I have more than 150+ hours in BOTW without the DLC. I am doubting to buy the DLC and then start the game again but then from the beginning. What would your advice be? Buy the DLC and play from my current safe file (defeated Ganon already, 115 shrines, 450 Koroks, most sidequests) or buy the DLC and start with a new safe file?
@Snadertjuh personally I'd carry on playing the DLC with your current save file - that's what I did. I also added another profile to the Switch OS and then started another game in hard mode, although I'm only really messing about with that at the moment. Lynels on the Great Plateau, yikes!
After beating this game awhile ago, and then lingering for a while, I was bored with my Switch (not many games on Switch I'm interested in). I did the unthinkable and.... gasp.... started a new game from scratch lol. Let's see if I keep it going and complete it again.
Switch: SW-8029-5307-6701
PSN: Old_Goat_Ninja
XBL: Old Goat Ninja
Facebook: https://www.facebook.com/OldGoatNinja
I've heard some people suggest the music in this game isn't memorable. I don't understand that at all. A lot of the music in this game has gotten stuck in my head, and not just the town themes either. The style is different and more subtle at points but Koji Kondo and friends (idunno if Koji Kondo worked on this one and for how much of it) still know how to make earworms.
Well that's true. It feels like there's less music than even the N64 games (though I presume it's more like most of the music is limited to required story areas/cutscenes/battles/???)
Nice detail I found today that some people might not have noticed. (Spoilers for Champion's Ballad DLC and a certain sidequest in Hateno Village) When you finish the DLC, Kass gives you a picture of the champions. After you've got the picture, if you've bought and fully upgraded the house in Hateno Village, you can walk up the stairs in the house and Link hangs the picture on the wall.
Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music
After playing a while, I've become dislike 3 facts. The weapons break too easily, the inventory is a nightmare, and I don't like the questlog system. Reminds me too much of the crappy open world games I've played.
@Cia when i first started playing i was annoyed right away by how easily the weapons broke.. after getting like 15 hours into it i realized it's a pretty good system because there are so many weapons in the game so it keeps it exciting finding new weapons cuz you always need new ones and also it keeps the combat intriguing because you're always using different weapons... the inventory is pretty decent i think.. the quest log kind of sucks though, yea.
@Cia Considering how I always need to throw away weapons because I have too many of them, the weapon durability is really not a complaint I have ever understood.
But yes, the inventory is a nightmare and the quest log is uninspired to say the least.
@electrolite77 i can one shot them with a sneak attack, but there's a lot of them in the second room and i kept alerting them.. I'm going to try again when i get home from work... btw that is hilarious their reaction to seeing a free banana on the floor lol... i was dying
@Inertiacreep Yeah, I killed them all. I kind of thought you had to because there was always one standing in front of the door (I guess I could have killed only that one, but oh well). But yes, it was just fun watching them fall in love with a banana. And then when you kill them, there were always two. Apparently every ninja walks around with a banana in their pocket, you know, just in case.
Yeah, I thought you had to kill them all as well (ancient arrows will obliterate the big guys in one hit, though they won't drop any Rupees or Mighty Bananas this way).
However, I later discovered you can simply glide down into the final area of the hideout from the Gerudo Highlands, so assume you'd be able to circumvent the bulk of the hideout that way. Can't test it out myself however, as I've already completed it.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
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