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Topic: Splatoon 2

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retropunky

Who’s ready for Splatfest!!

Been trying to grind those ability chunks but seems to take awhile.

And finally got S rank on Splatzones. Though I still need to try Clam Blitz...

retropunky

GoldenGamer88

@retropunky Ugh, tell me about it. This Splatfest‘s matches and Sea Snails rerolling should be enough to finish off my collection, though. Can‘t wait to wear the right combinations of abilities again after such a long grind.

Also I‘mma just leave y‘all with this:

PS: Tried to shoot the skeleton in Shellendorf. You can shoot it but it won‘t register a hit, let alone move around or be inked. #MissedOpportunities

[Edited by GoldenGamer88]

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GoldenGamer88

So? Anybody from Team Action care to join me in some Team Matches this Splatfest?

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Kimyonaakuma

Looking forward to my first Splatoon 2 Splatfest! I remember loving the atmosphere and music from the first game and some off Off the Hook's songs might be even better!

I tried to grind for ability chunks last night but I was on a constant losing streak which was weird and frustrating for me. I was consistently on 3 person team with the same people for 2 hours, so I'm hoping for it to be better today.

Kimyonaakuma

Zyrac

This week's weapon is the Dapple Dualies Nouveau, featuring Toxic Mist and Ink Storm. I'm a bit disappointed this set doesn't have bombs of some kind. Toxic Mist on a short-range weapon seems dubious to me.

Zyrac

X:

Alstil

Woo hoo! Just bought this game, and never got around to playing the first on the Wii U either. Looking forward to booting this one up tonight!

Alstil

BigKing

Am I the only one who thinks Splatoon 2 is worse than 1? It feels less fresh, more generic and shallow. Less hardcore, easier to level/rank up. Less strategy. In the first one you had more high rish/high reward options. Live entering the base of the other team. Here all action takes place in the center of the maps. And the maps are smaller and less interesting. Where are Piranha Pit, Flounder High and Museum D'Alfonsino are way more memorable than anything in 2.

BigKing

Maxz

Shellendorf is phenomenal.

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

GoldenGamer88

@BigKing I'd say they feel pretty similar. You can still storm the enemy's base and avoid the chaotic centre on stages like Humpback or the Santa Maria. Now, I do agree that they've taken less risks in designing stages in the second. They also seem to give each team more safe zone (the area around the spawn the enemy can only reach through bombs but not by foot), which to me is very welcome at times of domination. I don't really get your point in regards to less strategy considering you have the same weapons, same amount of players on the field and same objective. Truth be told, I find Splatoon 2 more strategic due to the complete overhaul of Specials, which are now less powerful but quite handy in the right situations. I have welcomed the changes they made to the levelling system and the introduction of ability chunks as both, though particularly the second, made Inkling life a lot easier.

But hey, Splatoon 2's automatically better by the simple fact it's not on the worst console ever. Feel free to claim all of my above statements biased.

Also no stage will ever be as good as Saltspray Rig. Unpopular opinions ahoy!

[Edited by GoldenGamer88]

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Kimyonaakuma

@BigKing I don't think that it's worse but it's certainly different. The sequel has definitely had some design changes which seem to push players closer together (at least in my opinion).
The stages are flatter and more compact compared to the original and the new special weapons always keep people moving around the stage. By making these changes and adding the Dualies and Brellas there seems to be more of a focus on putting players together in each match. This seems different because the original had large stages where you wouldn't see another person for a while such as Camp Triggerfish.

But anyway back to the point! The original was a fun, messy online shooter but the game was really unbalanced and updates only made it worse to an extent. The Dynamo roller and Kraken really broke things for me when playing online. Splatoon 2 has refined and balanced things really well but that came at the cost of some of the fun, 'organic" moments such as the completely over the top specials and huge stages, which made some great online moments.

I can appreciate the refinement that Splatoon 2 has brought and it's a lot more balanced, but the original had a little more crazy, chaotic online moments compared to the sequel.

I agree Flounder Heights, Piranha Pit and other stages like that where the best in the original, because they had more complex designs and gimmicks. However they were added further down the line when the average player had time to become better and therefore more suited to those stages. I'm sure if we wait for a month or two we'll see those kinds of stages return, Nintendo will just be waiting for those who started with 2 to become better.

Kimyonaakuma

Jaybee23

Recently purchased Splatoon 2, looks awesome. Fancy a game add away 👍🏼

SW-3598-5471-8793

[Edited by Jaybee23]

Instagram: JayBeeGaming
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Maxz

I'd argue Spla2oon's use of sponges and inklines should be considered when talking about stage design. Port Mackerel and Moray Towers are both massively improved by their presence. The original had plenty of vanilla stages too (which is why I found it hard to get too excited about the return of Walleye Warehouse). Wouldn't say no to Flounder Heights and D'Alphonso making a return though. I really dig those stages.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

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retropunky

I’d say it’s about the same. Though this time, I’m going to try and grind chunks and get some custom gear.

But now, just a few hours till it begins! Really excited to go all the way this time. I’ve never been able to play as much during Splatfests.

Team Comedy!

[Edited by retropunky]

retropunky

GoldenGamer88

I remember not being too much of a fan of Flounder Heights due to its steep verticality. Chargers (whom I found near impossible to fight in S1 but find most of them a bit of a pushover in S2) seemed to have too much of an advantage. But then again, the stages in S1 seemed to have real sniping spots while S2 doesn't (though I do believe that is more due to the smaller and more crammed up nature of S2 stages like @Kimyonaakuma mentioned).

Someday I'll just have to return to Splatoon 1 and if it's just to check out what's so great about Piranha Pit and that Museum as both released after my fallout with the game.

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BigKing

@GoldenGamer88 The kraken was one of the few great specials in 1, it was the wailer that was annoying. You weren't defenseless against the kraken and the kraken was great when paired with a high risk main like the slosher. You had to come close to the enemy, so the kraken provided a way out. It was also great for breaking into the base of the other team. I miss that versatility with the specials in 2. The subs are also worse in 2. The seeker was really versatile and so much fun to use, but usually paired with a weaker main.
BTW The Wii U is not the worst console. Actually, a hacked Wii U is frigging awesome and a must have for any Nintendo fan(you can play NES, SNES, Wii, Wii U, Gamecube, DS, Gameboy (Advance), Virtual Boy and some N64 games all on one console) .

@Kimyonaakuma Because of the crazy chaotic moments, I had the feeling I was still learning new tactics and tricks even years after it's release. With 2 I have the feeling I already know how to play. Almost every match feels the same. I don't even feel the urge to change my loadout when the maps change.

BigKing

GoldenGamer88

@BigKing I always felt the Kraken was kind of a cheap Special as it allowed for a way out of dangerous situations. It does live on in the Baller, though. You can still break into the enemy‘s base with it (albeit not as reliably as before its huge nerf a few months ago) and it allows for a cheap getaway (also not as reliably any more). The subs are also very similar between the two and the Seeker‘s successor, the Autobomb does a much better job as you can actually throw it. I will agree though that the Curling Bomb is a bad sub. Well, either that or I‘m just not good with it.

Considering I am 100% against hacking of any way, shape or form, this sloth remains a sloth and will always be a sloth.

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Kimyonaakuma

@BigKing Yeah I can relate to that. I only bought the game just over a week ago so a lot of the stages are still new to me, however some of the older stages feel quite different. They're still fun but I feel like that could wear off in the coming weeks. My main problem is that I'm against the same people every single night! I can play at 4pm or 12am and it's the same people, which isn't fun because they're mostly really good or really bad. I'm guessing that they've separated online play into different regions for less lag but it's not as fun to me because it's always a similar team. I've only played against people from Asia a few times where it used to be really common in the original. It's nothing major but when you're playing most nights it's noticeable.

I'm just about to start the Splatfest so that should be fun, I still have Shellendorf institute and Shifty Station to try out!

Kimyonaakuma

GoldenGamer88

@Kimyonaakuma The game matches with others depending on the ping so obviously, you‘ll meet a lot of the same people again. Though I do live in a pretty rural area in Bavaria and I get loads of different people with japanese making up roughly 15%. I do see a lot of peeps with obvious german names, though.

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Kimyonaakuma

@GoldenGamer88 Oh that makes sense, thank you!

I live in Scotland but most of the usernames seem to be French or German instead of English. But Nintendo isn't as popular in the UK so I guess there just aren't as many of us...

Japanese players aren't too common but I'm okay with that, they're much better than me!

Kimyonaakuma

Kimyonaakuma

Enjoying the Splatfest so far! The new stage is amazing but the invisible floor in shifty station is weird/annoying...

Kimyonaakuma

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