@Rodolfo6493 Fair enough - I haven't actually had a chance to use its mega evolution yet, but I looked up images and I'm happy to see how distinct it is!
I've supp'd for months on naught but broth of bean
@Jeronan The difference is the grind used to be collect all of the Pokemon in the Pokedex. Which involved exploration, evolution and various different methods. This is a repetitive grind that is just do the same thing 1000 times.
My complaint is that it's locked behind something boring, not that it's difficult.
@Jeronan The difference is the grind used to be collect all of the Pokemon in the Pokedex. Which involved exploration, evolution and various different methods. This is a repetitive grind that is just do the same thing 1000 times.
My complaint is that it's locked behind something boring, not that it's difficult.
Ok, so in the old games, running back and forth in that same tiny patch of grass for hours (sometimes days) on end isn't boring and repetitive? lol.
Not to mention, when you get the Shiny charm... what you going to do then?
Oh wait..... yeah we then go Shiny hunting and doing the same repetitive action for hours/days on end to get that shiny Pokemon.
I am sorry, but for me, doing Royale battles is more fun and I am getting some rewards, cash and other stuff at the same time, then running back and forth a tiny patch of grass endlessly to get that rare Pokemon spawn for my Pokedex.
In the end, the problem is that people want everything NOW! And any same activity you doing many times in a row, will become boring and repetitive no matter how you look at it. Be it running back and forth the same patch of grass endlessly or doing many Royale battles endlessly.
Take your time, take a break... do some other activities in between, to break up the monotone.
That's why I find it hilarious how people keep praising Legends:Arceus is like the best Pokemon game and at the same time trashing Legends:Z-A... while for me, Legends:Arceus was the very definition of boring and repetitive and never managed to finish the game. While with Legends:Z-A I am doing my second play through now.
@Jeronan As for Arceus, there are repetitive optional quests, but they're optional so I just... didn't do them. tbh, 100%-ing most games is tedious so I rate how good a game is just doing a typical playthrough and beating the game without doing the optional parts which don't sound fun. As you said, I'm not sure why people are complaining in Z-A about purely optional side/post content which is grindy when they could just not do it.
@Jeronan As for Arceus, there are repetitive optional quests, but they're optional so I just... didn't do them. tbh, 100%-ing most games is tedious so I rate how good a game is just doing a typical playthrough and beating the game without doing the optional parts which don't sound fun. As you said, I'm not sure why people are complaining in Z-A about purely optional side/post content which is grindy when they could just not do it.
The whole game of Legends:Arceus was repetitive.
The star ranking was doing the same repetitive tasks in your Pokedex (catching the same pokemon many times, battling it multiple times, etc) to unlock the next zone, etc.
The boss battles were the worst with just endless dodging and bag throwing.
Ironically, it were actually the optional side quests that were actually more fun at times for me and kept me going for a while, before I just stopped playing.
Legends:Z-A's Main Story is actually much better and interesting. Breaking up the story missions in different activities, like sudden side/deviation missions, the Rogue Mega Pokemon battles, Battle Royale ranking, etc.
On my first play through I focussed mostly on the Main Story, finished it and regretted in rushiung it a bit, so now on my Second play through I take my time to enjoy everything, including exploring the City, unlocking secret passage ways, the roofs, completing the Wild areas when new ones open up. Just breaking away from the Main Story as much as I can, to get an as diverse experience as possible and I am having even more of a blast now on my second play through. Even did some shiny hunting today and it must have been my lucky day, I got several shinies lol.
@Jeronan For the most part there was no reason to work on the star ranking; I just let it be whatever happened naturally (which was quite a lot), similarly to how I treat the Z-A science missions. Z-A research missions sound repetitive if you read them but not so much if you ignore them and let them finish when they finish.
I agree Z-A has a better story. Arceus had the setting for an amazing story but didn't really follow through. Although the bosses had little mini stories at least in Arceus.
In Z-A I loved the first few hours of finding all the secrets but after that it has mostly been battles which ... I enjoy less than Arceus battles. But that is personal preference.
Just finished the main story last night just under 40 hours. What a phenomenal final act! And the post credits deffo got me. X&Y got the send off they deserved which I don't think Z would have done so not getting that was a blessing in disguise! Loved all the callbacks, the characters were great, all the interior locations were genuinely amazing graphically, the sewers and lab might the best interior Pokemon ever has had.
Decided to leave dex completion and half the side quests to post game since wasn't sure how much there would be to do pre DLC.
I never did get bored of the setting, some wild zones though bit mixed on. The royale also being tied to story still not sure how I feel about that, as I thought that was gonna be a separate thread to the main story and rouges like SV did, so in the end I only did battle zones when I needed tickets.
Most Mega's were great, massive improvement over Gen 6 designs although one or two I think didn't stick the landing but that is okay as we got so many!
Excited for the post game and shiny hunting and bring DLC on, (I assume it will release on Pokemon day)
Battles, I loved them although towards the end it became less about strategy and more about all out attacks
@Rodolfo6493 Yeah Mega's do attempt to fix a lot of bad shinies, although I don't know why GF can't just flat out change existing shinies anyway? Like what is stopping them making actual shiny Gengar white in Gen 10? I don't think anyone would be upset that their previous shiny Gengar will now be different.
@Bats1234 I caught a shiny Paras in Legends: Arceus and didn't notice the difference (I even thought the game was glitching). I had to place them side by side in the box to notice.
Last night I caught my first shiny in Legends: Z-A, a Bunnelby. If it weren't for the sound and the shiny effect, it would have gone unnoticed.
@Dom_31
ty for the reply, have progressed a bit more though a certain segment did make me wish there was more in the way of "dungeons" or other interiors/self contained areas since i remember in the yokai watch games those alleyway areas were some of my favorite parts (they had such a cozy vibe, wish the second game came to switch and got a western release on it)
am definitely curious about the DLC since i imagine it will add additional areas though do wonder what places they will be.
as it is am enjoying the game overall and it has put me in a pokemon mood again, maybe will finally get round to S/V since it has a switch 2 patch
@Jeronan The difference is the grind used to be collect all of the Pokemon in the Pokedex. Which involved exploration, evolution and various different methods. This is a repetitive grind that is just do the same thing 1000 times.
My complaint is that it's locked behind something boring, not that it's difficult.
Ok, so in the old games, running back and forth in that same tiny patch of grass for hours (sometimes days) on end isn't boring and repetitive? lol.
Not to mention, when you get the Shiny charm... what you going to do then?
Oh wait..... yeah we then go Shiny hunting and doing the same repetitive action for hours/days on end to get that shiny Pokemon.
I am sorry, but for me, doing Royale battles is more fun and I am getting some rewards, cash and other stuff at the same time, then running back and forth a tiny patch of grass endlessly to get that rare Pokemon spawn for my Pokedex.
In the end, the problem is that people want everything NOW! And any same activity you doing many times in a row, will become boring and repetitive no matter how you look at it. Be it running back and forth the same patch of grass endlessly or doing many Royale battles endlessly.
Take your time, take a break... do some other activities in between, to break up the monotone.
That's why I find it hilarious how people keep praising Legends:Arceus is like the best Pokemon game and at the same time trashing Legends:Z-A... while for me, Legends:Arceus was the very definition of boring and repetitive and never managed to finish the game. While with Legends:Z-A I am doing my second play through now.
I never said there was nothing repetitive in Pokemon before, but the idea that filling the dex is in anyway as repetitive as doing 1000 battles with a handful of trainers and a small pool of of Pokemon is ridiculous.
Just in case anyone hadn't seen - since this site has the details incorrect in their post - and were stressing about the Greninjite for this season, they are reworking it for the next season:
"You will now get the Greninjite at Rank Y and Delphoxite at Rank S with the new season" from Serebii.
@rallydefault You can roll in wild battles and rogue megas/boss fights. Just not trainer battles- which makes sense given that the moves don't deal damage to the player there.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
Just in case anyone hadn't seen - since this site has the details incorrect in their post - and were stressing about the Greninjite for this season, they are reworking it for the next season:
"You will now get the Greninjite at Rank Y and Delphoxite at Rank S with the new season" from Serebii.
I wish I had seen this sooner.
I played online for the first time last night. I reached rank K, but it was harder than I expected.
My Feraligatr doesn't have any decent water attacks, and my Delphox is slower than hell; only my Victreebel did well.
But it's great to know that the requirement for the next Mega Stones will be lower.
Just here to say that after 2 great Legends games, if Game Freak ever makes a Legends game set in Alola, I won't be able to play it because I will be dead from exceeding the human limits of hype from the reveal.
"well it appears I am upside down. what ever will I do?"
Currently Playing: Hollow Knight: Silksong, Pokémon LeafGreen
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