Yeah I decided to ignore most videos about the update. I won't really get into it right away since my main file is currently on my iPad and that won't get the update right now, but I'll absolutely check it out on my old file on the Switch.
@Eel Lol. I think I at least get it on my tablet after how much you praised it, but console that's another question. Kinda leaning more towards Xbox Series X.
RetiredPush Square Moderator and all around retro gamer.
Hah yeah, once I got the iOS version, it completely replaced the Switch one in my heart. It's kind of like, easier to find an excuse to bring my iPod with me and play a day or two of the game on the go.
I also like how the save files are easy to move, and cross compatible (between Android, iOS and Steam). So even though it doesn't really have cloud saving, I can easily move the save file between both devices (iPad-iPod).
It would be cool if the console versions had that too. Though I guess that's asking the impossible.
@Eel Yeah that's the main reason I would skip the Switch is because I will be getting it on my tablet. My tablet has become my main portable gaming machine since I got it while the Switch I mainly use on the tv.
RetiredPush Square Moderator and all around retro gamer.
Man, I don't know how you can play a game like this on a tablet. I liked using my tablet for Hearthstone; the cards were nice and big and easy to "click" on and move around with touch (and there wasn't much pressure to do so quickly), but games like this that have lots of menus and more action would just annoy me, especially in the mines. To each his own, though.
There’s many control schemes you can try to find something that suits you, and the only action in this game, you need to actively go find it yourself. Everything else is pretty relaxed.
The only time it can be a bit too overwhelming for the regular touch controls would be when there’s too many enemies in the mines, since the default controls lock you into swiping your sword until the enemies are dead, but you can prepare for that by changing to other control scheme that gives you more control of your sword beforehand.... Or, you know, using a physical controller, that’s an option too.
@Eel
Eh, not for me. I've tried so many games with touch controls on mobile/tablet. Like I said, I enjoyed Hearthstone (and other card games), and RPGs are usually not too bad. But something like this that would be constant touching, nah. And if I'm gonna connect a controller, I'd rather just be playing on a console.
That's fine, it's not a sales pitch, you asked how could we play it.
It's a bit of a different mindset from how you would play a simple card game. The default control scheme here is actually somewhat like how a card game would work, since it's all tapping. But the control schemes that work better for combat simply require you to hold the phone/tablet like you would any other handheld gaming system.
As I said though, it's perfectly fine, you don't need to play anything you don't want to play. The game is great on any format.
Been playing this with my son for a few days now and the only problem is how overwhelming this game is at first. It took me all of spring to figure out what I wanted to do and what to concentrate on. Honestly they should have maybe opened up things one at a time. Like maybe one week have a farming tutorial then the next week a mining one then a fishing one etc. etc. Maybe having a story would help with that.
Also just like Harvest Moon the clock goes too fast. That's one thing that bugs me with these games you need to sit there and plan out your day and do it that way exactly one slip up and you waste half the day, and it's not even something big either. Seriously it takes me two hours to walk from my farm into town???
Other then those nitpicks it's not a bad game at all and is quite enjoyable.
RetiredPush Square Moderator and all around retro gamer.
@Tasuki
It is huge and easy to get overwhelmed, and I am not a fan of that. Sometimes there is much to be said for a more streamlined approach, even in these very open games. That's why I really like the earlier Harvest Moons. They kind of hold your hands for the first few days and there's really not much you can do with your starting money anyway. You just have to forage and plant your first batch of turnips or whatever lol
The thing that I love and hate about Stardew is the crafting system. There's just so much, and it's like almost any item can be turned into some other item, so I always feel like I'm not getting the most out of anything I grow unless I turn it into something else with some sort of machine that I needed to craft, etc.
Well the game doesn't exactly throw everything at you at once, the mine doesn't open for a few weeks, and you need to actively go to the beach to unlock fishing.
It's really something the player should try to manage themselves. The game will let you overwhelm yourself if you want to do everything as fast as possible, but I'd say that's more of an option for those that want that kind of experience, than something the average player needs to attempt.
For movement, you can get ways to make it faster. Like cooking foods that increase your speed, crafting warping totems, unlocking the minecart system, or buying a horse. Faster characters get more things done, though I personally don't find the days to be too short anyway.
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