Hi everyone, I'm on my way to taking over the last divine beast, and I've been playing slowly so I get to explore the world, but I can't help but feel that the story is kind of poor... There's really not much to it. No twists or big events, since it all happened in the past. The memories are not really that interesting IMO. So my question is does the story get interesting as you take over all divine beasts and fight ganon? Please NO SPOILERS though, thank you!!!
@nintykid Nope, not really. You can find hidden stuff that adds a bit more insight into some of the characters, but that's about it. The bulk of the story comes through the memories, and the Divine Beasts to a lesser extent. Breath of the Wild will certainly be remembered for a lot of things, but its story is not one of them.
climb to the top of large mountains/hills (most are found at height)
pick up evey small rock
look for rock rings. Replace a missing rock
look for tree stumps with a leaf picture on it - these usually involve an ariel type challenge
look for lily rings in water. Jump/dive/fall through these
burn any piles of brown leaves you find
look for large craters/holes in the ground. Roll boulders into them
look in dead hollowed out trees
look in caves
look for targets hanging down under trees/caves/bridges etc.
look for large daffodil type flowers. These need to be followed or touched in order.
look for holes in larger trees that hide pots(?) - shoot the pot
there are probably others that I've forgotten right now too. They are not as obscure as they seem to be. Sometimes they're in hiding, right under your nose.
@GoronBrudda I never had the patience to do all the bugs....or even a large number of them in TP that's the kind of 100% that turns me off from 100% ing things. I also think games like Zelda feel wrong when you 100% them. It's supposed to be Links adventure and the paths he takes to get where he's going, not methodically scouring GPS-style to sweep all resources Well, ok, that actually DOES fit BotW because he actually DOES have a GPS on him But not the older ones!
Completely see your point, Yes, it's true the bugs were a bit on the tedious side. you get a useful item upgrade from that one though. (bigger wallet, if I remember rightly). That's actually one of my pet peeves about the 900 koroks in BotW. They're only really useful until you get all the weapon slot upgrades, but after that it's a bit of an anticlimax, so I'm mainly just doing it to get the golden poop at the end. (but while funny, it is a completely non useful item, so i can completely understand why many don't want to do it)
@GoronBrudda Haha, yeah, I didn't even get the 400 needed for the slots. I can't find them! I might do it with the DLC mask though, at least the 400. I found like 193 or so total. I finally beat Ganon! Then found some more Koroks around the castle (I will forever hate that beating the game just rolls you back to the pre-beaten save with no game world difference!)
I wanted that wallet, but know way I was going to tediously scour the kingdom for all those bugs! To me all that stuff seems like padding to make a game seem longer than the real content allows. Easter egg hunts can be fun, but it's a little overdone as a concept, especially when it covers much too large a territory. But the driving fear is, as always, if there's 100 things to find, I'll always find 93 and never find the last 7, use a guide for another 5, but still be unable to do the last 2 and realize I just wasted all that time!
@DarthNocturnal Yeah, I mean it can be fun in a small area. IF they confined it to finding the bugs within Castle Town, or even within the outdoor courtyards around the castle, fine. But the whole game world? Yuck. It sort of had dowsing because they made noise when you were close to them at least, not as good as the Sheikah Sensor, but similar idea) but the other problem was the ones you already got reappeared, so you end up grabbing the same one several times.
Koroks HAVE to be just about everywhere, yet I never seem to locate them. Game complete, every armor upgraded to max except the Amiibo ones which I didn't import, the jewelry (not hunting star bits to upgrade jewelry I don't intend to use), and the luminous and knights armor (yet, I might hunt the lynels to finish those up.) Every shrine and memory done. And I only stumbled into just under 200 koroks. They're too well hidden even in the open to be fun to hunt down.
Nothing in the world could make me find all those koroks. I don't feel the need to find everything unless the reward is good enough. Now when the additional story comes out this winter it would be nice to have the mask for that. Outside of the 12 shrines I have left to find I'm done with Zelda for now. Even those can wait for the dlc. I want this game to feel fresh again in about 6 months so I will not play it till then.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
Lololol at those big fairies. Poor Link! Aonuma's big ladies at it again...
As for the maze's: Is there a trick to them? I guess if you see torches, you are on the right path? Personally I used lots of stamps on the map. It worked superbly, I did finish one today this way. I guess the new function in the upcoming season-pass might be handy for this too. Though the whole function probably would be more useful if everything would be marked permanently green (or a different color) in a overlay, you know what I mean?
@DarthNocturnal I never tried doing that. For some reason I assumed that there would be some weird magical sheikah person that would punish me and send me back to the start lol XD
Nintendo Switch Friend Code: SW-2601-9990-4610
Super Mario Run Friend Code: 1391-4403-4742
Fire Emblem Heroes Friend Code: 1332698932
Twitter: @Eric258kip
@Henmii the 3 mazes I did from the top, you can find the shrines from the top view than just drop down close to them so you can find your way in easier
I've heard the Korok compared to coins in Super Mario Bros; they're dotted around almost everywhere to add interest to the environment, but heaven knows you don't have to collect every single bleeding one. I got enough to max out my inventory slots, but at no point was I tempted to go for 900. Even the game devs clearly think your a bit weird if you pull that off, judging by the 'reward' they prepared.
It's like going to a buffet and feeling the need to eat every single type of food on offer. You don't. Options aren't the same as obligation. If you commit to just collecting enough to max out your inventory (a more realistic challenge), then it's not a sin that the game gives you 441 different ways to do that. Or, to be mathematically accurate, 900!/(441!*459!) different ways to do that, which is a number so big I can't find anything that can calculate it.
I mean, the coin analogy isn't perfect - Mario doesn't keep track how what percentage you've collected after all - but I think it's a more helpful way to think of things than some sort of necessary Easter Egg hunt. It's perfectly fine to put more content in a world than you realistically expect players to find. If it weren't there, the world would feel a lot more empty when travelling between the core points of the game.
You don't need to read every dialogue box, you don't need to cut every blade of grass, and you don't need to collect every Korok seed. If you like wandering around and uncovering them, then great. If not, then you should probably put the game down and go for a walk or something. It'd be a shame to ruin something you loved just to feed some reasonless obsession.
That said, if I get the DLC, I'll definitely have a go at tracking down a couple more. I quite like wandering around, and the seeds are something nice to look out for while doing that.
@Maxz Yeah, the huge amount of korok seeds isn't there for a person to collect all 900. They're there to ensure the player has korok seeds to find despite whichever way they traveled. This especially important here seeing how open this game is.
Nintendo Switch Friend Code: SW-2601-9990-4610
Super Mario Run Friend Code: 1391-4403-4742
Fire Emblem Heroes Friend Code: 1332698932
Twitter: @Eric258kip
@Ralizah I think that's the understatement of the year!
@DarthNocturnal I never took Revali's and Darkuks weapons out of the treasure boxes so they're still available. Urbosa's I have on display, but there weren't enough cases for everything, so I ended up leaving Miphas on the ground somewhere...oh well, easy come easy go (and I could craft another.) And I hear you on the timed challenges (glide/climb randomly in the direction AWAY from where I just spent 5 minutes climbing? No thanks!)
@DarthNocturnal I didn't think those walls were climbable. They're at a minimum REALLY tall and would take a few stamina potions. Parasailing, IF you've got the stamina for it would work though. Except for the Akkala one....that thing was evil. And the "secret" room below....that's a good time to panic...
@Maxz Yeah, that's how that conversation got started. Koroks and the Pokede...errr...Hyrule Compendium. No way I'm 100%'ing these things. I may be OCD, but I'm not THAT OCD.
@Eric258 Exactly. Consider the following three requests:
I want a massive open world
I want a world filled with secrets
I want a game to be reasonably easy to 100% clear
Pick two. You logically can't have them all. The only way to ease the problem is to have the secrets become a little less secret after a certain point. Which is what the Korok Mask does (and one argument for why it should be part of the main game).
It's not hugely common, but I've seen a few people saying "What were Nintendo thinking putting 900 Korok Seeds in the game. How do they expect me to finish that!?" The short answer is, they don't. You don't need to, and nobody wants you to. Probably not even you. It's just a necessary consequence of the first two (and arguably most important) bullet points being addressed.
Forums
Topic: The Legend of Zelda: Breath of the Wild
Posts 12,781 to 12,800 of 15,166
Please login or sign up to reply to this topic