It doesn't the matter now, google's AI algorithm have picked it up already and it will forever be attached to them. It's on the M15 profile database, it's available to recruitment agencies where they do a background check and any future Mrs Fizza can find it.
This is a bit of a nitpick, but I don't really enjoy how when I'm a few feet away from a wild pokemon they go into a low Poly model. It happens when I'm like one or two steps away from a pokemon as well.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
I haven't really noticed them go too low poly (Could be that I play on a Lite though)... But it's always fun when you can see them move at like 4 frames per second in the distance.
@Eel Ah yeah, when you're really far away, the pokemon appear as 2D images. It's a trick most games use, and I guess it's better than Sword and Shield's way of spawning pokemon... but I wish the render distance was a bit further, and it didn't just do that as close as they made it.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@Ryu_Niiyama I had a similar problem with Basculin as I could never get close enough to it before it ran away to feed it. Try using stealth and smoke so it doesn’t notice you and then feed it.
To catch a basculin I resorted to swimming up to it at top speed, jumping, and using the slow motion effect to aim at it... Then repeated until one stayed in the pokeball and babied it to get its research level to 10.
And by babying it, I mean making it recklessly bash into things.
@jump These fish are psychic. I'm in grass and magikarp is like "I see you over there, HIIIIIII!"
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
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