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Topic: Monster Hunter Rise

Posts 941 to 960 of 4,452

JaxonH

@NEStalgia
No more separate armor sets for ranged weapons.

To ride the palamute, you have 3 options:

1) Press and hold A while the palamute is near you. This won't work if they're preoccupied or busy recovering health. Keep that in mind.

2) While holding L to access the item bar and radial menu, the "Ride Palamute" command is set to the bottom slot of the radial menu. Simply point the right analog stick straight down when holding L to trigger the ride command. By default, letting go of the analog stick triggers the command, but in the options you can change it to where you have to click the analog, so as to avoid accidental inputs.

NOTE: There are 4 loadouts for the radial menu. The main loadout with Potions and the ride palamute command is the top one. While holding L, you can tap ZR to toggle between the 4 different loadouts, letting you switch your radial menu from the items one to the communication one, etc. I just leave mine on the top one with items and riding command

3) By default, the dpad pans through your action bar (which is located to the left of your item bar). Using Dpad Up/Down activates whatever shortcut is selected in the action bar. There is a "Ride Palamute" shortcut in the action bar, which if you get it selected, you can ride anytime by simply pressing Dpad Up.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

@NEStalgia
Every time I try to do it I end up hitting L instead of ZL. I don't think that's going to work for me

It’s just forming the habit of muscle memory is all. You haven’t formed the muscle memory yet so right now you can’t fall back on instinctive reflex. You have to settle it in your mind ahead of time, “ok, left trigger is wirebug trigger- when I get hit, I’m gonna squeeze that trigger and press the dodge roll button, pushing the abalog in the direction I want to go” and then consciously think about it it as you play, waiting for that moment you get hit. The game is very generous and you can still do it even after you’re knocked down and on the ground, it’s just that the sooner you do it, the more benefit it has because it gets you back into the fray sooner, and chugging a potion quicker.

I think MH is about all those things you mentioned, and I actually do think it’s a good thing that you are flexible enough to be able to transition fluidly between different weapons. That’s something not everybody is able to do. But I still think it’s beneficial to have that one weapon that you have mastered, at least 80% of the way. One weapon that you know better than all the others, that you know the best endless loop combo for, that you know both wirebug moves and what they do, so that when you need to close the gap with a monster you can, and when you’re near the monster and just need to do big damage you can. But monster hunter is almost... I won’t say impossible, but it’s a really difficult game to play if you don’t know the buttons. Memorizing the buttons and moves should be absolute priority number 1. Because you can’t rely on instinct and reflex if you don’t have the moves memorized. You say you’re not good at it, but I can tell you now- the reason you’re not good at it is because you don’t have the moves memorized. If you had them memorized you’d be good at it, just like in Splatoon where your reflexes are fantastic.

And that’s why learning one weapon is so beneficial because it’s exponentially harder to memorize moves when you’re bouncing around between half a dozen different weapons that all play completely differently. Instead of learning one or two good combos and two wire bug moves to commit to memory, you’re trying to juggle 15 different combos and two dozen different wire bug moves. Is it any surprise that you’re not able to pull the moves off you need to when the time comes? If you focus on one weapon and learn it properly, you’ll see results. And then, once you’ve plateaued, you can adopt a 2nd weapon and start learning that, but you’ll still have your 1st weapon to fall back on if you need. Slowly over time you learn more and more weapons. But it’s a process. Playing all of them while mastering none of them isn’t going to work out very well, as I think you’re realizing given by what you’re telling me.

I’m not saying this to chide you, but to encourage you. Because I know you can be just as good at this game as I am. But it does take committing to learn one weapon like the back of your hand. That doesn’t require dozens of hours of practice, but it will take a few hours of hunting with one weapon and one weapon only and making a conscious effort to learn the moves. But it’s an investment you only have to make once – once you learn the moves it’s like riding a bicycle, you never forget. Those reflexes and instinctual responses will stay with you for generations of monster hunter games to come. When I play a new game in the series, i’m always a little rusty at first because it’s been a while, but then after the first hour everything has already came back to me.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

NEStalgia

@JaxonH I'll have more comments and questions later, but for now, I just wanted to say i went in with my trusty GL and finally got him!

But, I turtled a lot, didn't use the wire bug much, just played old school MH basically. And while he's a ton easier to take on with the shield, he presents incredibly few openings to get the big blast off at all, and even fewer to get the single shots and the barrage off.... He's just too mobile, so most of the battle is turtling and poking him with the pointy stick once it twice at a time. Not very efficient. I finished with 3 whole minutes on the clock remaining...

So still looking to find a faster way to do it. HH, bow, or everything.... (Everything but GS. I still consistently dislike it.). But at least I know the old GL tank can get the job done! .

And I'm super glad to hear about armor. I really do prefer going for mostly all the weapon classes, that's the best part of the game, but that armor swapping practically locked out ranged weapons other than messing around if you're not dedicating to them, until World and now Rise!

NEStalgia

JaxonH

@NEStalgia
Nice! It's a great feeling when you finally overcome that hurdle.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

NEStalgia

@JaxonH Yep! I'm not sure why I didn't go in with GL sooner, but I think that focus on getting something faster rather than safer is a big part of that. This is my "pick up and play" game for the near term (50 minute pick up and play...not wise, I know. But for now long-play means bigger RPGs. )

@JustMe That's cool, I didn't know they changed that. Although it's still pretty hit or miss with Mizu. You only rarely get it available, and the amount of time it takes to charge it up, the odds of him being where you need him to be get pretty slim. He jumps away far too often before it finally activates. But that does make it a bit more usable without the risk. The infinite whet stones are pretty huge for GL, all by themselves...

I still need a faster weapon though

NEStalgia

Kirgo

@NEStalgia
I didn't go through all the post so I'm sorry if you already mentioned that,
but did you try out the regular lance?
I am asking because you said you turtled a lot against Mizu and just poked on opportunity.
With that playstyle, the lance might fit better, since that weapon is even more about blocking and countering.

For example, while blocking you can press A to switch into a counter stance, this stance doesn't hold very long but if you are hit during it, you, well, counter.
X+A while blocking will also allow you to charge toward the monster, closing the distance very quickly, though it is very dangerous as you can't stop very quickly, so you should only do it if there is an opening.

Apart from that, Lance is all about blocking and quick pocking whenever there is an opportunity.

There are more moves to consider of course, but these are just about the basics to understand what the weapon is mostly about I would say.

Kirgo

NEStalgia

@Kirgo I haven't tried lance on Mizu yet. In prior games I've spent some time with lance, but definitely got along with GL better so I tend to put my upgrade resources into GL more readily, but yeah, that's definitely worth trying. And that refresher on it's (current) moves is helpful! The one thing I never got along with with regular lance is the stamina requirements. It tends to eat a lot of stamina having to hop around so much. Probably not a problem on Mizu though since he's relentlessly hopping up to you. I remember the days when lance was the top weapon for Japanese players in Tri.

Mizu is an odd case because his movement is like a GJ on overdrive, so weapons that I wouldn't normally choose for a lot of monsters become ideal for him.

One thing I wish would be somehow reinvented in MH is the way upgrades/weapon crafting and resources work. I do love playing all the weapons, and tend to spend most of my play time in lower level fights with different weapons rather than advancing with one weapon. But having to grind to get rare materials you can only spend once tends to really restrict how deep you can get into the game with a large weapon variety. The end of armor classes is a massive help. But even for weapons, there's a lot of weps in MH these days, and it would be really beneficial if there was a better way to keep all your weapons more up to scale with the monster to keep people more versatile in play styles. It can fall too much into an RPG trope of "choose your class", and I think the whole monster hunting concept is better if it's "choose your weapon for this hunt" where you match the weapon you feel is most effective for the monster.

NEStalgia

JaxonH

@NEStalgia
Boy do I have good news for you.

Ichinose specifically said they made weapon crafting and weapon upgrades in MH Rise easier so that players would be able to try out more weapons.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TeeJay

When's this demo dropping! I want time to play it before I have to work laterrrrrr

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Switch Friend Code: SW-5283-4033-0929

Kirgo

@NEStalgia
I rarely really had too much trouble with stamina on lance, mainly because you can recover stamina while blocking as long as you are walking at the same time.
That being said, I didn't play lance in Tri, so if your experience comes from that generation, it might have been a bit different back then,

Perhaps you haven't heard, but in an interview with the developer, they actually talked about reducing upgrade costs for weapons, explicitly in the hope of players trying more different weapons instead of just going for one.
You might get exactly what you want in that regard.

EDIT: I am a bit late on that last part it seems

[Edited by Kirgo]

Kirgo

TeeJay

According to twitter the demo is now live.

Just as I'm leaving for work.

Very nice.

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929

JaxonH

Demo is live.

Was refreshing the update button and it started downloading.

Get ready!

PS: Newcomers, don’t try the Magnamalo hunt. Just, stick with Izuchi, Rathian and maybe Mizutsune until the main game drops. This one is for the vets (and even then we’re still gonna get rekt)

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TeeJay

And now I just got an email from Gamestop saying my "amiibo" have been delayed, even though I haven't ordered any monster hunter amiibo.

Upon checking the order number they're talking about the pro controller. Pretty crappy but at least it isn't the MH Switch.

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Switch Friend Code: SW-5283-4033-0929

JaxonH

Ah man!

I got Magnamalo limping, and as soon as he started limping off, time ran out!

I don’t think I’m gonna be able to beat him in this demo. It took collecting spiribirds for 5 minutes at the start just to be able to tank his one shot kill attacks (thankfully my health had increased enough so that as long as my health was full, I would have a teeny tiny bit of health left after one of those attacks).

If I was able to just hunt him straight without collecting spiribirds I might be able to pull off a win at the buzzer, but there’s no way that would happen because I’d get one shotted.

I’ll say this though- Magnamalo is a seriously awesome monster. His move set.... wow. It’s so good. I love everything about him. And I love him so much more now after having played him. He reminds me of Gore Magala and Nergigante and Valstrax all mixed. Gore Magala because Hellfire can work to your advantage, like frenzy virus. Nergigante because there are areas you have to attack on his body, and Valstrax because he’s so fast and, like Valstrax, has crazy reach, but with his tail.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

@TeeJay
Huh. I got the same email. Except I do have amiibo preordered so, I assumed they were just delayed. But perhaps the email was an error.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TeeJay

I really really hate this strict time limit BS Capcom loves to put on the flagship monster hunt in their demos. It just serves to inflate the difficulty to, idk, preserve the intimidation of the monster?

I'm sure by the time we actually get to Magnamalo in the game itself with our custom gear and equipment it'll be a relative pushover, just like how Valstrax was in the game in comparison to its 15 minute demo.

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929

Joeynator3000

Valstrax kicked my butt in the main game...>.>
Nergigante was the pushover. lol

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

JaxonH

They do it for the same reason they cap the demo tries at 30- so leechers can’t abuse the demo and have 5 monsters to hunt, forever, free of charge. I’m not saying I agree with that logic, but I’m pretty sure that’s the logic. You know how investors are. They are the same ones that insist Denovo gets put into every game, and now it’s coming to PS5, because choking framerates on PC apparently wasn’t enough for them.

But ya. I don’t like the limit but at the same time, it prevents the monster from getting spoiled in the main game, because if I had a full 50:minutes I would luxuriously fight him over and over and over leading up to release. But at 15 minutes, I think fighting him a few times was enough for me. I’ve gotten my taste. Now I’ll wait for the full game release.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TeeJay

Just got a chance to fight Magnamalo at work. Yeah there's no way I'm beating this thing within the arbitrary time limit.

The monster is cool as heck though. Hell Blight is like, Blast Blight and Frenzy sort of mashed together in that it has both good and bad effects for the hunter. Can't wait for Hell Blight weapons to be overpowered just like every other new element that gets introduced in MonHun, haha. (Remember Slime Blight?)

[Edited by TeeJay]

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929

Shadeon_Koopa

Will be taking on Magnamalo after work tonight. I'll likely want to attempt this multiplayer-only though, if he's as brutal as Valstrax in GenU's demo (which guaranteed he is).

A little autumn-obsessed, if you ask me.

My Nintendo: *Lola*

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