@Dezzy Isn't it Mario Kart Live + Pokemon Isle of Armor? What makes you think there's anything else to announce at this point?
The fact that that's not enough for the holiday release? Experimental toy that's not really a video game, and a DLC, which isn't even a retail release (as far as I know?)
No way is that it. Nintendo have said several times that a massive chunk of their annual revenue comes at christmas. They're gonna have something. If they really didn't have anything else, they would've just delayed the 3D All Stars til December.
@Dezzy You mean November, right? And if they don't have both major September and November titles available to release, doesn't it make more sense to release their sole major title in September, so it's available for the whole holiday season?
I'm sure Nintendo was planning on releasing something (probably not BotW 2 since that was likely aiming for Zelda's anniversary) for the holiday, but it's also probably slipped into mid to late next year by now, whatever it is.
@Ktld878 It'll probably shoot up to around 100-150 for awhile, before dropping back down to around retail price, then finally dropping below MSRP in 3-4 years time I'd wager.
As for Galaxy 2 DLC? I'd say no way would any company ever release DLC for a time-limited game. If it's released, it'll be standalone.
@TheFrenchiestFry Oh my bad, haha. Though to be fair, Paper Mario and Super Mario RPG are moreso spin-offs than their own series. Like, you don't see Mario appearing in Donkey Kong Country aside from his cameo in 2.
Super mario sunshine on the GameCube. “ I don’t want to play on the GameCube. The game is terrible, controls are bad and that camera”
Super mario sunshine on switch.
“ this is the best thing ever. I love super mario sunshine. The last time I played it was over 15 years ago. Can’t wait”
😀
I've posted this before and I'm convinced now that I'm right, I think the next general direct we'll see is around E3 next summer, we'll get shadow drops, partner showcases and indie worlds until then...but does it really matter? since the 20th July we've had 2 partner showcases, an indie world, the Pikmin 3 Deluxe shadow drop and now the Mario Mini, plus loads of other 3rd party games announced (Gamescom etc) so it's not as if we're short of new stuff to play!
@MarioBrickLayer It really doesn't matter too much. The general Directs are fun and exciting so it would be my preferred method for getting announcements if given the choice but at the end of the day we'll be getting the same games regardless of how they're announced.
When covid happened I was hoping for a 3D world, Metroid Prime Trilogy, and Windwaker HD holiday releases. But I never finished sunshine and I never played galaxy so I am happy with what we are getting. Nintendo is again pushing lots of toys with the game and watch, amiibos, Kart but over all I'm happy. On the other hand I'd much prefer Mario Kart 9. Am I going to spend as much on plastic as a series x costs. Maybe? Depends on my self control. Anyways I'm happy a broken clock is right twice a day and the news finally dropped. Even if you didn't like what you saw it still is better to know what's coming than to be constantly waiting. I mean even my local transit authority has on every bus route the eta of the next train. I'm happy Nintendo is no longer keeping us in the dark.
@damien33ad Sunshine is only that expensive because of the artificial scarcity Nintendo creates for it and other retro games in order to sell low-effort ports like these at a full price. That being said, if there's any reason for me to pick this up, it's Sunshine (because I don't have a way to play GameCube games legally). But I can't see myself doing that at $60.
This is more of a personal thing, Nintendo would have a lot more of my money if they allowed their games to go on sale a reasonable amount, but once again they're being left in the dust by other companies (FFVII was $40, TLOU2 $45, and Doom Eternal $30 6 months after launch - meanwhile BOTW, Odyssey, and MK8D are still $60 and never below $40 three years after they released).
"You feel it? Fawful is also feeling it! I am needing to feel it even more, though!" - The magnificent Fawful
@ianl579 They used to put games on sale, have a Nintendo selects program and do other pro-consumer stuff during the Wii U/3DS era (during the imaginary game drought). That seems to have died with Iwata.
Sunshine is not worth paying full-price in any universe, but I don't really have a problem with games being rereleased so long as they don't lock significant new content behind the $80 pricetag. The 3D All-stars collection (good day for leakers and their stans) is bare-bones (besides a sound test), so I don't really have a problem with it. The 3D World port can go love itself on the other hand.
@ianl579 Sunshine is that expensive because people are willing to sell and buy it at that price. Saying Nintendo creates an artificial scarcity of a game released 4 consoles ago just so they can sell it for an equivalent of $20 in the new pack is a bit of a stretch.
#MudStrongs
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