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Topic: Monster Hunter Rise

Posts 141 to 160 of 4,452

Joeynator3000

....Well since I'm gonna be somewhat active again for a bit, I might as well put my wish list thing here. Because why not? I'm bored, shut up, leave me alone. lol

1. Prowler/Growler: Yes, I'm calling it Growler. Something tells me this won't return but I would really love for this to happen again, or at least give us that Palico system from those games. Gen/Gen U had the best Palico system.

2. Deviants: They kinda grew on me, especially in Gen U, the first game most of them were underwhelming to me. Just the same monster only bigger with like one or two new attacks, then G-Rank revamped a lot of the old ones (especially Silverwind, that thing just spammed the tail attack the entire time in the first game, lol) and the new ones were pretty awesome. If they ever return PLEASE fix their stupid quest system...and how their equipment are upgraded. >>

3. Free Hunts/Expeditions: Whatever you wanna call it, I started this series with Tri and being able to hunt in D. Island without a time limit was pretty fun. When 4U came out, it...KINDA returned, but was limited to the Everwood, that place was kinda crappy, randomly generated and the areas themselves were just...ugh. Then Gen and Gen U got rid of it completely....WHAT? Now, I'm not a big fan of World, but one of things I did like was the fact that not only did they bring it back, but you can choose ANY map. Also apparently Icebourne introduced a new Everwood-like location that was handled a lot better, dunno, didn't play icebourne.

4. Returning Monsters: Returning monsters are always a thing in these games...but can we please get some that we haven't seen in a while? Please? Qurupeco, Gobul, or some 2nd gen monsters?

5. Content Updates: I...think this was confirmed already, I just hope they give this game as much attention as they did with World/Icebourne. Since in the past they'll release the game and be like "Alright, we're done, moving on."

6. Event Quests: Okay look, back in Tri the rotating events were interesting. Log in, see a giant sandstorm in the online area and be like "OH MAH GAWD JHEN IS HERE!!!". But now it's just annoying, especially if you end up missing out on it...4th Gen just gave you the event quests to keep forever, I'd like that back, please...

7. Collab Quests: Collab quests/events were always a thing in past games, but the quests themselves were nothing special. They were just like any other quest, increased attack, size, something like that. When World came in, they went all out, Kulu Ya-Ku carrying a crystal from Final Fantasy that kept growing in size (I tried this one, I hated it, the stupid thing wouldn't die. >>), the Witcher event with...whatever that monster thing was called, and the Behemoth. Since this is a new 5th generation game on a Nintendo system, let us fight some Nintendo characters. I wanted this to happen in 4th gen, make Ridley a monster or something!

8. I miss the Virus: Okay at this point the Frenzied monsters aren't returning, when Hypers became a thing, they were just...boring. I never experienced Tempered monsters but heard they were even more boring than Hypers...with arch-Tempered being...SOMEWHAT interesting? I liked the virus, it brought in the virus effect when getting hit, some monsters had a couple new attack patterns or something (and Apex even had monsters borrow attacks from subspecies/counterparts). Whatever they do here, please just make them...NOT BORING. lol

9. HP Scaling: Forgot about this, this was a thing in World, but online multiplayer in that game was crap, so I never bothered after trying once. Anyways yeah, I'd like this to return as well, since online will probably be a bit better here.

[Edited by Joeynator3000]

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

JaxonH

@Joeynator3000
1 Agreed, and that’s a great name... growler mode. I love it
2 Never messed with deviants much so I’m indifferent. Your opinions seem reasonable though. Quest system did seem a bit grindy.
3 Free hunts will definitely be included
4 I think we will. They’re not keen on reusing all the same monsters so I’m guessing instead of Glavenus, which was in world, they’ll go with Mitzusune. Hopefully Valstrax returns since we never saw him in World. And Lagiacrus. The leviathans couldn’t make it in World due to the sloped surfaces and the engine not being able to support the number of points of contacts on the surface.
5 They’ll definitely treat this game with every bit as much love as previous entries, World included.
6 Agreed on Event Quests, unfortunately I think they will have some timed quests to keep engagement. I’ve made my peace with that.
7 Never liked the guest monsters, but I wouldn’t be opposed to it if they decided to do so and did it well.
8 Anything’s better than Tempered so, we’ve got nothing to lose there.
9 Online HP scaling will certainly return, in fact World even improved on it. Nothing to worry about there.

And I’ll add,
10 If they make MP and SP quests one and the same again, which they probably will because it takes less development effort and makes the multiplayer experience more seamless because you don’t have to start back at rank 1 in MP despite your single player progress, at least let us take quests together that have cutscenes, unlike World.
11 Eliminate item refreshing at camp, which allowed hunters to beat any quest if they just kept restocking. I am prepared to accept the same system from World, but one can hope
12 Go back to RNG charms and crafted decorations. It’s much easier to make a set where only the charm is based in RNG than where every single decoration is based in RNG. I have accepted the new skill system and not having negative skills or activation thresholds, which despite not being my preference I can at least understand from a “barrier to entry” point of view. But I didn’t least like to see us go back to the old style for talismans and decorations. If they don’t it’s not the end of the world. After all World was still tons of fun. But again, one can hope

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

IronWarrior94

Think there will be more new and returning monster reveals at TGS?

IronWarrior94

GilbertXI

@IronWarrior94 Maybe not new, but returning monsters I think will definitely be shown, they kept on saying stay tuned for all that information during the monster hunter direct. I'd be surprised if it wasn't TGS they were talking about.

GilbertXI

IronWarrior94

@GilbertXI Well we still have that new spider monster that was teased, and if there's going to be a few returning monster reveals, I really hope one of them is Mizutsune. Would be great to showcase both a returning fan favorite and the fact that Leviathans are back.

[Edited by IronWarrior94]

IronWarrior94

JaxonH

@Ulysses
That sounds promising.

Btw I think the MP focus narrative is based on the game auto connecting online and auto creating an online session when booting it up from the menu.

But ya I hope it goes back to split quests. It does mean your progress in one doesnt carry over but I'm ok with that. It also means way more content. Unless it's just the same quests but for MP, and without the cutscenes. That's possible too.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

Aghhh. I can’t... I can’t do it!

I need this game now. Like, RIGHT NOW. I’ve been binge watching the trailer like 50 times, I’ve seen every YouTube reaction and analysis that exists. I’m so thirsty for this game it’s pathetic.

Also, I remember some people saying they missed the verticality of MH4U...

Capcom said, “Oh you like verticality, do you? Hold my beer”

[hunter swings over a 200 foot ravine on a leash, scales mountains and runs up 90 degree cliffs]

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Ralizah

It's like someone at Capcom looked at Monster Hunter World and Sekiro and said to themselves...

Untitled

I do personally hope the multiplayer is overhauled a bit so that monster health scales to the number of players, though. Sometimes, I just want to hunt a monster by my lonesome without tracking other people down. And, more often than not, hunts of non-endgame monsters with four players are ridiculously easy. They need to balance things out.

[Edited by Ralizah]

Currently Playing: Yakuza 0: Director's Cut (NS2); Corpse Factory (PC)

JaxonH

Tokyo Gameshow Monster Hunter Rise Presentation: Saturday 7:50am Central Time

So close I can taste it.

@Ralizah
They did things pretty well in World. Single player hunts were noticeably easier than I was accustomed to, but in a good way. I remember taking on some hunts in MHGU that took 45 minutes. Granted, that was in the MP hub where Monster health was scaled up, and it was 2 G rank Daimyo Hermitaurs (speaking of which, can we get some crab monsters returning, please?), but still. It was a pleasant change of pace being able to clear quests in 15 minutes solo.

And I do believe the quests scaled based on how many players were present. They combined the multiplayer and single player quests though, so they definitely scaled between having one player versus more than one player. I’m not too worried about it after having such a great experience in World. I don’t recall MP hunts being too easy. If anything they felt a bit harder. Of course the monsters had more HP. Maybe they only scaled to 1p or 4p health. So if you’re hunting with four players it’s balanced just like if you’re hunting by yourself. But if you only have two or three people it’s a little more difficult. Idk. I’m sure it’ll be fine.

We’ll likely have to wait a year for G rank though. Sorry, “Master Rank”. But that’s fine. Gives us something to look forward to, on top of free content updates which will surely include a boatload of extra monsters.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

GilbertXI

@JaxonH yes me too. It looks like a breath of fresh air for the series, while keeping the things we love and expanding upon it. You know, how a sequel should be done. Cough*literally every sequel in a fan favorite franchise ever*cough.

Edit: thank goodness capcom's presentation is Saturday. That's about four hours, consisting of two hours of village, one hour of rise, some stuff about wings of ruin, don't know how long though, and DMC V special edition. All of which I'm interested in. I never realised how many franchises I liked from Capcom until now when I added them up like that. I even loved the Zelda games Capcom made and I consider them some of the best 2D Zelda's.

[Edited by GilbertXI]

GilbertXI

Ralizah

@JaxonH I'm not hardcore enough that the lack of G-rank will bother me anyway, lol.

Definitely looking forward to this. 2021 is going to be one of those years when it comes to gaming.

Currently Playing: Yakuza 0: Director's Cut (NS2); Corpse Factory (PC)

Anti-Matter

Are ranks really big deal for newbie players on Mon Hun games ?

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Joeynator3000

Anti-Matter wrote:

Are ranks really big deal for newbie players on Mon Hun games ?

They're basically difficulty levels.

You always start at low-rank, eventually you'll make it to high rank which introduces new monsters and maps, stuff like that. In the Ultimate games and Icebourne you'll then make it to G-Rank (Master for Icebourne, and probably this game's expansion). Something you don't really need to worry about right now.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Snatcher

@Anti-Matter Kinda I mean you can go a hire rank but it will be hard without online players.

[Edited by Snatcher]

Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!

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I’m very much alive!

Current obsession: Persona 4 golden!

EOTW

Ulysses wrote:

I just don't understand how so many people continue to say World is more multiplayer focused. World is the most singleplayer-focused Monster Hunter to date; the game only has singleplayer quests with the option to join via SOS Flare, and only after exhausting half of the quest via cutscenes featuring The Handler's Random Escapades. You could also join up before a hunt, but we all know how Westerners only care about their own objectives and convenience in their play session, practically treating gaming like a job, and exclusively using SOS Flares to be as coldly efficient as possible. The fact that the matchmaking system functioned through SOS Flares was the nail in the coffin for World's complete lack of the classic Guild Hall experience.

100% this. Multiplayer was so much fun in 3rd and 4th gen but so painfully isolating in world. I can understand why not having to wait for a proper hunting crew by using sos flares is nice, but man we lost so much of what makes Monster Hunter what it is in the process. I will say the end game hunters that hang out in the Guiding Lands are a lot more sociable, but that's really too little too late.

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psychoBrew

@Ulysses I absolutely agree with you. The main reason I stopped playing Monster Hunter World was how cumbersome online multiplayer was. I think you could also join with friends through the quest board, but having to do so over and over again ruined it for me — especially when single player only components got in the way.

psychoBrew

GilbertXI

Looking at all of you discussing multiplayer for things like this when all my friends just play Minecraft and Fortnite multiplayer. I don't even think they know what monster hunter is.

GilbertXI

JaxonH

Not being forced to use the hub did kill the community aspect of MP. Nobody bothered using the hub when you could take quests from within the village. I do hope they force the hub for MP this time.

@GilbertXI
Be a real friend and get them hooked. Give them a taste, then watch them come crawling back begging for more

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

So, the owl shown in the trailer...

MH Rise’s version of the SOS system, maybe? It would fit in with the overall theme better than the flare gun used in World, which always seemed out of place in a MH game. So, SOS system possibly confirmed, if that is indeed what the owl is for.

Also, I didn’t notice before but, there’s a shot of “Dog Mountain” halfway through the trailer from ground level, and you can see it in the background. Which is just crazy seeing it from a distance on the ground. Yet earlier in the trailer it showed you grappling across the ravine and landing on Dog Mountain. These areas are going to be huge.

One more thing- notice how the hunter cut the shrubs and plants with his sword. Is this a form of fast gathering? Can’t imagine what else it would be. Perhaps a new gathering mechanic at play?

Also, amiibo designs revealed.

Untitled

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

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