@Pizzamorg Technically you didn’t get to the final boss, or even finish the story. This is one of those games that rolls credits halfway through and continues it’s story in post-game.
Also, I had more fun with Legends than I did with any of the games past gen 6, but It’s only because the game actually let me play it, unlike gen 7, where you don’t get to really play the game until post-game, with it mostly just forcing you through. I do get the complaints with the story though, since it does feel like filler until the end, but I’d say the gameplay itself makes up for it.. although it isn’t something for everyone, and I can see how others think the gameplay isn’t great.
Oh, I meant the real first area, Obsidian fieldlands. Its theme 2, you can find it on youtube.
By the way, there are also Zelda-like sound-effects and even the interface and item-menu's look a bit like they came from botw. Either they got lots of inspiration from that game, or the botw team also helped out with this game. It doesn't bother me though. Its all prety good.
@Pizzamorg Technically you didn’t get to the final boss, or even finish the story. This is one of those games that rolls credits halfway through and continues it’s story in post-game.
Also, I had more fun with Legends than I did with any of the games past gen 6, but It’s only because the game actually let me play it, unlike gen 7, where you don’t get to really play the game until post-game, with it mostly just forcing you through. I do get the complaints with the story though, since it does feel like filler until the end, but I’d say the gameplay itself makes up for it.. although it isn’t something for everyone, and I can see how others think the gameplay isn’t great.
I'm going to tackle and talk about end game as it's own separate thing, because I don't think a good end game should excuse a poor campaign or vice versa. I have heard the story continues well into end game, but I am using the credits rolling as a firm cut off point to talk about one section of the game and then everything post that to talk about another. I'll try and be clearer when I get to posting about end game to put like a massive disclaimer as to what parts relate to what (I mean I thought I already did that but I clearly failed lol). But for now when I say final boss, that means the final boss of the campaign. With the campaign being up to the point the credits roll.
So far I think its a fun and relaxing game. I planned to only try it 1 or 2 hours before I would continue Paper Mario Origami king (recently defeated the endboss, but still lots of stuff to collect), but now I think I just go along with this Pokemon game fo a while. Paper Mario has to wait.
Bosses seem weird though. I mean: I defeated the first one. But I had to throw balms at it, and when It got stunned you could fight it. And if you won the fight you got the chance to throw lots of balms at it. But theoretically you can throw balms at it untill he's beaten, you don't need to fight him!
I still honestly think that it’s cool you don’t need to use pokemon in noble fights, since it opens up to challenge runs that aren’t always the exact same. The mid-boss of the campaign isn’t great though. Beat the thing easily, and before it’s unique theme kicked in. only had to do battle twice with Palkia to weaken the midboss of the game
Bosses seem weird though. I mean: I defeated the first one. But I had to throw balms at it, and when It got stunned you could fight it. And if you won the fight you got the chance to throw lots of balms at it. But theoretically you can throw balms at it untill he's beaten, you don't need to fight him!
I don't really know what is weirder, this design decision or the fact that people seem to be okay with this/make excuses/justifications for it. Like it is literally a Pokémon game, where all the bosses don't require you use Pokémon. It is so unbelievably *****. I can't think of any other game that would even try this, let alone another game that would be defended for it.
@Pizzamorg But its a world where people haven't even learned to live with pokemon, so it doesn't really make sense that they would rely on them so much. This isn't the same pokemon world where nobody can walk in tall grass without a pokemon.
And I understand where your coming from, its a pokemon game, and a pokemon game should revolve around the pokemon. In my opinion, its ok to be a little flexible with how the pokemon play there role.
@Pizzamorg But its a world where people haven't even learned to live with pokemon, so it doesn't really make sense that they would rely on them so much. This isn't the same pokemon world where nobody can walk in tall grass without a pokemon.
And I understand where your coming from, its a pokemon game, and a pokemon game should revolve around the pokemon. In my opinion, its ok to be a little flexible.
If I wanted to play a game where I played as a human fighting monsters, I'd just play Monster Hunter. I dunno how insular Pokémon players are where they think it is a genuinely good innovation to bypass your titular Pokémon entirely so you can roll around, throw bags and ride through a checkpointed boss fight that you can do with your eyes closed.
Like of everything in this game where I can see both sides, I physically cannot wrap my head around how anyone could be praising this.
@Pizzamorg The noble battle's aren't the most well thought out or even the most original boss fight out there, but I think it does do its job, being a simple (sorta) hurdle.
I like feeling like i'm out in the wild, an my pokemon are my friends, It doesn't feel like there doing all the work all the time, and it makes me feel like I'm actually a party member? idk maybe its just me.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
Well, I don't defend it. I just find it weird that as long as you dodge the attacks and keep throwing balms you win. So that means every boss is super easy?
@Pizzamorg The noble battle's aren't the most well thought out or even the most original boss fight out there, but I think it does do its job, being a simple (sorta) hurdle.
I like feeling like i'm out in the wild, an my pokemon are my friends, It doesn't feel like there doing all the work all the time, and it makes me feel like I'm actually a party member? idk maybe its just me.
And that is fine, but beefing up the trainers role, shouldn't remove the role of the Pokémon entirely. This is a Pokémon game. The only Noble fight I properly enjoyed was the second one, as it was the only one where it felt like I was working in partnership with my Pokemon to quell this great beast. All the rest my Pokemon had zero involvement at all. This to me, completely sucks. And I'm amazed it doesn't suck to everyone.
Well, I don't defend it. I just find it weird that as long as you dodge the attacks and keep throwing balms you win. So that means every boss is super easy?
@Pizzamorg What is so bad about experimenting with the games gameplay, just because it has never been that way before? There are games with far simpler mechanic that are equally fun, even if it is just dodging and throwing stuff and apparently there are quite some people enjoying the game as it is.
People can praise any game that is fun and while i myself have not played arceus legends myself and probably wont as well, i can't fault fans for being happy about this. It is just the core gameplay loop that changes and frankly, Monster hunter stories did a similar thing where you could go battle Monsters along with your companion in a turn-based battle system. They could have played SMT or Pokemon instead...
Point is, it is a spinoff so everything can be changed and experimented with and people enjoy it and thus praise it. As i said, i am not even interested in the game, but it should still be understandable that people like it?
Who really expects great Innovation from Gamefreak anyways?
"on a scale of 1 to 10, she's an 11, and she'd give herself a 12" ~The Burst, Furi
@Pizzamorg What is so bad about experimenting with the games gameplay, just because it has never been that way before? There are games with far simpler mechanic that are equally fun, even if it is just dodging and throwing stuff and apparently there are quite some people enjoying the game as it is.
People can praise any game that is fun and while i myself have not played arceus legends myself and probably wont as well, i can't fault fans for being happy about this. It is just the core gameplay loop that changes and frankly, Monster hunter stories did a similar thing where you could go battle Monsters along with your companion in a turn-based battle system. They could have played SMT or Pokemon instead...
Point is, it is a spinoff so everything can be changed and experimented with and people enjoy it and thus praise it. As i said, i am not even interested in the game, but it should still be understandable that people like it?
Who really expects great Innovation from Gamefreak anyways?
I mean there is literally no comparison there. Stories 2 kept the MH formula intact, they just moved it to a turn based model, added in new progression systems and a monster collecting system.
If MH Stories 2 removed all of the story, all of the monster battling, all of the loot systems and just gave you what is left, then you have a comparison.
@Pizzamorg But you have Pokémon trying to kill you at every turn, idk about you, but it feels like they kept the pokemons role to me.
Plus when has the trainer ever had this big of a role? Other then just being a tool to move the story along, the trainer actually makes faces, the trainer actually does things other then battling Pokémon. To me it feels more like research, then me just mindlessly throwing poke balls at whatever Pokémon that I’m forced to fight in tall grass.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
@Pizzamorg I just don’t understand the problem with the trainer being more independent, Pokémon are supposed to be your party, your team, your friends, which I think it feels like because the trainer isn’t making the Pokémon do every little thing for them, and the Pokémon still help a lot,
They help with collecting, battling wild Pokémon, traveling, it’s just the bosses you don’t need this for, but wile you don’t need them, doesn’t mean you won’t use them, unless you don’t want to or missed the timeframe.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
Forums
Topic: Pokemon Legends Arceus
Posts 1,261 to 1,280 of 1,896
Please login or sign up to reply to this topic