If any of those games were released on the 3DS in 2016, a Switch announcement wouldn't have had a negative impact on sales.

But Pokken is probably the best 2016 Wii U choice to port. However, I wouldn't mind seeing Star Fox Zero getting a second lease on life.

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NEStalgia

@Grumblevolcano The March 2017 announcement was around E3, after Pokken launched. Given the install base for WiiU at that point, I'm not sure that had much bearing on results. Any WiiU traction that could have been gained was lost the moment Iwata said "NX" at the DeNA announcement, long before that. Dec 2012-May2015 WiiU existed. Mario Maker was the last real push after they already referred to a "transition" (Reggie really needed a slapping after that), and after that they just let it die.

Pokken had bad timing. In the ending tailspin of the console, plus during the waning peak of Splatoon fading into Overwatch mania, with a Spring release it was forgotten as soon as it launched.

Personally I still think Tokyo Mirage and XCX deserve a port even though they would cost more to produce due to having to retrofit some aspects. Great high-budget games that didn't really see a large audience. Those games shouldn't be lost to the ages. Not a fan of endless ports, but I'm not a fan of seeing great games go unrewarded as a result of happening to be produced for a doomed platform.

NEStalgia

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