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Topic: Paper Mario and the Thousand Year Door!!!!!!!

Posts 701 to 702 of 702

Eel

@Fizza at (normally undisclosed) points before, during, or after an attack, there are times where you can press A in order to add flair to the attack (to get the audience excited).

One easy example you can try out is during Mario’s jump, you can have Mario do a trick by pressing A whenever he reaches the apex of his jump after stomping the enemy.

With his hammer, you can make him do a backflip right after smacking the enemy, and then again to strike a pose after he finishes his backflip.

Every attack has moments where you can add flair, and there’s a badge you can get to show these opportunities.

Edited on by Eel

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PikminMarioKirby

@Fizza Glad you’re enjoying it! It is one of my favorite games of all time (probably tied as #1 for me), so glad you’re having a very nice experience as well.

As for stylish moves, it depends on the move. For Hammer, after you finish doing the move, you have to soon after press A, and when you land press A again, For Jump, after landing on an enemy then get at the peak height, and then do the stylish move, and it can be done on both jumps. Certain badges and different character moves have different timings, so it’s kind of experimental to find them all out, either that or Battle Master Toad. (Also above comment mentions a badge that can help as well)

Edited on by PikminMarioKirby

Paper Mario: The Thousand-Year Door, Super Mario RPG, and Mario & Luigi Brothership all on one console is LEGENDARY

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