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Topic: The Great Ace Attorney Chronicles

Posts 141 to 160 of 171

NEStalgia

@Ralizah Considering the variants, mutations, and the fact that the vaccines are already not doing quite what they thought they would (not preventing infection or spread, just (usually but not always) mitigating severe symptoms, thus them having idiotically opened everything has created the biggest live-fire pitri dish imaginable to generate new resistant mutations as fast as possible) and the fact they're still learning/making it up as they go along, it will be at least a year minimum before I trust there's enough data to show that it's actually an adequate protection enough to be even remotely willing to enter visual range of any human being. For now I'm assuming it's just pre-symptomatic treatment for necessary incidental exposure - and temporary at that - not a "real" vaccine as originally believed. Which would be fine if they didn't tell everyone what they wanted to hear and that everything is just fine now. Useful prevention, but not not time to go licking everyone in a crowded place yet until they get the "real" one that actually halts infection & transmission like this was supposed to. Just shocked that you'd be with the Herlock Sholmes-ing masses in believing the first deduction that snaps to mind. I thought you were the cautious/cynical type as well. Oh well. One should never meet their heroes....

It's good to hear at least some people in your neck of the woods are staying out of such spaces though

What defines "full retail release", though? Dread = full retail for $60 and Skyrim is $60 full retail. But if not budget, that's a weird detail. I really like Mercury Steam games. I love AA. Are they worth $60? Not a chance. While good for what they are, there's a simplicity about them that clearly isn't in the same price category. If AA were fully voice acted would it be worth $60? Not while it's still really a novel with a slideshow animation motif. It's very possible for a product to be best in class but still not "worth" as much as a high production value product. Similar to how I could be a really nice porcelain dinner plate set of the highest quality in plan, round, white for $50. It's worth more to me than fragile painted-rimmed bone china with a scallop lip. The latter clearly costs more to make but it has lower value to me. It deserves to be a higher price because it costs more to make and is a higher end product, even if it's less functional for my use. Dread, Ace Atty, etc, are fantastic for what they are, and personally more desirable to me than the latest Naughty Dog opus, but it doesn't mean I don't recognize those are worth more as a product. (Capcom/Ace Atty recognizes this, for the argument, Nintendo does not.) If these games were more than $30/ea they'd be deep in "eh, wait for a sale" camp rather than insta-buy.

NEStalgia

VoidofLight

Played a little bit of TGAA last night, and I had to go into the settings to turn off the flashing, since it was getting to be too much, and while I don't have epilepsy, I just have eyes that are sensitive to flashing effects like that.

(Insert creative or cool phrase here.)

NEStalgia

@VoidofLight Interesting, I haven't noticed it so much. I actually couldn't sleep one night and just stayed in a 100% dark room playing, trying to wait until I got too tired to sit upright.....switch brightness all the way down, and it didn't bother me. At least it's not the OLED!

NEStalgia

kkslider5552000

I agree with Ralizah's assessment personally but I do ultimately think you can't use subjective elements such as "this is better than this other thing" as a reasonable excuse to charge more. Sometimes that does work, but more because enough people agree and the publishers knows that they can get more money because of that. Price should not inherently indicate quality in the first place. Shovel Knight (even before updates) was a top tier game but most would not want it to cost as much as (insert 7/10 Ubisoft open world game here). Also it'd be self-sabotage.

Now there's certainly a lot of issues that come from that in terms of what games "are allowed to" be full price that I question, but I do also think there's difference between "this game is 5 hours and made by 10 people and is great" and "this games is 20 hours and made by 60 people and is slightly less great" where its far more understandable that the latter is more expensive, even if the former is "better". The quantity of game you get, and the amount of money put into it.

But at the end of that day, it largely just comes down to what people are willing to buy more than anything. I personally think Link's Awakening at 60 was too far but will buy Metroid Dread (which will probably still be notably longer, its not like Metroidvanias have stayed as short as the GBA games in the past 15 years :V), but I still imagine Link's Awakening will have sold more no matter what. The only definitive logic about pricing is what actually sells, fair or not.

Edit: lol thanks for making my whole point feel redundant :V

Edited on by kkslider5552000

Non-binary, demiguy, making LPs, still alive

Bioshock Infinite Let's Play!:
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Ralizah

@NEStalgia We can see, in real world terms, the effectiveness of the vaccines, because 95%+ of the people who are currently getting hospitalized by covid are unvaccinated. That doesn't mean some fully vacced people don't sometimes draw the short straw, of course, but you're never going to get some magical vaccine that protects you from all current and future variants of the disease, and there's no guarantee that future variants won't be more dangerous than current ones are.

So I think your approach is less "cautious" and more "paranoid" unless you're severely immunocompromised or something. Of course, humans are bad about risk-assessment in general, because if you really wanted to avoid the possibility of injury or death as much as possible, you'd never use a car or turn on anything in your kitchen. To live is to be at risk.

Granted, I wouldn't go attend any gigantic in-door parties right now, as so many people seemed eager to last year, but hunkering down in a bunker somewhere because a bunch of unvaccinated people are making each-other sick and eating horse paste seems like an extreme reaction as well.

BTW, even once the pandemic is eventually over, I recommend not going into crowds and licking random people unless you're trying to get arrested or something.

I still don't understand the argument that consumers should be expected to subsidize the exploding budgets of AAA game development. Production budgets of AAA games are the way they are because major publishers surmise that games with more advanced visual effects will catch more eyes and, subsequently, sell more copies overall.

Premium dinner plates are a niche product, and more in line with... oh... say... special editions of video games. Or those limited run releases that come with manuals and whatnot. High-end releases catering to a specific audience.

I also object strongly to this notion that bigger-budget video games are "higher-end" products just because they have more money involved with their production, as it reduces the value of a video game down to how much money it took to make. Going back to film, imagine arguing that the Michael Bay Transformers films are "high end" products that should cost more to purchase or watch in theaters than, say, the latest Scorcese drama. It's an inherently absurd notion.

EDIT:
With that said, this is largely a redundant argument. From a business perspective, games "should" cost whatever maximizes profits without significantly lowering demand for the product and/or alienating audiences. And that simply reduces to the mass perceived value of a product. If audiences were willing to buy millions of copies of The Great Ace Attorney Chronicles for $100 a pop, that would be the "correct" price to launch the game at. Ditto with any other game out there.

On a personal value level, it's just up to the individual. Metroid Dread is worth more to me than a God of War game. You can go on all day about how GoW should cost more because it's a "higher-end" product, but, ultimately, I don't feel obliged to subsidize the gigantic budgets of AAA games.

EDIT AGAIN:

@kkslider5552000 I deleted my post and reposted it so that it'd come after yours. So now, from the perspective of the casual forum observer, my post is the one that's redundant. I got your back, homie!

Currently Playing
The Great Ace Attorney 2: Resolve (NS)

NEStalgia

@Ralizah Yeah, and 4 months ago they thought the vaccines prevented infection/spread. Now...not so much. What will we know in 4 months? It's too new, and people are too quick to believe what they want to believe. Yes, today, for today's strain it's relatively effective (though 5% is way way waaaaaaaay too high a risk for me to trust it. I do risk like Jim Ryan does risk. Which is why I don't run a video game company, and neither should he. ) And that's my point about future variants. The new pitri dish is new and we don't really know where it's going. We don't know how fast vaccine breaking variants will mutate over time we can't know. Thus, waiting to find out. I'm slightly stunned the world went right into trusting it as a cure-all without caution. But I'm more stunned that you're in that camp, personally, really. I mean there's a lot of people walking around right now who's parents trusted "98% effective birth control" I don't trust statistics. Even under the best case the risk is still too high IMO. And reality may not the be the best case. Not trusting a thing until I see how it really plays out over the long term. So far, every time I've been cynical and they're singing the optimistic praises, I end up being right. I see the current vaccines as a temporary stop-gap, not a solution at all. Really, they're not even disagreeing with that anymore (while a few months ago they did...) Let's see what else I can be unfortunately right about that the "experts" seem to be blind to because they want it to be so (and not collapse markets.)

I'm not going anywhere until I can go back to licking random people in crowds like it's supposed to be, darnit! (Insert Girahim gif here)

Oh, I agree with you that consumers should not be expected to subsidize the exploding budgets. Either through direct sale, or subsidy through lower budget games covering them. It's artists run amuck with what THEY want to create and the amount of money it takes them to create it, then foisting it on the public. They're looking for patrons for their "art", not consumers for their product. But that doesn't mean that $60 is a magic standard for all games big and small as long as they reach a specific threshold. I absolutely love AA. I would never pay $60 for it. It's just not worth that kind of money no matter how much I love it. Nor does it need to cost that kind of money to be a financially successful franchise. While TLoU does with what they choose to spend on it.

"big budget not being hither end" - I mean, a Lexus is just a tarted up Toyota, but people pay a ton more money for them far more than the actual added features and materials, premium or otherwise. It's not magically a Porche. I see big budget games as similar to that.

And I do believe the latest Transformers movie should cost more than the latest Scorcese film. If its inflated excess were exposed to the market, it would be rejected for the overpriced rubbish it is If it costs so much to make it has to cost too much to sell, then it would simply sell less and not made again. But it sells so well as is, that Scorcese then becomes the tiny niche you pay premium for while the large audience subsidizes the overbudget trash. But if movies worked like games, the Transformers movie WOULD cost more. And then the Scorcese film would be increased in price to match it to subsidize its costs. I don't want to pay $70 for AA to pay for ResE. Make the ResE people pay for the premium and leave AA to it's natural cost.

Meanwhile Jim Ryan has explicitly said that we should pay more for longer games than short content..... Not that I agree with a single thing that leaks out of his sub-nasal sphincter but...that's the industry right there.... Notice he doesn't say we should pay less for Returnal and Ratchet....hmmmmm....

NEStalgia

JaxonH

That could have posed a problem if buying individually, such as when the first originally released in Japan. Thankfully, this collection has them both so you get the full experience. That's nice.

Making small bits of progress each day. It's not a game I feel like binging on for 4 hrs at a crack. In fact, barring a few exceptions, most of my gaming is in smaller doses at this stage in my life. Probably why I favor Switch Lite where it's easy in, easy out, no commitment to turning on the TV and grabbing the headset and all that jazz.

It's Irrisistibly. Insatiably. Indisputably. Incredible!

PLAYING
NS: METROID DREAD (10/10 muah!)
3DS:
Steam:
PS5:
MOST EXCITED FOR
NS: SMTV, Bayonetta 3, Splatoon 3, Triangle Strategy, MH Rise Sunbreak, Zelda BotW 2, Metroid Prime 4

Jesus is Lord.

Ralizah

JaxonH wrote:

It's Irrisistibly. Insatiably. Indisputably. Incredible!

Oh good. I hope you enjoy Soseki's annoying exclamations, because you're going to be seeing a LOT of them.

Interesting to note that the character is based on a real person, Natsume Sōseki, who was a novelist that had studied in Great Britain. They even got the details of his living arrangements down.

From wikipedia:

"In 1900, the Japanese government sent Sōseki to study in Great Britain as "Japan's first Japanese English literary scholar". He visited Cambridge and stayed a night there, but gave up the idea of studying at the university because he could not afford it on his government scholarship. He studied instead at University College London (UCL). He had a miserable time in London, spending most of his days indoors buried in books, and his friends feared that he might be losing his mind."

Currently Playing
The Great Ace Attorney 2: Resolve (NS)

VoidofLight

I'm really having fun so far with TGAA. The first trial is already so good, and it feels like they're just going to end up getting better and better as they go.

(Insert creative or cool phrase here.)

PSVR_lover

The Great Ace Attorney Chronicles On Amazon is $39.99, which to me is a fair price for two games.

The PSVR is the best VR system on the market today.

VoidofLight

Herlock Sholmes is one of the best characters in this game. I love how his name actually fits, since he feels like a Sherlock Holmes wannabe, instead of actually Sherlock Holmes, with the dude always getting his deductions wrong, forcing you to have to double check them, and correct them.

(Insert creative or cool phrase here.)

Ralizah

@VoidofLight I'm glad to hear you're enjoying it. Late game cases are, indeed, massively better than the first two (well, cases 3 and 5, anyway; I actually prefer case 1 to case 4).

While I've not played the second game in the collection yet, pretty much everybody who has played it in the past tells me it's a big step up from the first game in every way as well.

Enjoy!

And yeah, I'm also a fan of this interpretation of the great detective. Having him be a sort of loveable buffoon is more interesting than the way the character is normally portrayed. I just... ah... feel bad for all the lives he must have ruined with his "deductions" before Ryunosuke met him.

Edited on by Ralizah

Currently Playing
The Great Ace Attorney 2: Resolve (NS)

VoidofLight

@Ralizah So many people the man must've put in jail wrongly, all because his logic was flawed... despite his great detective work otherwise.

(Insert creative or cool phrase here.)

Skitrules

This game has been fantastic so far and am really happy it got released here. Only on Case 3 rn but loving the current cast of characters so far!

Now for something completely different!
Still got it memorized?
My Skitloggery

3DS Friend Code: 2234-7499-3336

VoidofLight

Just got to the 3rd trial. The ending of trial 2 caught me off-guard honestly.

(Insert creative or cool phrase here.)

kkslider5552000

I'm upset that I've not enjoyed using touch screen thus far. It took me a second to remember, oh yeah, my stylus isn't gonna actually work here. I'm undecided if its that, or the size of the Switch itself (joycons attached in particular) or if its because I never got into mobile games, but this is not working for me thus far and I might just switch to docked. That's a real shame if the Switch ended my enjoyment of touch screen gaming like this.

And yeah this is probably the first time I've even used the touch screen. The only other games I even knew had touch controls I already own on another touch controlled gaming system.

Non-binary, demiguy, making LPs, still alive

Bioshock Infinite Let's Play!:
LeT's PlAy BIOSHOCK < Link to LP

VoidofLight

I never used the touch controls. I play primarily in handheld mode, but just use the normal controls.

(Insert creative or cool phrase here.)

GameOtaku

I’m not buying into Sholmes being a buffoon. I’m still under the impression it’s all a front that he is feigning incompetence. Much like Columbo.

GameOtaku

Snaplocket

I've just beat the collection. Overall, GAA2 is tied with Dual Destinies as the best game in the series after the original trilogy while GAA1 is a decent game but feels a bit underwhelming as it's mostly set-up for the second half of the story.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

MajinSoul

Snaplocket wrote:

I've just beat the collection. Overall, GAA2 is tied with Dual Destinies as the best game in the series after the original trilogy while GAA1 is a decent game but feels a bit underwhelming as it's mostly set-up for the second half of the story.

Pretty much my thoughts aswell. GAA2 is now among my favourites while GAA1 was a bit lackluster (I only enjoyed cases 3 and 5). Though I try to not judge it too harshly because the reason I enjoyed the 2nd game so much was because the first game set it up (and the 2nd game fixes all the cases I didn't like in GAA1). I'm definitely glad we got both games at once instead of having to wait for the 2nd game to come out.

MajinSoul

Nintendo Network ID: UtoKid

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