I think whether there's a second season of content depends on whether Nintendo still wants to be supporting Wii U with new content over a year after its replacement has been released. You have to remember that the Wii U and Switch versions are identical in content with the only differences being in terms of graphics, framerate and whether you can play anywhere. Even the Switch shirt and Xenoblade 2 quest is in the Wii U version despite being Switch related.
@Octaneneither. Its exterior is not visible at all, iirc. Probably so they didn’t have to go through the effort of designing and putting in a full scale Divine Beast.
@-Green- I don't think it was an effort thing tbh, they made a whole floating platform so a beast wouldn't have been TOO different to make. I dont know if it's really supposed to be a Divine Beast, just more of an area to test potential pilots for a Divine Beast. After all, the Champions will have completed the same dungeon which would have taught them about terminals etc.
And if it is a Divine Beast then why did they not use it against Ganon? They would have known about it 100 years ago.
I honestly regret getting the dlc i feel like i'm satisfied having finished the main game and running into this one hit challenge wall is not fun whatsoever wish i had waited on seeing what it was like beforehand oh well
I honestly regret getting the dlc i feel like i'm satisfied having finished the main game and running into this one hit challenge wall is not fun whatsoever wish i had waited on seeing what it was like beforehand oh well
A tip for both dlc packs is to never rush anything. If you don't play methodically you won't get through the dlc. What I mean is that you need to prioritize enemies, sneaking and trying to only fight one or two enemies at the same time, and think through when to use items/powers.
@canucksfan989 Have you gone past the first "one hit kill" section?
I thought that it got much better afterwards, but with that said I also enjoyed the first section
@Kimyonaakuma Stuck on the one hit kill I guess I used the attack armor from dlc pack 1 quite a bit plus the horse armor from 2 but yeah might like an overreaction but probably selling it
@Agriculture this would of been fine as a trial like trial of the sword but to start the dlc turns me completely off. Still love the base game and uses some of the armor for the base game just won't be finishing the story dlc. I'll always have it so I could return to it when I ultimately buy the game again I put in 120 plus hours time for other games.
@canucksfan989 I don't know if this really helps but the angle that I attacked the enemy camps really helped me. Climbing to a high area and using arrows really helps. Also luring one enemy so that it's by itself helps, because then you can just one hit kill it!
I didn't do this but maybe it's worth going to a village and buying some arrows or something? I used a lot of bomb and shock arrows!
The shrines themselves can just be quite annoying because they have tricky puzzles that you have to restart a few times. The major test of strength one is a lot easier if you use stasis and shock arrows on the guardians!
But yeah that section can be kind of annoying but as I said it gets better
@Kimyonaakuma I'll pass for now gonna try and get some money for digital Games like Sonic Mania and Axiom Verge. I'm sure it gets better just put enough time into Zelda for now I'll probably end up buying it again
@Agriculture this would of been fine as a trial like trial of the sword but to start the dlc turns me completely off. Still love the base game and uses some of the armor for the base game just won't be finishing the story dlc. I'll always have it so I could return to it when I ultimately buy the game again I put in 120 plus hours time for other games.
I agree with this. The start of this dlc was awful. It does get gradually better though, and the last part is very good.
I put together all we got for 19,99 (BotW Expansion Pass 1&2)
1 new dungeon
16 new shrines
9 new photos (8 new enemies, 1 new weapon)
24 new important items
18 new armor items
5 new main missions
13 new side missions
5 new memories (story cutscenes)
1 new Shiekah-Tablet upgrade
1 new Heart Cointainer
Master-Mode
Path of the Hero
Master Sword strength at 40, 50, and 60
4 new diaries for the champions
1 new extra for Links house
Is this really lacking too much for 19,99?
Especially when it's a 250 hour game in the first place?
Some people complain that this 20 bucks dlc is much less than the blood and vine dlc from witcher 3 which is said to go for half the price.
I am rather pissed at nintendos misleading advertising. Botw is a great game, when they introduced the Dlc packs they mentioned something about an original story. - that was the reason why I purchased it during summer - thought I would play a new story during christmas time.
So what exactly is this original story content? Revamped dungeons?
I would have bought the dlc packs anyway since I am a fan - BUT probably not yet!!! The DLC content is imo not very interesting, and imo not worth 20 bucks. So I guess I would have bought it later, when its half the price etc. as its not really something that I would need day one.
I am not complaining, its all my fault. I purchased something without knowing what it is - simply expecting the best. LESSON LEARNT. I might also buy the rabbids kingdom and xenoblade dlc packs. But this time I will wait until they are released and decide then wether to buy day one or wait for a price drop.
You know what, I actually expect them do bring out more dlc, this time probably with actual story content. For now, they have just released some new challenges (advertised as original story content). Guess, more challenges wouldnt sell. So if they bring out new dlc it will have some new locations (probably an island) and some story. Otherwise it wont sell.
@SKTTR yes it is lacking, 16 shrines and 1 new divine beast (I'm not calling them dungeons) is nothing. How the list is written is a bit disingenuous.
Master Sword is part of the game, unlocking its power should not be dlc.
Path of the Hero was always in the game, should not be paying to see it
13 new side quests? All consist of here is a chest go open it
24 new important items? Not a clue what you mean here
8 new enemies? Where I haven't seen them, there's 1 new boss
18 new armour items? Yes they're nice but Nintendo also give such things for free when it suits them.
Basically for my £20 I've had the privilege of
50 floors of enemy camps literally cut from the main map, powering up the Master Sword should not be dlc.
Some new costumes which I had to go fetch, disguised as side quests and aren't of any real use.
1 new weapon which gets taken away after you use it for a bit (ironic for this game).
16 new shrines which are very fun.
Lots of filler, for each of the new shrines (after the first 4) you need to do 3 tasks you've already done in the game and then your reward is to repeat the exact boss fights already in the game (these were poor the first time).
Then a new divine beast which borrows much from the existing 4.
My problem isn't the cost but just how disappointing it is, there was so much potential for the dlc but all we end up with is a lot of recycled material from the main game and a few short cut scenes which add very little to the already sparse story.
Seriously compare this to the Horizon Zero Dawn dlc which is cheaper but adds far more new content than this. I voted Zelda as my GOTY and still stand by that but this dlc is mediocre at best
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
Switch Friend Code: SW-5967-3221-9309 | My Nintendo: Carlos
You know what, I actually expect them do bring out more dlc, this time probably with actual story content. For now, they have just released some new challenges (advertised as original story content). Guess, more challenges wouldnt sell. So if they bring out new dlc it will have some new locations (probably an island) and some story. Otherwise it wont sell.
The Bloodmoon expansion from Morrowind, or the Dragonborn expansion from Skyrim is still the best way of doing dlc in my opinion.
Despite myself enjoying DLC 2 a fair amount, like I said a while ago, I do feel that a good chunk of the whole pack felt like things that should have been in the main game from the beginning.
Like even Aunoma himself said that he planned to have a fair amount of content from DLC 1 in the game originally but couldn’t apparently figure a way to integrate it. It shows tbh, as a lot of the time it feels like stuff that was cut or something similar to that.
Oh and it’s beyond me why Nintendo thought having the bosses ragdoll would be a good idea, lol. Personally, I feel it ruins their intimidation when they do that jazz. I kind of just realized this after replaying the game..
Okay so I really enjoyed that final dungeon. And it’s boss might be my favorite zelda boss till date. The cutscenes are great and they really do give the game a more complete picture.
I also just started with the master sword trials, which I’ve been enjoying a lot. I’m now at the 2nd trail.
After all that I’ll probably collect some custumes etc on my motorcycle, because that’s a thing.
My god, the number of things I've discovered on my second playthrough that I missed on my first is absolutely extraodinary. Everyone needs to play this game several times, if they didn't 100% it the first time.
Just found the secret basement in the massive maze. Completely missed that on my first time.
You know what, I actually expect them do bring out more dlc, this time probably with actual story content. For now, they have just released some new challenges (advertised as original story content). Guess, more challenges wouldnt sell. So if they bring out new dlc it will have some new locations (probably an island) and some story. Otherwise it wont sell.
I suspect they'll probably just get working on the next Zelda so they can fit 2 into a generation.
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