Forums

Topic: The Legend of Zelda: Breath of the Wild

Posts 13,381 to 13,400 of 15,157

MrMeowPuss

@KirbyTheVampire I'm thinking/hoping that BOTW was just the open world to introduce you to the current Hyrule, then the Champions Ballad will be the true immersive story experience.

Nintendo Network ID: MrMeowPuss Friend Code: SW-7290-1987-5404

X:

Eel

I'd recommend to keep expectations a bit more grounded. If you go thinking the dlc will be a grand full-featured adventure with more to it than the main game, you'll probably end up disappointed.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

-Green-

I keep forgetting the second DLC is including a new dungeon. Hopefully it's well done, and not some rehashed gimped shrine-esque dungeon.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Grumblevolcano

My guess is that the new dungeon is the same style as the Divine Beasts rather than your typical Zelda dungeon.

Grumblevolcano

MFD

@Meowpheel I heard it might be post Ganon, and I'd love to see what the devs will do with this vast, expansive, yet due to lore deserted, world.

MFD

Octane

@UmniKnight That's just speculation.

Anyway, looking at the contents of the first DLC Pack, I don't expect it to be anything like Blood & Wine in terms scale and contents. I'm not even sure if I'm interested at all if it's more of the same.

The dungeons were pretty short and the bosses were disappointing, so unless it's radically different from the existing dungeons, I might even skip the DLC.

Octane

MFD

@Octane Disappointing? Huh, I found them a nice fight, especially thunderblight Ganon, that one really caught me off guard with it's speed. That said, Ganon was very easy, especially since Silver Lynels with a good club beat him to a pulp in difficulty and damage.

I'll probably buy it and see, I can use something extra to kill time, though I suspect September and onward will have me suitably entertained

MFD

Octane

@UmniKnight There were only four and their designs were pretty much copy-pastes. Compared to the 7-8 uniquely themed bosses from previous Zelda games, this was a big step backward IMO.

Octane

KirbyTheVampire

They'd better not bring out a 5th Divine Beast or something. Those were undoubtedly the worst dungeons in any 3D Zelda game, at least out of the ones I've played.

KirbyTheVampire

MFD

@Octane Could be, I've only played TP and BotW, and didn't finish TP, so I guess I'm less biased because of that? I dunno, I had no qualms with those dungeons, even if they were copy pastes. They had a very solid air of "something went really wrong here" to them.

MFD

KirbyTheVampire

Actually, now that I've thought about it, I think there's a chance that the DLC dungeon could be (potential spoilers here if I'm right. People who haven't beaten the game yet also shouldn't read the spoilers at all) Vah Ruta. If you unlock that cutscene at the end of the game, Zelda mentions that Vah Ruta is having technical difficulties or whatever, and then she and Link set off to find out what the problem is. Could just be coincidence, but who knows. I'm not sure how it would work, considering we already went through Vah Ruta in the main game, but maybe it gets reconstructed somehow or something?

[Edited by KirbyTheVampire]

KirbyTheVampire

MFD

@KirbyTheVampire Can you imagine Link putting on a headset "This is your Hyrulian help-desk adventurer speaking, how can I help you?"

MFD

Ryu_Niiyama

@KirbyTheVampire I kinda figured that is where the DLC would go. Perhaps Mipha gets some closure with Link? He is walking around wearing her engagement ring after all (Zora Armor)...

@shadow-wolf Worst case scenario the Guardian shields auto deflect some beams (check the description so you don't get fried because it varies by shield level) so you can use those for parry training rather than burning up the good stuff. There are also youtube videos showing you how to parry if you get frustrated.

[Edited by Ryu_Niiyama]

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Octane

@UmniKnight I see. Yeah, I guess that could influence your opinion. Other Zelda games always had elaborateand themed dungeons with unique bosses (and mini-bosses too). Having played nearly every single Zelda game, the dungeons in BOTW felt a bit lacklustre.

Octane

KirbyTheVampire

@Ryu_Niiyama That's possible, too. Seems like he had the closest relationship with her out of the other 4. At the very least she should have some part in the story, considering it's called The Champions' Ballad.

[Edited by KirbyTheVampire]

KirbyTheVampire

Brian-Price

@Pigeon I'm glad you aren't in charge of zelda lol, i cannot stand linear games that are point A to B games and cover it up with cinematic story-telling and hoards of boring dialog (ya you witcher 3)

Brian-Price

Nicolai

Pigeon wrote:

...I've concluded I prefer linear games with more urgent gameplay.

I can definitely understand the fatigue of open games, especially since this one falls somewhat into the same monotony that others do. Although I had no problem playing this for hundreds of hours, I feel the fatigue now, and I really do hope the next Zelda adventure is linear and straightforward.

I suppose, as an exception, I would enjoy another open world Zelda that fixes every personal problem I had with this one. Cut the monotony and make dungeons more themed and unique, add real impossible barriers so that the vast overworld becomes a puzzle (as was hinted during BotW's E3 2014 reveal), add more shrine-quests or equivalent overworld events that don't always lead to the same thing, have a more satisfying story-driven ending with a difficult final fight, maybe tone-up the overworld music a bit, minimize OHKO weapons and underhanded solutions to problems. So, basically, only if Nintendo somehow read my mind and crafted the perfect sequel. That's asking a lot.

So yeah, I'm rooting for a linear Zelda next time. I'd be excited to see what Aonuma does next, as long as it's not more of this.

[Edited by Nicolai]

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

Brian-Price

You know you could just skip the sidequest and go from point A to B and still beat the game, no use to wish the games next release is more simplified and ruin it for us hardcore open world types lol

Brian-Price

Please login or sign up to reply to this topic