@Dave666 Just played your last three. Left likes and comments on all of them. Also, I think I figured out the clear rate problem. A lot of the jumps have to be made without knowing where to jump. This is discouraging. Try to give people coin leads, arrows or have the platforms more visible. Oh, I just saw you played my Zelda course. I got a few mini-game courses you could look at. Blooper Blaster: PT1-R8R-NWG and my not so original, yet fun course Pac-Man: GCB-00T-B5G. Have a great day
@Dave666 Big hint for the Zelda course. If you notice the save point has a block close by. The layout is the same in the other dimension, but no block. Also, if you make it to the next save point you'll see three items you can't get to. That order might be important. Remember the course is called Zelda: A Link Between Dimensions. Exploration in the other world can give you the keys and items needed to succeed.
@Dave666 Comments add more points if it's accompanied with a like. That stacks and helps the maker algorithm for exposure. If someone boo's and leaves a comment, it equals a point deduction regardless of the comment.
@Dave666 Comments add more points if it's accompanied with a like. That stacks and helps the maker algorithm for exposure. If someone boo's and leaves a comment, it equals a point deduction regardless of the comment.
I will start commenting on levels from now on I thought it was only likes that mattered
I have just witnessed what has to be the worst level in the game just standing on falling blocks in a narrow drop for the entire 500 seconds countdown those are the only levels I ever boo the ones that just waste your time
@Dave666 Another nice traditional course. Left you a like and a comment. My newest course is tough if your not familiar with the builder suit, so if you want to check something out try Cave Spelunking with Yoshi: PPT-6YW-RDG. Don't want to be a hypocrite, but their is one blind jump. Just step forward and have faith, it's fine. Have a good one.
@Dave666 Don't panic you can duck to miss the first one and will catch you if you can't hit the next one. Then make the jump. If you work your way to the P-switch section, you'll have yo use the builder boxes to protect them or time it with the hammer. Use the maker boxes in the next section to ignite the bullet bills to clear the blocks. The piranha creeper section stack 4 boxes then next to it on the left. Two hits with a hammer on the one block, then hit it one more time on the four blocks. You can work the situation in others ways, but this is my preferred method. This course is tough that's why I suggested the Yoshi course. Hats off for being a trooper. Oh, I went ahead and cleared, liked and commented on your first two. I think if you lengthen your courses a bit and find a mechanic to liven it up you can make some real gold. Maybe focus on the aesthetics a bit more. Thanks for trying my course and have a good one.
It's my 64th level celebration course. Fun and easy bonus level style. Hope you enjoy. Also, I'm in the process of evaluating cuts. If anyone has tried out or tries out my other course, chime in with suggestions. All feedback and course Id's are appreciated. Happy holidays everyone.
@Vexer Very cool course. Left you a like and a comment. If you want to try one of mine, try Super OP Bonus Level: RXW-39F-KRF. Just so you know, I have much more advanced courses if you want to check them out. This ones just silly fun. Have a good one.
@Vexer Thanks a lot. I usually make more advanced courses, but I wanted to make a course that anyone could enjoy. Bye the way, your course was impressive for being your first. I'm looking forward to playing your future courses. Have a good Thanksgiving.
The Towering Tank
Course ID: KFL-GB3-9MF
Style: SMW
Theme: Airship with a tank aesthetic
Difficulty: 12.17% clear rate
This is the 13th of my 64 levels. Climb the tank and defeat Bowser's. Leave a course ID and I will check it out this weekend. Got a lot of family stuff, but I'll hussle in play time. Have a great weekend.
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