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Topic: The Legend of Zelda: Breath of the Wild

Posts 11,201 to 11,220 of 15,166

Eric258

Loving this game. I've put just over 110 hours into this game. Do you think I have an addiction?! XD It's so hard going from this to playing the older Zelda games. I'm currently playing ocarina of time on the 3DS for the first time and it feels so limiting. Especially when you can see something that can be interacted with, but have to use a specific item, whilst in this BOTW you have all your abilities with you from the start. Also loving the fact that there are multiple solutions to puzzles. It just feels so nice to be able to solve a puzzle the way I want to rather than some long absurd solution. Although my solutions can also be a bit wacky too!

@Tsurii I'll just say that I don't think you are on the right track

PS: Sorry if that this is a repeated question but how do you do the spoil text thing?

[Edited by Eric258]

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Octane

@jump I think if you beat the game without activating the beasts, but I'm not sure if that's even possible. Haven't been to the castle yet.

Octane

Haru17

@jump Spoilers for the ending criteria first, then the structure of the ending in the second box.

To get the true ending — as far as I am aware — you have to beat every main quest. That is, collecting all of the memories, freeing all of the divine beasts (but not all of the shrines — that is not required), and finding / retrieving the Master Sword.

I won't say what's in the cutscenes, but a cutscene will play after you beat the final boss, and the credits will roll. They're just screenshot / recap credits like The Wind Waker, not cool "where are they now" panning shots like Ocarina of Time, A Link to the Past, or Twilight Princess. I may be messing up the order of this, but after the credits a scene will play and "the end" will come up on screen. If you meet all of the criteria, another scene will start and end in "the end" again. It's kind of confusing, because it says "the end" twice if you get the true end, and the actual scenes gave me the impression that I only got the basic ending, even though I got all of it.

Don't hate me because I'm bnahabulous.

BigBadJohn

Anyone got any tips on getting 10000 rupees quickly? Im at the stage where I could go and finish the story but I want to mop everything else up first.

SW-5512-0541-9236

Name the movie quote "Toolshed!"

BigBadJohn

@Octane yeah that was what I was doing last night but as the bad guys have suddenly become much tougher it's becoming a pain. I'm either wasting all my weapons and arrows on them or running away and missing out on the loot. Wandering around the lava pits I probably came across 10 ore deposits last night half of which where flint!

SW-5512-0541-9236

Name the movie quote "Toolshed!"

jump

Make stuff to sell it on, hunt for gourmet meat to sell it, if you've built up 100+ of things like peppers/mushrooms/whatever sell all of them as they are worth something in volume.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812

FGPackers

@BigBadJohn Go search in Death Mountain for mineral deposits, cook special meals, especially with a lot of Hearths and a special effect (like movement speed, stamina replenishment or something like that). As far as i have played this are the best 2 ways

Update! At 60 hrs i finished Hylia Lake zone. Did all of exploration there, reached half of Shrines (60) and bought Hearth number 17. Got also 224 Korok Seeds. Did a couple of side quests (Zora’s wife missing and a cold rod to show to a Korok). But most importantly i got the scale from Farosh to do the Kass’s quest (the one we all saw at Game Awards, and it was pretty satisfying to avoid everything just by going behind all of lizalfos! ) and from Farosh i got also the 2 horn pieces to upgrade the Champion’s Tunic to 2 stars. Now ALL pieces i have are 2 stars. I miss just the Ancient Armour chest to create. Can’t wait to find the 3 stars Great Fairy if there is! Now i’m going to the next zone, the “south east corner”, just right of Lake Hylia. After it, all east side of the world map will be done for me. I’ll have to do the west side and the central zone with the Castle, that i will save for last

[Edited by FGPackers]

FGPackers

Octane

@FGPackers Do you know where the Zora's missing wife is? I've been looking for her, couldn't find her. I assume she's around Lake Hylia? On the west side or the east? North or south? If you could give me a little hint, that would be awesome.

Octane

FGPackers

@Octane Lake Hylia, left side of the Bridge

EDIT: as @jump said it was way too much precise. Now i edited it with just the side of the lake if you want to read it

[Edited by FGPackers]

FGPackers

jump

^That's not a hint, you should edit it and be more vague like she's in water.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812

Haru17

Somewhat of an ending spoiler.

The flower petals in the expansion pass art are the same as the ones at the end of the game. I think the DLC will take place in post-post-Calamity Hyrule.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

erv

oh my I loved the yiga clan sections. The boss is hilarious and it upgrades the idiots looking for you giving you nice 40 attack weapons in the process

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

yokokazuo

@FGPackers I need to look for more korok seeds... I have a longer playtime than you, but you have almost 100 more seeds than me! (I do have about 76 shrines right now though)
Wonder if the route we took is also a bit of a factor? I've mainly started with the north and covered most of the sections there and I'm slowly moving farther south, exploring both the east and west. I've beaten three Divine Beasts, but I think I'm going to try to do a more thorough search in each region.

yokokazuo

Maxz

I need electric darned tips! I've looked high and low for them, but have had no luck.

HAVE BEEN ENJOY A BOOM

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Haruki_NLI

@Maxz Riverside Stable, buy em from Beedle.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

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Maxz

@BLP_Software Lifesaver. Thank you mega much. I can finally appease the dragonfly girl.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

GoronBrudda

jayzzx wrote:

@Ryu_Niyama, I agree that Breath of the Wild is an open world there just seems to be a small problem with that. This game was great, but what will Nintendo do next? They can't go back to a confined world, otherwise people will stop playing the games because of how boring they seem compared to BOTW. I know you might argue they improved OoT, but that was a smaller game. I think that only a Mario Crossover will save the series. I will agree with you though, on the part that there's so much to do, and you get sidetracked.

Nah, still plenty of stuff that can be done with Zelda! (not that I'd mind at all having some sort of Zelda-Mario Crossover, even that would be a game I think would actually be quite cool!). But fortunately, I don't even think that Zelda is anywhere near dead as a series in its own right, and in many ways, the fun is only just getting started! While I see where you're coming from that Breath of the Wild being an open world game took so long to make that it begs the question, how long can they realistically keep this up of that's how long Zelda games will take to make now. However, here';s why I don't think we will have this problem...

While this game took a long time to build, they'll be able to re-use alot of the game engine they created for any new titles, so is now just a case of giving it a new story, adding new sprites, etc, but most of the groundwork in terms of the open world mechanics has already been done in terms of the actual physics engine that took so long to build. So for any new game, they wouldn't have to do all that from scratch, as they've already got a good base to work on, and could make totally new games in their own right simply by starting with the base they've got and simply adding enhancements in terms of new mechanics.

This could potentially even make the newer games even BETTER! (as they'd be able to devote much more of their time to the actual story, and creating bigger dungeons, etc, instead of all the time going into making the game's core engine). While I love Breath of the Wild to the ends of the earth, I'd have loved for the shrines to have been proper full on dungeons rather than each one being just one puzzle per shrine. (if you get what I mean). So now they've built the tools, they'll be free to create all this fun stuff with the tools they now have!

[Edited by GoronBrudda]

GoronBrudda

NEStalgia

@Ryu_Niiyama The beasts are just neat mini-dungeons IMO. And how you have the reward for that which is really great IMO. Plus it just opened tons of sidequests. I just figured that part out last night, I went back to the town for a store, and discovered all these sidequests popping up! The next one is even more fun IMO.

Now you have me wishing I'd got that soundtrack after all! But I got spared the whole misdelivery debacle so I'm still glad I didn't go for it (OT: BTW, my first import from YT isn't going so well....Setsuna physical was in-stock, ordered it, they processed payment last Monday, and I checked today and the order's still "in processing" and Setsuna is out of stock....grrrr....so it will ship someday, maybe, hopefully.)

I can imagine a Zelda with Assassin's Creed's population engine creating a bustling Hyrule and tons of people around. OoT never felt populated to me due to the tech limits. It felt like a world in which 20 people lived MM actually felt more populated. TP had a lot more people but still felt empty. I want the world from ALttP that felt like this actual medieval village, with the wood cutters etc. And the dark world. That in a 3D game would be REALLY interesting.

The most "lived in" Zelda though, to me, is Link's Adventure. Not a great game, but was the biggest Hyrule until now and the most lived in to date.

Or maybe we'll go back in time to the high-tech sheikah. Maybe that's the future of Metroid

NEStalgia

Haru17

Having crowds doesn't really add anything to games. Every single NPC in Breath of the Wild was named — that does. In fact, I think every 3D Zelda NPC is named, save for town guards. Characterizing or giving each of those characters a function is much more important than stressing the GPU with so many bodies to me.

Don't hate me because I'm bnahabulous.

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