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Topic: Mario + Rabbids: Kingdom Battle

Posts 201 to 220 of 518

OorWullie

@Haru17 I'm not sure it can be compared to games like Child of Light or Xenoblade or even Paper Mario.This is more of a tactical turn based RPG.I've never played X-COM but that seems to be the game it's being compared to the most.To me it looks like a cross between Advance Wars and Worms with a little bit of exploring to break up the combat and a whole lot of wackiness on top.Like both those games the story isn't important,it's all about the combat.

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kkslider5552000

The Codename STEAM devs must be so sad and envious watching this.

(but tbh, this seems like a better game than Codename STEAM too)

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Haru17

OorWullie wrote:

Like both those games the story isn't important,it's all about the combat.

No thanks. Combat without action elements isn't fun to me, especially if that's most of the game as the leak suggested. I much prefer active turn-based, again, like Paper Mario or Child of Light. SRPGs just don't feel physical enough for me, like that nice triangle Thousand Year Door had of ground-based enemies, spike-topped enemies, and flying enemies. Jumps don't work on spikey or flaming enemies, and the hammer can't be used on enemies behind the leading monster or flying off the ground. I don't see any hook like that present in Rabbids.

Don't hate me because I'm bnahabulous.

Therad

@Haru17: Did you see the gameplay footage, or only the trailer?

From the little we have seen, it seems to borrow a lot from XCOM. I would say that the combat mechanic is much more advanced than thousand year door for example.

Therad

SKTTR

They only showed the first few battles and a bit of linear exploration from the first world.
Obviously there will be more items, characters, enemies, and complex worlds and puzzles later on (as you can see in the background of that seemingly open world).

I hope there's a ton of fun cutscenes because the animation is great. I like how Mario is just huh?? & wha?? about the chaos and crazyness of the Rabbids, the same curiousness that most players will have when meeting Rabbids for the first time. Mario characters and Rabbids crossing paths really lets them evolve in some way. It shows how defined, fun, and carefully developed those characters really are.
As for graphics they're really adorable. As if Ubi put their own European touch on all the characters. Goombas look even funnier than before.

@Nicolaison I'm totally with you on those pop-up lasers. The Rabbids fell out of a dimensional gate on top of Peach's Castle but the cannons just appeared with no explanation.

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FGPackers

I just can't think of Mario, Luigi, Peach and most of all FREAKING Yoshi with a laser beam! That is so cool!

[Edited by FGPackers]

FGPackers

gcunit

A good 'developer diary' video here:

Turn-based games are not really my thing, but this game sure does look good, and fun too.

[Edited by gcunit]

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Haruki_NLI

You are welcome. Its stuck in my head.

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Octane

I had a suspicion that was Airbourne lol. Great band. I've seen them perform live once.

Octane

Xyphon22

@kkslider5552000 That game was my first thought when I saw this, which kind of makes me sad because this game looks good but I just haven't been able to get into Code Name: STEAM. I want to like it, but it just doesn't click with me. As good as this game looks, then, I will definitely have to see more and how it might differ to make it more fun for me personally.

Xyphon22

Maxz

@Nicolaison Agree with all of this.

And comparisons to Paper Mario seem... weird. The combat system is evidently nothing like Paper Mario. Hell, PokÊmon Ultra Sun and Ultra Moon are going to be better approximations of Paper Mario than this game. And they're... y'know, main series PokÊmon games.

Initial concerns over the aesthetic seem pretty unfounded too, as it looks like one of the most lush, colourful, and sumptuously animated worlds I've ever seen on a Nintendo console.

For most of us, it seems like we've either got a choice of cognitive dissonance or humble pie. Some more so than others.

[Edited by Maxz]

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MadAdam81

@Maxz I can't believe anyone thinks it's anything like Paper Mario. SM1 is more like PM than this.
This is like X-Com with a beautiful clay-esque aesthetic for a mash up of Mario & Rabbids worlds.

MadAdam81

Luna_110

I don't like the Rabbids, but I'm willing to give this game a chance. Gameplay looks good, and it doesn't seem to be as wacky as when it was first leaked.... Still, I'll probably wait for reviews.
The game's winning me over.

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Therad

Looking at some game play from treehouse, yeah it is xcom 2. Half/full cover, percentage chance to hit, flanking shots, destructible terrain...

Therad

ShaunDavis

So excited for this game. Looks amazing

ShaunDavis

Nicolai

@SLIGEACH_EIRE That doesn't seem so small for a tactical rpg. It's not like they have to put a crazy amount of detail into each tile space. I bet each level has parts slotted into it like bricks.

[Edited by Nicolai]

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OorWullie

I bet if Nintendo wasn't involved and it was made only by Ubisoft its file size would be much larger than that, even as a Switch exclusive.

For me the smaller the better as it means the quicker I'll get to play it. Nothing worse than buying a game and having to wait a day to play it. I've got 10 games to download today on my brand spanking new Switch, MK8D will be the biggest so I'll download that last. Nothing beats a new console day.,love it

[Edited by OorWullie]

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